~ruther/qmk_firmware

f71a5217b762225eec294b02f9403f29a25ceb6a — tmk 12 years ago ee7ce43
Fix mods with tapping.
2 files changed, 190 insertions(+), 192 deletions(-)

M common/action.c
M common/keyboard.h
M common/action.c => common/action.c +189 -191
@@ 23,57 23,83 @@ static void layer_switch(uint8_t new_layer);


/* tap */
#define TAP_TIME    200
static keyevent_t last_event = {};
#define TAP_TIME    300
/* This counts up when tap occurs */
static uint8_t tap_count = 0;
static bool is_tap_key(keyevent_t event)
{
    action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
    switch (action.kind.id) {
        case ACT_LMODS_TAP:
        case ACT_RMODS_TAP:
            return true;
        case ACT_LAYER_PRESSED:
        case ACT_LAYER_BIT:
            switch (action.layer.code) {
                case 0x00:
                case 0xF1 ... 0xFF:
                    return false;
                case 0xF0:
                default:
                    return true;
            }
            return false;
    }
    return false;
}

/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
static keyrecord_t tapping_key = {};
// time 0 means no event.
#define IS_TAPPING      (tapping_key.event.time != 0)
/* TODO: 
#define IS_TAPPING_KEY(key) (tapping_key.event.time != 0 && KEYEQ(tapping_key.event.key, key))
 */
static keyevent_t tapping_event = {};

/* TAPPING: This indicates that whether tap or not is not decided yet. */
// NOTE:  keyevent_t.time 0 means no event.
#define IS_TAPPING(k)   (tapping_event.time != 0 && KEYEQ(tapping_event.key, (k)))

/* waiting keys buffer */
#define WAITING_KEYS_BUFFER 3
static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {};
// TODO: double buffer?
static keyrecord_t waiting_keys0[WAITING_KEYS_BUFFER] = {};
static keyrecord_t waiting_keys1[WAITING_KEYS_BUFFER] = {};
static uint8_t waiting_keys_head = 0;
static bool waiting_keys_enqueue(keyevent_t event)
#define WAITING_KEYS_BUFFER 8
static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {};
static uint8_t waiting_events_head = 0;
static bool waiting_events_enqueue(keyevent_t event)
{
    debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = ");
    debug_hex16(event.key.raw); debug("\n");
    if (waiting_keys_head < WAITING_KEYS_BUFFER) {
        waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event,
                                                           .mods = host_get_mods() };
    } else {
    if (IS_NOEVENT(event)) { return true; }

    if (waiting_events_head < WAITING_KEYS_BUFFER) {
        debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
        debug_hex16(event.key.raw); debug("\n");
        waiting_events[waiting_events_head++] = event;
        return true;
    }
    debug("waiting_events_enqueue: Over flow.\n");
    return false;
}
static void waiting_keys_clear(void)
static void waiting_events_clear(void)
{
    waiting_keys_head = 0;
    waiting_events_head = 0;
}
static bool waiting_keys_has(key_t key)
static bool waiting_events_has(key_t key)
{
    for (uint8_t i = 0; i < waiting_keys_head; i++) {
        if KEYEQ(key, waiting_keys[i].event.key) return true;
    for (uint8_t i = 0; i < waiting_events_head; i++) {
        if KEYEQ(key, waiting_events[i].key) return true;
    }
    return false;
}
static void waiting_keys_process_in_current_layer(void)
static void waiting_events_process_in_current_layer(void)
{
    // TODO: in case of including tap key in waiting keys
    for (uint8_t i = 0; i < waiting_events_head; i++) {
        debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n");
        process(waiting_events[i]);
    }
    waiting_events_clear();
}
static bool waiting_events_has_anykey_pressed(void)
{
    // TODO: in case of including layer key in waiting keys
    for (uint8_t i = 0; i < waiting_keys_head; i++) {
        debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n");
        process(waiting_keys[i].event);
    for (uint8_t i = 0; i < waiting_events_head; i++) {
        if (waiting_events[i].pressed) return true;
    }
    waiting_keys_clear();
    return false;
}




@@ 85,62 111,106 @@ void action_exec(keyevent_t event)
        if (event.pressed) debug("down"); else debug("up");
        debug("]\n");
    }
    if (IS_TAPPING) {
        /* when tap time elapses or waiting key is released */
        if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) ||
            (!event.pressed && waiting_keys_has(event.key))) {

            // TODO process tapping_key: layer swich, modifier, ...
            // action is needed?
            debug("notap: process tapping_key.\n");
            process(tapping_key.event);

            /* Process waiting keys in new layer */
            waiting_keys_process_in_current_layer();
        }
        /* when tapping key is released within tap time */
        else if (!event.pressed && KEYEQ(event.key, tapping_key.event.key)) {
            /* tap key down */
            debug("tap("); debug_hex8(tap_count); debug(")[tapping_key](register): "); debug_hex8(tapping_key.action.layer.code);  debug("\n");
            register_code(tapping_key.action.layer.code);
            tapping_key = (keyrecord_t){};

            /* process waiting keys */
            waiting_keys_process_in_current_layer();
        }
    }

    // not real event. event just to handle time out of tapping key.
    if (IS_NOEVENT(event)) {
        return;
    }
    // In tapping term
    if (tapping_event.time && timer_elapsed(tapping_event.time) < TAP_TIME) {
        if (tapping_event.pressed) {
            if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
                debug("Tapping: Release tap key.\n");
                if (tap_count == 0) {
                    debug("Tapping: First tap.\n");
                    // count up on release
                    tap_count++;

    /* count up tap when key is up */
    // key: d u d u d
    // tap: 0 1 1 2 2
    // key: u d u d u
    // tap: 0 0 1 1 2
    if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) {
        if (!event.pressed) tap_count++;
    } else {
        tap_count = 0;
    }
                    process(tapping_event);
                    waiting_events_process_in_current_layer();
                }
                tapping_event = event;
                process(event);
            } else if (!event.pressed && waiting_events_has(event.key)) {
                debug("Tapping: End(No tap by typing waiting key).\n");

    /* store key events while tapping */
    if (IS_TAPPING) {
        // TODO: action is needed?
        waiting_keys_enqueue(event);
    } else {
        process(event);
                process(tapping_event);
                waiting_events_process_in_current_layer();
                process(event);

                tap_count = 0;
                tapping_event = (keyevent_t){};
            } else {
                //debug("Tapping: pressing tap key.\n");
                if (tap_count == 0) {
                    // store event
                    waiting_events_enqueue(event);
                    return;
                }
                process(event);
            }
        } else {
            //debug("Tapping after releasing tap.\n");
            // Sequential tap
            if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) {
                tap_count++;
                tapping_event = event;
                debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n");
            }
            process(event);
        }
    }
    // Not in tapping term
    else {
        if (tapping_event.time) {
            if (tapping_event.pressed) {
                if (tap_count == 0) {
                    // Not tap, holding down normal key.
                    debug("Not tap.\n");
                    process(tapping_event);
                    waiting_events_process_in_current_layer();

                    tap_count = 0;
                    tapping_event = (keyevent_t){};
                    process(event);
                } else {
                    // Holding down last tap key.
                    //debug("Time out with holding last tap.\n");
                    process(event);
                    if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
                        debug("Tapping: End(Release holding last tap).\n");
                        // clear after release last tap key
                        tap_count = 0;
                        tapping_event = (keyevent_t){};
                        waiting_events_clear();
                    }
                }
            } else {
                // time out for sequential tap after complete last tap
                debug("Tapping: End(Time out after releasing last tap).\n");
                tap_count = 0;
                tapping_event = (keyevent_t){};
                waiting_events_clear();

                process(event);
            }
        } else {
            // Normal state without tapping
            if (event.pressed && is_tap_key(event)) {
                debug("Tapping: Start(Press tap key).\n");
                tapping_event = event;
                tap_count = 0;
                waiting_events_clear();
            } else {
                //debug("Normal event(No tapping)\n");
                process(event);
            }
        }

    /* last event */
    last_event = event;
    }
}


static void process(keyevent_t event)
{
    if (IS_NOEVENT(event)) { return; }

    action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
    debug("action: "); debug_hex16(action.code);
    if (event.pressed) debug("[down]\n"); else debug("[up]\n");


@@ 198,82 268,32 @@ static void process(keyevent_t event)
            }
            break;
        case ACT_LMODS_TAP:
            if (event.pressed) {
                if (tap_count == 0) {
                    if (host_has_anykey()) {
                        // This key is a modifier essentially.
                        // Prioritize mods when key jam or rollover
                        add_mods(action.key.mods);
                    } else {
                        if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
                            // no tapping
                            add_mods(action.key.mods);
                            tapping_key = (keyrecord_t){};
        case ACT_RMODS_TAP:
            {
                uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
                                                                        action.key.mods<<4;
                if (event.pressed) {
                    if (IS_TAPPING(event.key) && tap_count > 0) {
                        if (waiting_events_has_anykey_pressed()) {
                            debug("MODS_TAP: Tap: Cancel: add_mods\n");
                            tap_count = 0;
                            add_mods(tmp_mods);
                        } else {
                            debug("tapping lmods("); debug_hex8(action.key.mods); debug(")\n");
                            tapping_key = (keyrecord_t){
                                .event = event,
                                .action = action,
                                .mods = host_get_mods()
                            };
                            debug("MODS_TAP: Tap: register_code\n");
                            register_code(action.key.code);
                        }
                    } else {
                        debug("MODS_TAP: No tap: add_mods\n");
                        add_mods(tmp_mods);
                    }
                } else {
                    // pressed after tapping
                    debug("tap("); debug_hex(tap_count); debug(")[lmods](register): "); debug_hex8(action.key.code); debug("\n");
                    register_code(action.key.code);
                }
            } else {
                if (tap_count == 0) {
                    debug("tap(00)[lmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
                    del_mods(action.key.mods);
                } else if (tap_count == 1) {
                    debug("tap(01)[lmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
                    del_mods(action.key.mods);
                    unregister_code(action.key.code);
                } else {
                    debug("tap("); debug_hex(tap_count); debug(")[lmods](unregister): "); debug_hex8(action.key.code); debug("\n");
                    unregister_code(action.key.code);
                }
            }
            break;
        case ACT_RMODS_TAP:
            if (event.pressed) {
                if (tap_count == 0) {
                    if (host_has_anykey()) {
                        // This key is a modifier essentially.
                        // Prioritize mods when key jam or rollover
                        add_mods(action.key.mods<<4);
                    if (IS_TAPPING(event.key) && tap_count > 0) {
                        debug("MODS_TAP: Tap: unregister_code\n");
                        unregister_code(action.key.code);
                    } else {
                        if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
                            // no tapping
                            add_mods(action.key.mods<<4);
                            tapping_key = (keyrecord_t){};
                        } else {
                            debug("tapping rmods("); debug_hex8(action.key.mods); debug(")\n");
                            tapping_key = (keyrecord_t){
                                .event = event,
                                .action = action,
                                .mods = host_get_mods()
                            };
                        }
                        debug("MODS_TAP: No tap: add_mods\n");
                        del_mods(tmp_mods);
                    }
                } else {
                    // pressed after tapping
                    debug("tap("); debug_hex(tap_count); debug(")[rmods](register): "); debug_hex8(action.key.code); debug("\n");
                    register_code(action.key.code);
                }
            } else {
                if (tap_count == 0) {
                    debug("tap(00)[rmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
                    del_mods(action.key.mods<<4);
                } else if (tap_count == 1) {
                    debug("tap(01)[rmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
                    del_mods(action.key.mods<<4);
                    unregister_code(action.key.code);
                } else {
                    debug("tap("); debug_hex(tap_count); debug(")[rmods](unregister): "); debug_hex8(action.key.code); debug("\n");
                    unregister_code(action.key.code);
                }
            }
            break;


@@ 334,33 354,20 @@ static void process(keyevent_t event)
                default:
                    // with tap key
                    if (event.pressed) {
                        if (tap_count == 0) {
                            if (host_has_anykey()) {
                                // This key is a normal key than a leyar key essentially.
                                // Prioritize 'tap key' when key jam or rollover
                                register_code(action.layer.code);
                            } else {
                                if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
                                    layer_switch(action.layer.opt);
                                    tapping_key = (keyrecord_t){};
                                } else {
                                    debug("tapping layer("); debug_hex8(action.layer.opt); debug(")\n");
                                    tapping_key = (keyrecord_t){
                                        .event = event,
                                        .action = action,
                                        .mods = host_get_mods()
                                    };
                                }
                            }
                        } else if (tap_count > 0) {
                            // pressed after tapping
                            debug("tap[layer](register): "); debug_hex(tap_count); debug("\n");
                        if (IS_TAPPING(event.key) && tap_count > 0) {
                            debug("LAYER_PRESSED: Tap: register_code\n");
                            register_code(action.layer.code);
                        } else {
                            debug("LAYER_PRESSED: No tap: layer_switch\n");
                            layer_switch(action.layer.opt);
                        }
                    } else {
                        // released after tapping
                        debug("tap[layer](unregister): "); debug_hex(tap_count); debug("\n");
                        unregister_code(action.layer.code);
                        if (IS_TAPPING(event.key) && tap_count > 0) {
                            debug("LAYER_PRESSED: Tap: unregister_code\n");
                            unregister_code(action.layer.code);
                        } else {
                            debug("LAYER_PRESSED: No tap: NO ACTION\n");
                        }
                    }
                    break;
            }


@@ 409,32 416,23 @@ static void process(keyevent_t event)
                    }
                    break;
                default:
                    // TODO: see ACT_LAYER_PRESSED code
                    // with tap key
                    if (event.pressed) {
                        if (tap_count == 0) {
                            if (host_has_anykey()) {
                                register_code(action.layer.code);
                            } else {
                                tapping_key = (keyrecord_t){
                                    .event = event,
                                    .action = action,
                                    .mods = keyboard_report->mods
                                };
                            }
                        } else if (tap_count > 0) {
                            debug("tap[layer_bit](register): "); debug_hex(tap_count); debug("\n");
                        if (IS_TAPPING(event.key) && tap_count > 0) {
                            debug("LAYER_BIT: Tap: register_code\n");
                            register_code(action.layer.code);
                        } else {
                            debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
                            layer_switch(current_layer | action.layer.opt);
                        }
                    } else {
                        if (tap_count == 0) {
                            // no tap
                        if (IS_TAPPING(event.key) && tap_count > 0) {
                            debug("LAYER_BIT: Tap: unregister_code\n");
                            unregister_code(action.layer.code);
                        } else {
                            debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
                            layer_switch(current_layer & ~action.layer.opt);
                        } else if (tap_count == 1) {
                            // tap
                            register_code(action.layer.code);
                        }
                        unregister_code(action.layer.code);
                    }
                    break;
            }

M common/keyboard.h => common/keyboard.h +1 -1
@@ 37,7 37,7 @@ typedef union {
} key_t;

typedef struct {
    key_t key;
    key_t    key;
    bool     pressed;
    uint16_t time;
} keyevent_t;