Fixed CA_DOTA key code (#9722)
Remove `DESCRIPTION` (#9732)
OLED driver function to set pixels (#9713)
* Add a function to set individual pixels
* Add documentation for oled_write_pixel
* use smaller data type for oled_write_pixel
* Fix boundary check edge case
* Update oled_write_pixel doc
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
planck/rev6: Enable WS2812 LED matrix with pwm drivers (#9735)
* planck/rev6: Enable WS2812 LED matrix with pwm drivers
* Comments and cleanup.
* GPL2+ Licensing
Co-authored-by: Nick Brassel <nick@tzarc.org>
planck/rev6: Enable WS2812 LED matrix with pwm drivers
Update new keyboard templates (#9636)
* Update new keyboard templates
* Switch on Bootmagic Lite by default
* Remove MIDI_ENABLE and FAUXCLICKY_ENABLE
[Keyboard] Update preonic/Kjwon15 layout (#9718)
Update KBDFANS/MAJA default keymap (#9727)
* Update keymap.c
* Update keymap.c
[Keymap] Added Bépo layout to Kyria (#9272)
* Added Ergo 42
* Added bépo layout to the Kyria keyboard
* Fixed comment layout, fixed bad quotes
* Fixed outdated keys
Fix RGB Matrix using RGBW WS2812 LEDs (#9705)
This should be a pointer, as that is what the function expects.
RARTPAD : add support via (#9702)
* Create rules.mk
* Create keymap.c
* Update keymap.c
* Update keymap.c
* Update keymap.c
* Update keymap.c
* Update keymap.c
[Docs] Japanese translation of docs/coding_conventions_python.md (#9517)
* add coding_conventions_python.md translation
* update based on comment
* update based on comment
[Keyboard] Add g60ble (#8952)
* add g60ble
Signed-off-by: Joshua Rubin <mejawa.dev>
* fixes from review
Signed-off-by: Joshua Rubin <mejawa.dev>
* bioi/g60ble better comments in rules.mk
* bioi/g60ble better comments in rules.mk part 2
* Update keyboards/bioi/g60ble/readme.md
* Update keyboards/bioi/g60ble/rules.mk
* Update keyboards/bioi/g60ble/rules.mk
[keyboard] Add rartpad (#9614)
format code according to conventions [skip ci]
[Keymap] plattfot - Update and fix issue with DBL_TAP (#9666)
- Fix typo in the default layout.
- Move esc and del to the navi layer.
- Fix issue with oneshot layers and double tap aka DBL_TAP.
- Add caps lock to the raise layer.
Was relying on a broken behavior for the double tap to work with
oneshot keys, i.e. the oneshot layer not being cleared after a key
press in `process_record_user`, which allowed me to first press an
oneshot key, then double tap and then a key. With the behavior fixed,
this no longer works. As the oneshot layer will be cleared when double
tap is pressed.
To make double tap useful again. I changed that any of the layer keys
does not clear the double tap. Which allows me for example to first
press double tap, then an oneshot key and then a key. So now I'm able
to type my double symbols again.