~ruther/NosSmooth

ref: f96a64dc281fcf10f071d94d43fed675898896e5 NosSmooth/Extensions d---------
cc1c2439 — František Boháček 2 years ago
feat: add pet positions to walk command

Resolves #33
8ab46d37 — František Boháček 2 years ago
feat(game): put friends, group, inventory, skills in Game instead of Character
a1afbb1d — Rutherther 2 years ago
chore: update versions
ecb4ceb2 — Rutherther 2 years ago
chore: make updates to get rid of warnings
da2bcf62 — Rutherther 2 years ago 2023.2
chore: update versions
c02cf72a — Rutherther 2 years ago
feat(combat): support self targeted and area skills
784037c8 — Rutherther 2 years ago
fix(game): make effects vnum short instead of long
8d2f86cb — Rutherther 2 years ago
fix(combat): do not return successfully when walk position is equal to target position
47173a39 — Rutherther 2 years ago
chore: bump versions to support new PacketSerializer
3a690ba9 — Rutherther 2 years ago
Merge pull request #32 from Rutherther/combat

Add combat extension
48f8dac7 — Rutherther 2 years ago
chore: update versions
7db0734b — Rutherther 2 years ago
feat(combat): remove item selector from simple attack technique
f0214a2f — Rutherther 2 years ago
fix(combat): wait for a second after casting a skill

This seems to be the "reload" period needed until
the character may move again
107e3404 — Rutherther 2 years ago
fix(pathfinding): return custom PathNotFoundError instead of NotFoundError
c75ac45a — Rutherther 2 years ago
feat(pathfinding): add user cancelling to walk manager
287285c0 — Rutherther 2 years ago
feat(pathfinding): create custom pathfinding
8933958f — Rutherther 2 years ago
chore: update dependencies
7aed0108 — Rutherther 2 years ago
fix(combat): adjust walk in range behavior to not sit idle too much
0abf5e21 — Rutherther 2 years ago
fix(combat): cancel combat when cancellation token is cancelled
e4ec704c — Rutherther 2 years ago
fix(combat): wait for a while after using a skill

More player like behavior.
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