feat(game): make sure skill cooldown reset is interpreted correctly when sent before "su"
fix(game): do not update position from su packet if it is null
chore(game): update version
fix(game): update position of caster upon SuPacket
fix(game): using dash on character produced an error
Merge pull request #60 from Rutherther/feat/combat-v1
Make combat nonblocking, make multiple queues for distinct operations
chore: use version prefix to allow for setting a version suffix
feat(game): remove primary and secondary skill from OtherSkills, add AllSkills
fix(core): remove a contract after timeout
feat(game): cancel the skill contract in case no response is obtained
chore(game): update version
fix(game): make skills api safer by treating dash correctly and allowing only player skills
fix(game): do not add game responder multiple times
fix(game): add skills api to the service provider
fix(game): make aggregate error only for errors, not successful results in event dispatcher
feat(game): handle max hp, mp in su and st packets