feat(game): handle null skill vnum in su packet responder
fix(game): create character on at packet received
fix(game): make effects vnum short instead of long
fix(combat): do not return successfully when walk position is equal to target position
fix(packets): add header for st sub packet
chore: bump versions to support new PacketSerializer
chore: fix workflow to work with .net 7
chore: update PacketSerializer version
fix(packets): add missing usings
feat(packets): do not add the same packet multiple times
chore: move PacketSerializer types to correct namespace
feat(packets): add support for st buff vnums with levels
Merge pull request #32 from Rutherther/combat
Add combat extension
feat(combat): remove item selector from simple attack technique
feat(tests): add Ski packet test
fix(game): create npc instead of monster in InResponder
chore(data): add cast time and cooldown units to documentation
fix(combat): wait for a second after casting a skill
This seems to be the "reload" period needed until
the character may move again