~ruther/qmk_firmware

8190a795 — James Young 4 years ago
DracuLad: add Configurator data and rework layout macro (#12727)

* add info.json file

* refactor keymaps for readability

* rework layout macro

Arranges the layout macro and keycodes to resemble the physical layout.

* readme touch-up

Corrections to capitalization and spelling, and removal of extra white space.
d3963a61 — Paul Ewing 4 years ago
Add firmware for CozyKeys Bloomer keyboard (#12639)

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
4abc3ceb — Joel Challis 4 years ago
Align drivers.txt with toolbox (#12741)

05ee0afd — Wilba 4 years ago
Fix F13 LED issue for WT75-B, WT75-C (#12729)

54e8dd08 — Nick Brassel 4 years ago
Fix up bad keycode in #12405. (#12722)

63cdf808 — Xelus22 4 years ago
add default folder to standard (#12712)

2af86cec — alittlepeace 4 years ago
YMDK Wings: Update config.h (#12718)

Adds Caps Lock LED indicator configuration.
e5cde191 — James Young 4 years ago
Add flashing instructions to GMMK Pro readme (#12719)

7be4047d — W. Ducky 4 years ago
GMMK Pro: Fixed Bootmagic Lite support; personal keymap; VIA support (#12554)

* Added WholesomeDucky keymap for GMMK Pro

* Finalized keymap & added 1000hz polling for GMMK Pro

* Corrected for RAlt and Fn being swapped

* Fixed RAlt and Fn being swapped in the layout definition. Updated personal keymap to reflect fixed layout.

* Removed an old comment from personal keymap for GMMK Pro

* added VIA support

* Defined bootmagic row and column for GMMK Pro Esc key

* Update keyboards/gmmk/pro/config.h

* Update keyboards/gmmk/pro/keymaps/via/keymap.c

* Update keyboards/gmmk/pro/keymaps/via/keymap.c

3fe356e6 — Mango The Fourth 4 years ago
Add Draculad keyboard (#12604)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: mangoiv <mangoiv@outlook.com>
b95231c1 — Ryan Mitchell 4 years ago
GMMK Pro: add RESET binding, fix layout macro bug (#12684)

* add RESET binding, fix layout mod key bug (fixes #12683)

* remove underscore #define and use core's instead
f9fb5295 — James Young 4 years ago
Update noroadsleft userspace and keymaps (2021-04-26) (#12711)

* Update noroadsleft userspace and keymaps (2021-04-26)

- add Discipline keymap
- move Emulated Non-US Backslash, Numeric Keypad and F13-F24 code fully to userspace
- re-add some custom keycode handling I accidentally deleted
- update VRSN keycode
- update KC60 and userspace readmes

* remove Git readme from kc60 keymap

* update kc60:noroadsleft readme

Concatenates this readme into one file, and updates the image links.
b5419bd5 — Andrew Kannan 4 years ago
Add python-version to gitignore (#12678)

8f660ca1 — Xelus22 4 years ago
[Keyboard] fix planck light via endpoints (#12701)

2f47bafd — Xelus22 4 years ago
fix configs (#12631)

417a07c2 — Luis Moreno 4 years ago
[Config] Add VSCode workspace files to .gitignore (#12469)

611cd808 — Xelus22 4 years ago
[Keyboard] Ninjin (#12496)

* ninjin init

* put in gpl thing

* underglow

* update to latest chibios

* fix gpl headers

* remove other files

* fix header

* Update keyboards/xelus/ninjin/readme.md

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update keyboards/xelus/ninjin/mcuconf.h

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update keyboards/xelus/ninjin/halconf.h

Co-authored-by: Nick Brassel <nick@tzarc.org>

Co-authored-by: Nick Brassel <nick@tzarc.org>
89bd04b9 — peepeetee 4 years ago
peepeetee's *very janky* hub16 keymap (#12506)

* peepeetee's bodged hub16 keymap

* add layer 3 lighting

* actually adds layer 3 lighting

* fixes layer 0; behavior is that layor 0 is unaltered from base pattern, while other states have distinct solid colors
5b394e82 — calebchongc 4 years ago
Update checking board master function (#12493)

changed is_master to is_keyboard_master()
da6e888a — Sergey Vlasov 4 years ago
Do not leak weak mods from tap dance to the interrupting keypress (#12471)

Tap dance callbacks may register weak mods; one case when it happens
is when a tap dance registers a key with modifiers.  When the tap
dance is interrupted by pressing another key, these weak mods could
affect the interrupting key (normally any stale weak mods are cleared
at the start of action_exec() when handling a keypress event, but the
tap dance interrupt check code is called later, and the weak mods left
by that code were not cleared).  Add another clear_weak_mods() call to
preprocess_tap_dance() to make sure that the interrupting keypress is
not affected by unrelated weak mods from the previous tap dance.

Fixes #12445.
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