feat(core): add attack command
fix(game): make reputation icon short
fix(nosfiles): correctly read map information
fix(packets): seek when nullable converter finds null.
fix(packets): make correct types in gp packet
feat(samples): use correct handle packet
fix(packets): make correct inner separator in eq sub packet
fix(packets): make repuration icon signed
fix(core): correctly log full exception error
feat(core): add map changed control cancel reason
feat(core): make walk commands accept short positions
chore: update core and game versions
feat(game): make event dispatcher scoped
feat(game): make game stateful entity
feat(core): add stateful entities support
Supports injecting entities depending on the current nostale client.
Useful for remote, pipe client etc.
feat(packets): make position ushort
feat(core): add map changed walk unfinished reason
feat(core): add pre and post responder events