~ruther/qmk_firmware

0dafd83f — Nick Brassel 4 years ago
Fix up builds after #8591 (#13900)

7e983796 — Pete Sevander 4 years ago
Process combos earlier & overlapping combos (#8591)

* Combo processing improvements.

Now it is possible to use ModTap and LayerTap keys as part of combos.
Overlapping combos also don't trigger all the combos, just exactly the
one that you press.

New settings:
- COMBO_MUST_HOLD_MODS
- COMBO_MOD_TERM
- COMBO_TERM_PER_COMBO
- COMBO_MUST_HOLD_PER_COMBO
- COMBO_STRICT_TIMER
- COMBO_NO_TIMER

* Remove the size flags from combo_t struct boolean members.

This in the end actually saves space as the members are accessed so many
times. The amount of operations needed to access the bits uses more
memory than setting the size saves.

* Fix `process_combo_key_release` not called correctly with tap-only combos

* Fix not passing a pointer when NO_ACTION_TAPPING is defined.

* Docs for `COMBO_ONLY_FROM_LAYER`

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Update quantum/process_keycode/process_combo.c

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Add `EXTRA_SHORT_COMBOS` option.

Stuff combo's `disabled` and `active` flags into `state`. Possibly can
save some space.

* Add more examples and clarify things with dict management system.

- Simple examples now has a combo that has modifiers included.
- The slightly more advanced examples now are actually more advanced
  instead of just `tap_code16(<modded-keycode>)`.
- Added a note that `COMBO_ACTION`s are not needed anymore as you can
  just use custom keycodes.
- Added a note that the `g/keymap_combo.h` macros use the
  `process_combo_event` function and that it is not usable in one's
  keymap afterwards.

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Change "the" combo action example to "email" example.

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Fix sneaky infinite loop with `combo_disable()`

No need to call `dump_key_buffer` when disabling combos because the
buffer is either being dumped if a combo-key was pressed, or the buffer is empty
if a non-combo-key is pressed.

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

* Update docs/feature_combo.md

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
07553b41 — Juan Pablo Kutianski 4 years ago
[Feature] Swap buttons on PS2 Mouse/Trackball (#9205)

* [Feature Request] Swap buttons on PS2 Mouse/Trackball

* [Feature Request] Swap buttons on PS2 Mouse/Trackball

* Added id: to the doc

* Missing space

* Solve comment
https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783182

* Solve comments https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783182 & https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783884

* Format code more according to https://docs.qmk.fm/#/coding_conventions_c

* change logic to LUT

* WIP: Clean up

* WIP: Solution with xor operators to mask the change

* delete #endif & added the missed xor operator (ahhh)

* Variable (mouse_report->buttons): avoid setting twice https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783884

* Update tmk_core/protocol/ps2_mouse.c

Co-authored-by: Nick Brassel <nick@tzarc.org>

Co-authored-by: juank <juank@fktech.net>
Co-authored-by: Nick Brassel <nick@tzarc.org>
33967569 — Takeshi ISHII 4 years ago
add yaml_build_options target (#10533)

Co-authored-by: Nick Brassel <nick@tzarc.org>
6aaf3e84 — Nick Brassel 4 years ago
Rework as per 9824 (#13898)

bcb6e233 — JohSchneider 4 years ago
Arm ps2 mouse interrupt (#6490)

* ps2_mouse on ARM: an interrupt-version of the ps2-mouse code ported to ARM/chibios

* ps2_mouse on ARM: link EXT callback-channel selection to the user defined PS2_LINE_CLOCK

* ps2_mouse on ARM: replace DELAY_X defines with hardware-agnostic wait_X

* ps2_mouse on ARM: replace chibios-specific defines for the pins/lines with defines from quantum/config_common.h

and drop the '_LINE' component from teh define name

* ps2_mouse on ARM: expose the software-intterupt port as a user editable define

* Update docs/feature_ps2_mouse.md

Co-Authored-By: Hugo van Kemenade <hugovk@users.noreply.github.com>

* Update feature_ps2_mouse.md

* use a define to deduce the PS_DATA_PORT instead

* reduce all-zero extcfg to oneliner

* ps2_mouse: use generic wait instead of avr-delay

* Update docs/feature_ps2_mouse.md

* ps2_mouse: changes for new chibios version

(17.6.0 -> 19.1.0)
replacing the legacy externa-interrupt driver with pal-callbacks

* ps2_mouse: use PLATFORM_KEY

Co-Authored-By: Joel Challis <git@zvecr.com>

* ps2_mouse: clang-format corrections

* ps2_mouse: add systemlocks

using the chibios equivalent to AVRs cli: chSys[Unl|L]ock

Co-authored-by: Johannes <you@example.com>
Co-authored-by: Hugo van Kemenade <hugovk@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
5bbc5274 — Joel Challis 4 years ago
Bump gtest (#13885)

* Bump gtest

* Pin to latest release
bdaea259 — Joel Challis 4 years ago
Tidy up rgbkb/mun (#13801)

* Tidy up rgbkb/mun
cb4d91f8 — QMK Bot 4 years ago
Merge remote-tracking branch 'origin/master' into develop
f4c55db8 — James Young 4 years ago
cKeys Handwire 101 Refactor (#13879)

* update info.json

- use human-friendly formatting
- remove `key_count` key

* rename LAYOUT to LAYOUT_ortho_4x4

* refactor default keymap

- add license header
- qmk cformat pass
- keycode grid alignment

* remove empty config.h file from default keymap

* update Manufacturer and Product strings

* tidy up handwire_101.c

- add license header
- remove boilerplate functions

* tidy up handwire_101.h

- add license header
- remove instructive comment

* minor rules.mk tidy-up

- remove Bootloader selection sample comments

* rewrite SEND_STRING() statements per fauxpark

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
3917fd56 — Dasky 4 years ago
[Keyboard] Fix knops keymaps (#13872)

3568eafd — Drashna Jaelre 4 years ago
[Keyboard] Switch Draculad to using WPM char hack (#13886)

6525b82f — QMK Bot 4 years ago
Merge remote-tracking branch 'origin/master' into develop
4445455c — James Young 4 years ago
BM65ISO: refactor layout macro (#13860)

d9f30d36 — QMK Bot 4 years ago
Merge remote-tracking branch 'origin/master' into develop
8e880345 — Reza Jelveh 4 years ago
Updated Ducky 2 one mini support (#11112)

* Initial Ducky One 2 Mini keyboard and keymap

* Keymap macro issue, together with general polish suggestions

* Separate default keymap into proper default, iso and ansi versions

* info.json updates (Configurator support). DEBOUNCE define adjust.

* Unused keymap defines removed.

* update requested ducky one mini2 board changes

* ducky: don't trigger app key with left shift

* ducky: make default mouse key behavior more linear

* ducky: add GRAVE_ESC_GUI_OVERRIDE to allow for win+esc to work

* ducky: playpause on fn space

* ducky: disable RGB_MATRIX until driver is merged

* ducky: clang-format matrix and one2mini.c

* ducky: update requested changes

Remove WFI_IDLE since it's already in the rules.mk CORTEX_ENABLE_WFI_IDLE=TRUE

* ducky: update requested changes

* ducky: move winkey grave esc to default keymap

* ducky: remove dipswitch from keymap and use DIP_SWITCH_MATRIX_GRID instead

* ducky: info.json lint

* ducky: enable DIP_SWITCH_ENABLE rule

* ducky: update readme

* ducky: fix backslash on default keymap

* ducky: remove unused USB_LED_CAPSLOCK_INDEX 28

* ducky: move mbi5042 led driver to ducky keyboard

* ducky: cosmetics

* ducky: requested changes

* ducky: refactor matrix.c again so we can better compare it to other boards

* ducky: remove bootmagic_lite as the boards bootloader trigger is actually handled in its own bootloader

* ducky: remove custom matrix

* ducky: update for chibios-contrib changes

* ducky: debug new USB driver

* ducky: debug usb issues

* ducky: update chibios version

* ducky: remove halconf.h

* ducky: update rules.mk

* ducky: update chconf.h

* Matching submodules.

* Restructure to explicitly define which board is in use, remove RGB driver pending followup PR.

* Revert "Matching submodules."

This reverts commit 2fbb34e0c63ea67ee09d2e2d525723c01431d1cd.

Co-authored-by: GitWellBack <48095880+GitWellBack@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
d27ab328 — QMK Bot 4 years ago
Merge remote-tracking branch 'origin/master' into develop
ae20574f — James Young 4 years ago
barracuda: update info.json layout macro reference (#13874)

* barracuda: update info.json layout macro reference

- change LAYOUT to LAYOUT_ortho_3x11

* remove Community Layouts rule

ortho_3x11 isn't a valid Community Layout.
600faab7 — QMK Bot 4 years ago
Merge remote-tracking branch 'origin/master' into develop
a0f2be18 — Drashna Jaelre 4 years ago
Add bootloader section to keyboard template (#13774)

* Add bootloader section to keyboard template

* Apply suggestions from code review

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
Next