~ruther/qmk_firmware

e8d577c081469608a9c203f97aece82d4253e99e — Ryan 5 years ago ceb3ef9
Update new keyboard templates (#9636)

* Update new keyboard templates

* Switch on Bootmagic Lite by default

* Remove MIDI_ENABLE and FAUXCLICKY_ENABLE
M quantum/template/avr/config.h => quantum/template/avr/config.h +41 -145
@@ 20,12 20,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define VENDOR_ID    0xFEED
#define PRODUCT_ID   0x0000
#define DEVICE_VER   0x0001
#define MANUFACTURER %YOUR_NAME%
#define PRODUCT %KEYBOARD%
#define DESCRIPTION A custom keyboard
#define PRODUCT      %KEYBOARD%
#define DESCRIPTION  A custom keyboard

/* key matrix size */
#define MATRIX_ROWS 2


@@ 45,7 45,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

/*


@@ 53,37 53,37 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6

// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//#    define RGBLED_NUM 16
//#    define RGBLIGHT_HUE_STEP 8
//#    define RGBLIGHT_SAT_STEP 8
//#    define RGBLIGHT_VAL_STEP 8
//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//#    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
//#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5


@@ 97,9 97,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO


@@ 123,59 123,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP           H
//#define MAGIC_KEY_HELP_ALT       SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER0_ALT     GRAVE
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */


@@ 195,57 142,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

/*
 * HD44780 LCD Display Configuration
 */
/*
#define LCD_LINES           2     //< number of visible lines of the display
#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display

#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode

#if LCD_IO_MODE
#define LCD_PORT         PORTB        //< port for the LCD lines
#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
#define LCD_RS_PORT      LCD_PORT     //< port for RS line
#define LCD_RS_PIN       3            //< pin  for RS line
#define LCD_RW_PORT      LCD_PORT     //< port for RW line
#define LCD_RW_PIN       2            //< pin  for RW line
#define LCD_E_PORT       LCD_PORT     //< port for Enable line
#define LCD_E_PIN        1            //< pin  for Enable line
#endif
*/

/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

M quantum/template/avr/readme.md => quantum/template/avr/readme.md +7 -3
@@ 2,14 2,18 @@

![%KEYBOARD%](imgur.com image replace me!)

A short description of the keyboard/project
*A short description of the keyboard/project*

* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
* Hardware Supported: The PCBs, controllers supported
* Hardware Availability: Links to where you can find this hardware
* Hardware Supported: *The PCBs, controllers supported*
* Hardware Availability: *Links to where you can find this hardware*

Make example for this keyboard (after setting up your build environment):

    make %KEYBOARD%:default

Flashing example for this keyboard:

    make %KEYBOARD%:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

M quantum/template/avr/rules.mk => quantum/template/avr/rules.mk +4 -14
@@ 2,31 2,21 @@
MCU = atmega32u4

# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   ATmega32A    bootloadHID
#   ATmega328P   USBasp
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = yes        # Console for debug
COMMAND_ENABLE = yes        # Commands for debug and configuration
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
HD44780_ENABLE = no         # Enable support for HD44780 based LCDs

M quantum/template/base/info.json => quantum/template/base/info.json +6 -5
@@ 7,11 7,12 @@
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label":"k00", "x":0, "y":0},
                {"label":"k01", "x":1, "y":0},
                {"label":"k02", "x":2, "y":0},
                {"label":"k10", "x":0, "y":1, "w":1.5},
                {"label":"k12", "x":1.5, "y":1, "w":1.5}
                {"label": "k00", "x": 0, "y": 0},
                {"label": "k01", "x": 1, "y": 0},
                {"label": "k02", "x": 2, "y": 0},

                {"label": "k10", "x": 0, "y": 1, "w": 1.5},
                {"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
            ]
        }
    }

M quantum/template/base/keyboard.c => quantum/template/base/keyboard.c +0 -33
@@ 15,36 15,3 @@
 */

#include "%KEYBOARD%.h"

// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.

/*
void matrix_init_kb(void) {
    // put your keyboard start-up code here
    // runs once when the firmware starts up

    matrix_init_user();
}

void matrix_scan_kb(void) {
    // put your looping keyboard code here
    // runs every cycle (a lot)

    matrix_scan_user();
}

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
    // put your per-action keyboard code here
    // runs for every action, just before processing by the firmware

    return process_record_user(keycode, record);
}

bool led_update_kb(led_t led_state) {
    // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

    return led_update_user(led_state);
}
*/

M quantum/template/base/keyboard.h => quantum/template/base/keyboard.h +1 -2
@@ 29,8 29,7 @@
#define LAYOUT( \
    k00, k01, k02, \
      k10,  k12    \
) \
{ \
) { \
    { k00, k01,   k02 }, \
    { k10, KC_NO, k12 }  \
}

D quantum/template/base/keymaps/default/config.h => quantum/template/base/keymaps/default/config.h +0 -19
@@ 1,19 0,0 @@
/* Copyright %YEAR% %YOUR_NAME%
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

// place overrides here

M quantum/template/base/keymaps/default/keymap.c => quantum/template/base/keymaps/default/keymap.c +0 -14
@@ 60,17 60,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    }
    return true;
}

/*
void matrix_init_user(void) {

}

void matrix_scan_user(void) {

}

bool led_update_user(led_t led_state) {
    return true;
}
*/

M quantum/template/ps2avrgb/config.h => quantum/template/ps2avrgb/config.h +103 -19
@@ 19,37 19,121 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "config_common.h"

#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
#define DEVICE_VER 0x0001
/* USB Device descriptor parameter */
#define VENDOR_ID    0xFEED
#define PRODUCT_ID   0x0000
#define DEVICE_VER   0x0001
#define MANUFACTURER %YOUR_NAME%
#define PRODUCT %KEYBOARD%
#define DESCRIPTION A custom keyboard

#define RGBLED_NUM 16
#define PRODUCT      %KEYBOARD%
#define DESCRIPTION  A custom keyboard

/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 11
#define MATRIX_COLS 15

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5 }
// #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, C1, C0, D7 }
#define UNUSED_PINS {}
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

#define RGBLED_NUM 16
//#define RGBLIGHT_HUE_STEP 8
//#define RGBLIGHT_SAT_STEP 8
//#define RGBLIGHT_VAL_STEP 8
//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//#define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//#define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#define RGBLIGHT_EFFECT_BREATHING
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)

/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

M quantum/template/ps2avrgb/readme.md => quantum/template/ps2avrgb/readme.md +3 -3
@@ 2,11 2,11 @@

![%KEYBOARD%](imgur.com image replace me!)

A short description of the keyboard/project
*A short description of the keyboard/project*

* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
* Hardware Supported: The PCBs, controllers supported
* Hardware Availability: links to where you can find this hardware
* Hardware Supported: *The PCBs, controllers supported*
* Hardware Availability: *Links to where you can find this hardware*

Make example for this keyboard (after setting up your build environment):


M quantum/template/ps2avrgb/rules.mk => quantum/template/ps2avrgb/rules.mk +7 -12
@@ 2,23 2,18 @@
MCU = atmega32a

# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   ATmega32A    bootloadHID
#   ATmega328P   USBasp
BOOTLOADER = bootloadHID

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no        # Mouse keys
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = yes        # Console for debug
COMMAND_ENABLE = yes        # Commands for debug and configuration
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
WS2812_DRIVER = i2c

M util/new_keyboard.sh => util/new_keyboard.sh +0 -2
@@ 78,7 78,6 @@ replace_year_placeholders() {
        "${keyboard_dir}/config.h"
        "${keyboard_dir}/${keyboard_base_name}.c"
        "${keyboard_dir}/${keyboard_base_name}.h"
        "${keyboard_dir}/keymaps/default/config.h"
        "${keyboard_dir}/keymaps/default/keymap.c"
    )
    replace_placeholders "%YEAR%" "$(date +%Y)" "${replace_year_filenames[@]}"


@@ 104,7 103,6 @@ replace_name_placeholders() {
        "${keyboard_dir}/readme.md"
        "${keyboard_dir}/${keyboard_base_name}.c"
        "${keyboard_dir}/${keyboard_base_name}.h"
        "${keyboard_dir}/keymaps/default/config.h"
        "${keyboard_dir}/keymaps/default/keymap.c"
    )
    replace_placeholders "%YOUR_NAME%" "$username" "${replace_name_filenames[@]}"