Limit saturation for RGB_MATRIX_JELLYBEAN_RAINDROPS (#12669) * Set saturation limit to jellybean_raindrops_anim.h * Use faster bit-shift maths and qadd8 * Remove extra parenthesis * Single bitmask operation is sufficient. Co-authored-by: filterpaper <filterpaper@localhost>
1 files changed, 1 insertions(+), 1 deletions(-) M quantum/rgb_matrix_animations/jellybean_raindrops_anim.h
M quantum/rgb_matrix_animations/jellybean_raindrops_anim.h => quantum/rgb_matrix_animations/jellybean_raindrops_anim.h +1 -1
@@ 4,7 4,7 @@ RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS) static void jellybean_raindrops_set_color(int i, effect_params_t* params) { if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; HSV hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v}; HSV hsv = {rand() & 0xFF, qadd8(rand() & 0x7F, 0x80), rgb_matrix_config.hsv.v}; RGB rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); }