~ruther/qmk_firmware

c696c95c606367aa309ce7ce8c15fa3a270f12c2 — tmk 14 years ago 9588752
change keymap for mouse keys.
3 files changed, 31 insertions(+), 30 deletions(-)

M keymap_hhkb.c
M matrix_hhkb.c
M tmk.c
M keymap_hhkb.c => keymap_hhkb.c +25 -25
@@ 29,35 29,35 @@ int current_layer = 0;
 * |-----------------------------------------------------------|
 * |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
 * |-----------------------------------------------------------|
 * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift |   |
 * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift |xxx|
 * `-----------------------------------------------------------'
 *      |Gui |Alt  |Space                  |Alt  |Gui|
 *      `--------------------------------------------'
 * 
 * Layer2(Fn2) HHKB mouse mode
 * Layer2(Fn2) mouse mode
 * ,-----------------------------------------------------------.
 * |Esc|   |   |   |   |   |   |   |   |   |   |   |   |   |   |
 * |-----------------------------------------------------------|
 * |Tab  |   |   |   |   |   |   |   |   |   |   |McU|   |Backs|
 * |Tab  |   |   |   |   |   |   |   |   |   |   |   |   |Backs|
 * |-----------------------------------------------------------|
 * |Contro|   |   |   |   |   |   |   |MwL|MwU|McL|McR|Return  |
 * |Contro|   |   |   |   |   |   |   |MwL|MwD|MwU|MwR|Return  |
 * |-----------------------------------------------------------|
 * |Shift   |   |   |   |   |   |   |   |MwR|MwD|McD|      |   |
 * |Shift   |   |   |   |   |   |   |McL|McD|McU|McR|xxxxxx|   |
 * `-----------------------------------------------------------'
 *      |Gui |Alt  |Space                  |Mb1  |Mb2|
 *      |Gui |Alt  |Mb1                    |Mb1  |Mb2|
 *      `--------------------------------------------'
 * 
 * Layer3(Fn3) vi mode
 * ,-----------------------------------------------------------.
 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   |   |
 * |-----------------------------------------------------------|
 * |Tab  |   |   |   |   |   |Hom|PgD|PgUlEnd|   |MwD|MwU|     |
 * |Tab  |   |   |   |   |   |Hom|PgD|PgUlEnd|   |MwD|MwU|Backs|
 * |-----------------------------------------------------------|
 * |Contro|   |   |   |   |   |Lef|Dow|Up |Rig|   |   |Return  |
 * |-----------------------------------------------------------|
 * |Shift   |   |   |   |   |Mb2|McL|McD|McU|McR|Mb1|Mb1   |   |
 * |Shift   |   |   |   |   |   |   |McL|McD|McU|McR|Mb1   |   |
 * `-----------------------------------------------------------'
 *       |Gui|Alt  |Space                  |     |Mb2|
 *       |Gui|Alt  |Mb1                    |xxxxx|Mb2|
 *       `-------------------------------------------'
 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 
 */


@@ 75,8 75,8 @@ static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
    },
    // 1: FN_1(HHKB Fn) HHKB mode
    {
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      },
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_MUTE,    KB_F20,     KB_NO,      KB_NO,      },
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_MUTE,    KB_F20,     KB_NO,      KB_NO       },
        { KB_F5,      KB_F6,      KB_NO,      KB_NO,      KB_NO,      KP_ASTERISK,KP_PLUS,    KB_NO       },
        { KB_F1,      KB_POWER,   KB_CAPSLOCK,KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
        { KB_F7,      KB_F8,      KB_NO,      KB_PSCREEN, KB_HOME,    KP_SLASH,   KB_MINUS,   KB_NO       },


@@ 84,27 84,27 @@ static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
        { KB_F9,      KB_F10,     KB_SCKLOCK, KB_BREAK,   KB_LEFT,    KB_PGUP,    KB_END,     KB_NO       },
        { KB_F11,     KB_F12,     KB_NO,      KB_UP,      KB_RIGHT,   KB_DOWN,    KB_PGDOWN,  KB_NO       },
    },
    // 2: FN_2(Right Shift) HHKB mouse mode
    // 2: FN_2(Right Shift) mouse mode
    {
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_MUTE,    KB_NO,      KB_NO,      KB_NO,      },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
        { KB_NO,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_LEFT, KP_SLASH,   KB_MINUS,   KB_NO       },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
        { KB_NO,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    MS_BTN1     },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_LEFT, KB_NO,      MS_LEFT,    KB_NO       },
        { KB_NO,      KB_NO,      KB_BSPACE,  KB_ENTER,   KB_NO,      KB_NO,      MS_BTN2,    MS_BTN1     },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_LEFT,    MS_WH_DOWN, MS_WH_RIGHT,KB_NO       },
        { KB_NO,      KB_NO,      KB_NO,      MS_UP,      MS_RIGHT,   MS_DOWN,    MS_WH_UP,   KB_NO       },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_UP,   MS_WH_DOWN, MS_DOWN,    KB_NO       },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_RIGHT,MS_RIGHT,   MS_UP,      KB_NO       },
    },
    // 3: FN_3(Right Alt) vi mode
    {
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      },
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_NO,      KB_F20,     KB_NO,      KB_NO,      },
        { KB_F5,      KB_F6,      KB_HOME,    KB_NO,      KB_NO,      KB_LEFT,    MS_LEFT,    KB_NO       },
        { KB_F1,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
        { KB_F7,      KB_F8,      KB_PGDOWN,  KB_PGUP,    KB_UP,      KB_DOWN,    MS_DOWN,    KB_NO       },
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_NO,      KB_F20,     KB_NO,      KB_NO       },
        { KB_F5,      KB_F6,      KB_HOME,    KB_NO,      KB_NO,      KB_LEFT,    KB_NO,      KB_NO       },
        { KB_F1,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    MS_BTN1     },
        { KB_F7,      KB_F8,      KB_PGDOWN,  KB_PGUP,    KB_UP,      KB_DOWN,    MS_LEFT,    KB_NO       },
        { KB_INSERT,  KB_NO,      KB_BSPACE,  KB_ENTER,   KB_NO,      MS_BTN1,    MS_BTN2,    KB_NO       },
        { KB_F9,      KB_F10,     KB_END,     KB_NO,      KB_NO,      KB_RIGHT,   MS_UP,      KB_NO       },
        { KB_F11,     KB_F12,     MS_WH_DOWN, MS_WH_UP,   KB_NO,      MS_BTN1,    MS_RIGHT,   KB_NO       },
        { KB_F9,      KB_F10,     KB_END,     KB_NO,      KB_NO,      KB_RIGHT,   MS_DOWN,    KB_NO       },
        { KB_F11,     KB_F12,     MS_WH_UP,   MS_WH_DOWN, KB_NO,      MS_RIGHT,   MS_UP,      KB_NO       },
    },
};


M matrix_hhkb.c => matrix_hhkb.c +1 -1
@@ 37,7 37,7 @@ void matrix_init(void)
    // row & col output(PB0-6)
    DDRB = 0xFF;
    PORTB = KEY_SELELCT(0, 0);
    // key input(KEY/VALID)
    // KEY & VALID input w/o pullup(PE6,7)
    DDRE = 0x3F;
    PORTE = 0x00;


M tmk.c => tmk.c +5 -4
@@ 69,6 69,7 @@ int main(void)
    // Wait an extra second for the PC's operating system to load drivers
    // and do whatever it does to actually be ready for input
    // needs such long time in my PC.
    /* wait for debug print. no need for normal use */
    for (int i =0; i < 6; i++) {
        LED_CONFIG;
        LED_ON;


@@ 146,10 147,10 @@ int main(void)
                    if (code == MS_BTN3)  mouse_btn |= 1<<2;
                    if (code == MS_BTN4)  mouse_btn |= 1<<3;
                    if (code == MS_BTN5)  mouse_btn |= 1<<4;
                    if (code == MS_WH_UP)  mouse_wheel -= 1;
                    if (code == MS_WH_DOWN)  mouse_wheel += 1;
                    if (code == MS_WH_LEFT)  mouse_hwheel -= 1;
                    if (code == MS_WH_RIGHT) mouse_hwheel += 1;
                    if (code == MS_WH_UP)  mouse_wheel += 1;
                    if (code == MS_WH_DOWN)  mouse_wheel -= 1;
                    if (code == MS_WH_LEFT)  mouse_hwheel += 1;
                    if (code == MS_WH_RIGHT) mouse_hwheel -= 1;
                } else {
                    // normal keys
                    if (key_index < 6)