Merge pull request #60 from Rutherther/feat/combat-v1 Make combat nonblocking, make multiple queues for distinct operations
fix(core): remove a contract after timeout
Merge pull request #55 from Rutherther/feat/contracts Add contract system
feat(game): split nostale apis into safe, unsafe, add contracts usage
feat(game): add event constraint for IEveryGameResponder Respond
feat(core): add basics of a contract system