chore: make updates to get rid of warnings
feat(combat): support self targeted and area skills
fix(game): make effects vnum short instead of long
fix(combat): do not return successfully when walk position is equal to target position
chore: bump versions to support new PacketSerializer
Merge pull request #32 from Rutherther/combat
Add combat extension
feat(combat): remove item selector from simple attack technique
fix(combat): wait for a second after casting a skill
This seems to be the "reload" period needed until
the character may move again
fix(pathfinding): return custom PathNotFoundError instead of NotFoundError
feat(pathfinding): add user cancelling to walk manager
feat(pathfinding): create custom pathfinding
chore: update dependencies
fix(combat): adjust walk in range behavior to not sit idle too much
fix(combat): cancel combat when cancellation token is cancelled
fix(combat): wait for a while after using a skill
More player like behavior.
fix(combat): null skill after it was used
fix(combat): dispose cancellation token in use skill
feat(combat): reset walk in range operation if the target moved