feat(core): split raw client and managed client as well as packet handlers Resolves #65
feat(combat): add possibility to cancel operation to quit the combat state early
feat(combat): make waiting return an error with information about waiting information
docs: add missing documentation
Merge pull request #60 from Rutherther/feat/combat-v1 Make combat nonblocking, make multiple queues for distinct operations
fix(combat): prevent quitting before an operation is finished
chore(combat): remove unused code
feat(combat): update operations to be non-blocking, add support for handling waiting
chore: make updates to get rid of warnings
Merge pull request #32 from Rutherther/combat Add combat extension
fix(combat): cancel combat when cancellation token is cancelled
fix(combat): reset attack command if new target is different
fix(combat): make skill cancellation tokens actions async
feat(combat): use attack command in combat manager
feat(combat): add combat manager