~ruther/NosSmooth

04ed854845857ca4c53240f6ad4dc19b8c0b031e — František Boháček 2 years ago 435cabf
chore(game): update version
1 files changed, 4 insertions(+), 6 deletions(-)

M Core/NosSmooth.Game/NosSmooth.Game.csproj
M Core/NosSmooth.Game/NosSmooth.Game.csproj => Core/NosSmooth.Game/NosSmooth.Game.csproj +4 -6
@@ 8,12 8,10 @@
        <Description>NosSmooth Game library handling the current game state by responding to packets.</Description>
        <RepositoryUrl>https://github.com/Rutherther/NosSmooth/</RepositoryUrl>
        <PackageLicenseExpression>MIT</PackageLicenseExpression>
        <PackageVersion>1.3.3</PackageVersion>
        <PackageReleaseNotes>Make entity effect vnums short instead of long.
Remove responding to u_s packet because of potential bug (if the skill did not execute)
Create Character in At responder if needed.</PackageReleaseNotes>
        <AssemblyVersion>1.3.3</AssemblyVersion>
        <FileVersion>1.3.3</FileVersion>
        <PackageVersion>1.4.0</PackageVersion>
        <PackageReleaseNotes>Add basic inventory parsing</PackageReleaseNotes>
        <AssemblyVersion>1.4.0</AssemblyVersion>
        <FileVersion>1.4.0</FileVersion>
    </PropertyGroup>

    <ItemGroup>

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