~ruther/NosSmooth

bc090b22 — Rutherther 2 years ago
feat(game): handle null skill vnum in su packet responder
62d0a525 — Rutherther 2 years ago
fix(game): create character on at packet received
784037c8 — Rutherther 2 years ago
fix(game): make effects vnum short instead of long
8d2f86cb — Rutherther 2 years ago
fix(combat): do not return successfully when walk position is equal to target position
205a84f9 — Rutherther 2 years ago
fix(packets): add header for st sub packet
47173a39 — Rutherther 2 years ago
chore: bump versions to support new PacketSerializer
3ec3ce6b — Rutherther 2 years ago
chore: update Game
6febd089 — Rutherther 2 years ago
chore: fix workflow to work with .net 7
536f26bf — Rutherther 2 years ago 2023.1
chore: update PacketSerializer version
0d6d2bb2 — Rutherther 2 years ago
fix(packets): add missing usings
122d5a74 — Rutherther 2 years ago
feat(packets): do not add the same packet multiple times
79b27514 — Rutherther 2 years ago
chore: move PacketSerializer types to correct namespace
9b3c4959 — Rutherther 2 years ago
feat(packets): add support for st buff vnums with levels
3a690ba9 — Rutherther 2 years ago
Merge pull request #32 from Rutherther/combat

Add combat extension
48f8dac7 — Rutherther 2 years ago
chore: update versions
7db0734b — Rutherther 2 years ago
feat(combat): remove item selector from simple attack technique
c28ac80f — Rutherther 2 years ago
feat(tests): add Ski packet test
ee3b2076 — Rutherther 2 years ago
fix(game): create npc instead of monster in InResponder
b501676b — Rutherther 2 years ago
chore(data): add cast time and cooldown units to documentation
f0214a2f — Rutherther 2 years ago
fix(combat): wait for a second after casting a skill

This seems to be the "reload" period needed until
the character may move again
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