chore: use specific errors instead of GenericError
chore: add async analyzer and meet its standards
chore: remove nuget NosSmooth.Data.Abstractions dependency
feat: add pet positions to walk command
Resolves #33
feat(game): put friends, group, inventory, skills in Game instead of Character
chore: make updates to get rid of warnings
feat(combat): support self targeted and area skills
fix(game): make effects vnum short instead of long
fix(combat): do not return successfully when walk position is equal to target position
chore: bump versions to support new PacketSerializer
Merge pull request #32 from Rutherther/combat
Add combat extension
feat(combat): remove item selector from simple attack technique
fix(combat): wait for a second after casting a skill
This seems to be the "reload" period needed until
the character may move again
fix(pathfinding): return custom PathNotFoundError instead of NotFoundError
feat(pathfinding): add user cancelling to walk manager
feat(pathfinding): create custom pathfinding