#include "unicode.h"
//#ifdef UNICODEMAP_ENABLE
const uint32_t unicode_map[] PROGMEM = {
  [BANG]      = 0x0203D,// â―
  [IRONY]     = 0x02E2E,// âļŪ
  [DEGREE]    = 0x000B0,// °
  [THINK]     = 0x1F914,// ðĪ 
  [GRIN]      = 0x1F600,// ïŋ―
  [MONOCL]    = 0x1F9D0,// ð§
  [DRUG0]     = 0x1F92A,// ðĪŠ
  [DRUG1]     = 0x1F974,// ðĨī 
  [CLOWN]     = 0x1F921,// ðĪĄ
  [MNDBLWN]   = 0x1F92F,// ðĪŊ
  [MONEY]     = 0x1F911,// ðĪ
  [SHTUP]     = 0x1F910,// ðĪ
  [PARTY]     = 0x1F973,// ðĨģ
  [SMRK]      = 0x1F60F,// ð
  [WEARY]     = 0x1F629,// ðĐ
  [UNAMU]     = 0x1F612,// ð
  [SPY]       = 0x1F575,//ðĩ
  [DAFUQ]     = 0x1F47A,// ðš
  [FIST0]     = 0x1F91B,// ðĪ
  [FIST1]     = 0x1F91C,// ðĪ
  [FIST2]     = 0x270A, // â
  [FIST3]     = 0x1F44A,// ð
  [WIFIHAND]  = 0x1F44B,// ð
  [OKOK]      = 0x1F44C,// ð
  [EFFU]      = 0x1F595,// ð
  [SPOCK]     = 0x1F596,// ð
  [INUP]      = 0x1F446,// ð
  [THDN]      = 0x1F44E,// ð
  [THUP]      = 0x1F44D,// ð
  [TUMBLER]   = 0x1F943,// ðĨ
  [DRAGON0]   = 0x1F409,// ð
  [DRAGON1]   = 0x1F432,// ðē
  [TIGER0]    = 0x1F405,// ð
  [TIGER1]    = 0x1F42F,// ðŊ
  [COOL]      = 0x1F192,// ð
  [UCHART]    = 0x1F4C8,// ð
  [DCHART]    = 0x1F4C9,// ð
  [BCHART]    = 0x1F4CA,// ð
  [NOPRCY]    = 0x1F572,// ðē
  [PRCY]      = 0x1F571,// ðą
  [BBB]       = 0x1F171,// ð
ą
  [POO]       = 0x1F4A9,// ðĐ
  [HUNDR]     = 0x1F4AF,// ðŊ
  [EGGPL]     = 0x1F346,// ð
  [WATER]     = 0x1F4A6,// ðĶ
  [LIT]       = 0x1F525,// ðĨ
  [SNEK]      = 0x1F40D,// ð
  [PENGUIN]   = 0x1F427,// ð§
  [BOAR]      = 0x1F417,// ð
  [MONKEY]    = 0x1F412,// ð
  [CHICK]     = 0x1F425,// ðĨ
  [DASH]      = 0x1F4A8,// ðĻ
  [DIZZY]     = 0x1F4AB,// ðŦ
  [KEEB]      = 0x1F5AE,// ðŪ
  [HOLE]      = 0x1F573,// ðģ
  [SAUCER]    = 0x1F6F8// ðļ
 };
//#endif // UNICODEMAP_ENABLE