~ruther/NosSmooth

ref: 20e8f01b370f6b3da502ea55ece5ed16558a0f6c NosSmooth/Core/NosSmooth.Core/Contracts/DefaultContract.cs -rw-r--r-- 11.2 KiB
8c35b7b0 — Rutherther 2 years ago
fix(core): save CurrentState to avoid race condition
fcaa97a6 — Rutherther 2 years ago
fix(core): do not update default state
59645dea — Rutherther 2 years ago
fix(core): do not react to contracts that errored
10f73ef7 — Rutherther 2 years ago
Merge pull request #60 from Rutherther/feat/combat-v1

Make combat nonblocking, make multiple queues for distinct operations
16cca6fa — Rutherther 2 years ago
feat(core): add support for timeout moving to errors
5c30f9fc — Rutherther 2 years ago
fix(core): do not wait in case state was already reached
b041feac — Rutherther 2 years ago
fix(core): register contract after first state was executed
1c72fa32 — Rutherther 2 years ago
Merge pull request #55 from Rutherther/feat/contracts

Add contract system
393a5e05 — František Boháček 2 years ago
feat(game): add timeouts to contracts
674cee15 — František Boháček 2 years ago
feat(core): add basics of a contract system
Do not follow this link