~ruther/qmk_firmware

958875247cc7f5e3d4466b2cadaa827f4dda108c — tmk 14 years ago 2c453c7
HHKB support.
7 files changed, 874 insertions(+), 9 deletions(-)

A Makefile.hhkb
R Makefile => Makefile.macway
A keymap_hhkb.c
A keymap_hhkb.h
A matrix_hhkb.c
M tmk.c
M usb.c
A Makefile.hhkb => Makefile.hhkb +620 -0
@@ 0,0 1,620 @@
# Hey Emacs, this is a -*- makefile -*-
#----------------------------------------------------------------------------
# WinAVR Makefile Template written by Eric B. Weddington, J�rg Wunsch, et al.
#
# Released to the Public Domain
#
# Additional material for this makefile was written by:
# Peter Fleury
# Tim Henigan
# Colin O'Flynn
# Reiner Patommel
# Markus Pfaff
# Sander Pool
# Frederik Rouleau
# Carlos Lamas
#
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device, using avrdude.
#                Please customize the avrdude settings below first!
#
# make debug = Start either simulavr or avarice as specified for debugging, 
#              with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
#                   bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------


# Target file name (without extension).
TARGET = tmk_hhkb


# List C source files here. (C dependencies are automatically generated.)
SRC =	tmk.c \
	usb.c \
	usb_keyboard.c \
	usb_mouse.c \
	usb_debug.c \
	keymap_hhkb.c \
	matrix_hhkb.c \
	jump_bootloader.c \
	print.c


# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162       # Teensy 1.0
#MCU = atmega32u4        # Teensy 2.0
#MCU = at90usb646       # Teensy++ 1.0
MCU = at90usb1286      # Teensy++ 2.0


# Processor frequency.
#   Normally the first thing your program should do is set the clock prescaler,
#   so your program will run at the correct speed.  You should also set this
#   variable to same clock speed.  The _delay_ms() macro uses this, and many
#   examples use this variable to calculate timings.  Do not add a "UL" here.
F_CPU = 16000000


# Output format. (can be srec, ihex, binary)
FORMAT = ihex


# Object files directory
#     To put object files in current directory, use a dot (.), do NOT make
#     this an empty or blank macro!
OBJDIR = .


# List C++ source files here. (C dependencies are automatically generated.)
CPPSRC = 


# List Assembler source files here.
#     Make them always end in a capital .S.  Files ending in a lowercase .s
#     will not be considered source files but generated files (assembler
#     output from the compiler), and will be deleted upon "make clean"!
#     Even though the DOS/Win* filesystem matches both .s and .S the same,
#     it will preserve the spelling of the filenames, and gcc itself does
#     care about how the name is spelled on its command-line.
ASRC =


# Optimization level, can be [0, 1, 2, 3, s]. 
#     0 = turn off optimization. s = optimize for size.
#     (Note: 3 is not always the best optimization level. See avr-libc FAQ.)
OPT = s


# Debugging format.
#     Native formats for AVR-GCC's -g are dwarf-2 [default] or stabs.
#     AVR Studio 4.10 requires dwarf-2.
#     AVR [Extended] COFF format requires stabs, plus an avr-objcopy run.
DEBUG = dwarf-2


# List any extra directories to look for include files here.
#     Each directory must be seperated by a space.
#     Use forward slashes for directory separators.
#     For a directory that has spaces, enclose it in quotes.
EXTRAINCDIRS = 


# Compiler flag to set the C Standard level.
#     c89   = "ANSI" C
#     gnu89 = c89 plus GCC extensions
#     c99   = ISO C99 standard (not yet fully implemented)
#     gnu99 = c99 plus GCC extensions
CSTANDARD = -std=gnu99


# Place -D or -U options here for C sources
CDEFS = -DF_CPU=$(F_CPU)UL


# Place -D or -U options here for ASM sources
ADEFS = -DF_CPU=$(F_CPU)


# Place -D or -U options here for C++ sources
CPPDEFS = -DF_CPU=$(F_CPU)UL
#CPPDEFS += -D__STDC_LIMIT_MACROS
#CPPDEFS += -D__STDC_CONSTANT_MACROS



#---------------- Compiler Options C ----------------
#  -g*:          generate debugging information
#  -O*:          optimization level
#  -f...:        tuning, see GCC manual and avr-libc documentation
#  -Wall...:     warning level
#  -Wa,...:      tell GCC to pass this to the assembler.
#    -adhlns...: create assembler listing
CFLAGS = -g$(DEBUG)
CFLAGS += $(CDEFS)
CFLAGS += -O$(OPT)
CFLAGS += -funsigned-char
CFLAGS += -funsigned-bitfields
CFLAGS += -ffunction-sections
CFLAGS += -fpack-struct
CFLAGS += -fshort-enums
CFLAGS += -Wall
CFLAGS += -Wstrict-prototypes
#CFLAGS += -mshort-calls
#CFLAGS += -fno-unit-at-a-time
#CFLAGS += -Wundef
#CFLAGS += -Wunreachable-code
#CFLAGS += -Wsign-compare
CFLAGS += -Wa,-adhlns=$(<:%.c=$(OBJDIR)/%.lst)
CFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
CFLAGS += $(CSTANDARD)


#---------------- Compiler Options C++ ----------------
#  -g*:          generate debugging information
#  -O*:          optimization level
#  -f...:        tuning, see GCC manual and avr-libc documentation
#  -Wall...:     warning level
#  -Wa,...:      tell GCC to pass this to the assembler.
#    -adhlns...: create assembler listing
CPPFLAGS = -g$(DEBUG)
CPPFLAGS += $(CPPDEFS)
CPPFLAGS += -O$(OPT)
CPPFLAGS += -funsigned-char
CPPFLAGS += -funsigned-bitfields
CPPFLAGS += -fpack-struct
CPPFLAGS += -fshort-enums
CPPFLAGS += -fno-exceptions
CPPFLAGS += -Wall
CPPFLAGS += -Wundef
#CPPFLAGS += -mshort-calls
#CPPFLAGS += -fno-unit-at-a-time
#CPPFLAGS += -Wstrict-prototypes
#CPPFLAGS += -Wunreachable-code
#CPPFLAGS += -Wsign-compare
CPPFLAGS += -Wa,-adhlns=$(<:%.cpp=$(OBJDIR)/%.lst)
CPPFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
#CPPFLAGS += $(CSTANDARD)


#---------------- Assembler Options ----------------
#  -Wa,...:   tell GCC to pass this to the assembler.
#  -adhlns:   create listing
#  -gstabs:   have the assembler create line number information; note that
#             for use in COFF files, additional information about filenames
#             and function names needs to be present in the assembler source
#             files -- see avr-libc docs [FIXME: not yet described there]
#  -listing-cont-lines: Sets the maximum number of continuation lines of hex 
#       dump that will be displayed for a given single line of source input.
ASFLAGS = $(ADEFS) -Wa,-adhlns=$(<:%.S=$(OBJDIR)/%.lst),-gstabs,--listing-cont-lines=100


#---------------- Library Options ----------------
# Minimalistic printf version
PRINTF_LIB_MIN = -Wl,-u,vfprintf -lprintf_min

# Floating point printf version (requires MATH_LIB = -lm below)
PRINTF_LIB_FLOAT = -Wl,-u,vfprintf -lprintf_flt

# If this is left blank, then it will use the Standard printf version.
PRINTF_LIB = 
#PRINTF_LIB = $(PRINTF_LIB_MIN)
#PRINTF_LIB = $(PRINTF_LIB_FLOAT)


# Minimalistic scanf version
SCANF_LIB_MIN = -Wl,-u,vfscanf -lscanf_min

# Floating point + %[ scanf version (requires MATH_LIB = -lm below)
SCANF_LIB_FLOAT = -Wl,-u,vfscanf -lscanf_flt

# If this is left blank, then it will use the Standard scanf version.
SCANF_LIB = 
#SCANF_LIB = $(SCANF_LIB_MIN)
#SCANF_LIB = $(SCANF_LIB_FLOAT)


MATH_LIB = -lm


# List any extra directories to look for libraries here.
#     Each directory must be seperated by a space.
#     Use forward slashes for directory separators.
#     For a directory that has spaces, enclose it in quotes.
EXTRALIBDIRS = 



#---------------- External Memory Options ----------------

# 64 KB of external RAM, starting after internal RAM (ATmega128!),
# used for variables (.data/.bss) and heap (malloc()).
#EXTMEMOPTS = -Wl,-Tdata=0x801100,--defsym=__heap_end=0x80ffff

# 64 KB of external RAM, starting after internal RAM (ATmega128!),
# only used for heap (malloc()).
#EXTMEMOPTS = -Wl,--section-start,.data=0x801100,--defsym=__heap_end=0x80ffff

EXTMEMOPTS =



#---------------- Linker Options ----------------
#  -Wl,...:     tell GCC to pass this to linker.
#    -Map:      create map file
#    --cref:    add cross reference to  map file
LDFLAGS = -Wl,-Map=$(TARGET).map,--cref
LDFLAGS += -Wl,--relax
LDFLAGS += -Wl,--gc-sections
LDFLAGS += $(EXTMEMOPTS)
LDFLAGS += $(patsubst %,-L%,$(EXTRALIBDIRS))
LDFLAGS += $(PRINTF_LIB) $(SCANF_LIB) $(MATH_LIB)
#LDFLAGS += -T linker_script.x



#---------------- Programming Options (avrdude) ----------------

# Programming hardware
# Type: avrdude -c ?
# to get a full listing.
#
AVRDUDE_PROGRAMMER = stk500v2

# com1 = serial port. Use lpt1 to connect to parallel port.
AVRDUDE_PORT = com1    # programmer connected to serial device

AVRDUDE_WRITE_FLASH = -U flash:w:$(TARGET).hex
#AVRDUDE_WRITE_EEPROM = -U eeprom:w:$(TARGET).eep


# Uncomment the following if you want avrdude's erase cycle counter.
# Note that this counter needs to be initialized first using -Yn,
# see avrdude manual.
#AVRDUDE_ERASE_COUNTER = -y

# Uncomment the following if you do /not/ wish a verification to be
# performed after programming the device.
#AVRDUDE_NO_VERIFY = -V

# Increase verbosity level.  Please use this when submitting bug
# reports about avrdude. See <http://savannah.nongnu.org/projects/avrdude> 
# to submit bug reports.
#AVRDUDE_VERBOSE = -v -v

AVRDUDE_FLAGS = -p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER)
AVRDUDE_FLAGS += $(AVRDUDE_NO_VERIFY)
AVRDUDE_FLAGS += $(AVRDUDE_VERBOSE)
AVRDUDE_FLAGS += $(AVRDUDE_ERASE_COUNTER)



#---------------- Debugging Options ----------------

# For simulavr only - target MCU frequency.
DEBUG_MFREQ = $(F_CPU)

# Set the DEBUG_UI to either gdb or insight.
# DEBUG_UI = gdb
DEBUG_UI = insight

# Set the debugging back-end to either avarice, simulavr.
DEBUG_BACKEND = avarice
#DEBUG_BACKEND = simulavr

# GDB Init Filename.
GDBINIT_FILE = __avr_gdbinit

# When using avarice settings for the JTAG
JTAG_DEV = /dev/com1

# Debugging port used to communicate between GDB / avarice / simulavr.
DEBUG_PORT = 4242

# Debugging host used to communicate between GDB / avarice / simulavr, normally
#     just set to localhost unless doing some sort of crazy debugging when 
#     avarice is running on a different computer.
DEBUG_HOST = localhost



#============================================================================


# Define programs and commands.
SHELL = sh
CC = avr-gcc
OBJCOPY = avr-objcopy
OBJDUMP = avr-objdump
SIZE = avr-size
AR = avr-ar rcs
NM = avr-nm
AVRDUDE = avrdude
REMOVE = rm -f
REMOVEDIR = rm -rf
COPY = cp
WINSHELL = cmd


# Define Messages
# English
MSG_ERRORS_NONE = Errors: none
MSG_BEGIN = -------- begin --------
MSG_END = --------  end  --------
MSG_SIZE_BEFORE = Size before: 
MSG_SIZE_AFTER = Size after:
MSG_COFF = Converting to AVR COFF:
MSG_EXTENDED_COFF = Converting to AVR Extended COFF:
MSG_FLASH = Creating load file for Flash:
MSG_EEPROM = Creating load file for EEPROM:
MSG_EXTENDED_LISTING = Creating Extended Listing:
MSG_SYMBOL_TABLE = Creating Symbol Table:
MSG_LINKING = Linking:
MSG_COMPILING = Compiling C:
MSG_COMPILING_CPP = Compiling C++:
MSG_ASSEMBLING = Assembling:
MSG_CLEANING = Cleaning project:
MSG_CREATING_LIBRARY = Creating library:




# Define all object files.
OBJ = $(SRC:%.c=$(OBJDIR)/%.o) $(CPPSRC:%.cpp=$(OBJDIR)/%.o) $(ASRC:%.S=$(OBJDIR)/%.o) 

# Define all listing files.
LST = $(SRC:%.c=$(OBJDIR)/%.lst) $(CPPSRC:%.cpp=$(OBJDIR)/%.lst) $(ASRC:%.S=$(OBJDIR)/%.lst) 


# Compiler flags to generate dependency files.
GENDEPFLAGS = -MMD -MP -MF .dep/$(@F).d


# Combine all necessary flags and optional flags.
# Add target processor to flags.
ALL_CFLAGS = -mmcu=$(MCU) -I. $(CFLAGS) $(GENDEPFLAGS)
ALL_CPPFLAGS = -mmcu=$(MCU) -I. -x c++ $(CPPFLAGS) $(GENDEPFLAGS)
ALL_ASFLAGS = -mmcu=$(MCU) -I. -x assembler-with-cpp $(ASFLAGS)





# Default target.
all: begin gccversion sizebefore build sizeafter end

# Change the build target to build a HEX file or a library.
build: elf hex eep lss sym
#build: lib


elf: $(TARGET).elf
hex: $(TARGET).hex
eep: $(TARGET).eep
lss: $(TARGET).lss
sym: $(TARGET).sym
LIBNAME=lib$(TARGET).a
lib: $(LIBNAME)



# Eye candy.
# AVR Studio 3.x does not check make's exit code but relies on
# the following magic strings to be generated by the compile job.
begin:
	@echo
	@echo $(MSG_BEGIN)

end:
	@echo $(MSG_END)
	@echo


# Display size of file.
HEXSIZE = $(SIZE) --target=$(FORMAT) $(TARGET).hex
#ELFSIZE = $(SIZE) --mcu=$(MCU) --format=avr $(TARGET).elf
ELFSIZE = $(SIZE) $(TARGET).elf

sizebefore:
	@if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_BEFORE); $(ELFSIZE); \
	2>/dev/null; echo; fi

sizeafter:
	@if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_AFTER); $(ELFSIZE); \
	2>/dev/null; echo; fi



# Display compiler version information.
gccversion : 
	@$(CC) --version



# Program the device.  
program: $(TARGET).hex $(TARGET).eep
	$(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)


# Generate avr-gdb config/init file which does the following:
#     define the reset signal, load the target file, connect to target, and set 
#     a breakpoint at main().
gdb-config: 
	@$(REMOVE) $(GDBINIT_FILE)
	@echo define reset >> $(GDBINIT_FILE)
	@echo SIGNAL SIGHUP >> $(GDBINIT_FILE)
	@echo end >> $(GDBINIT_FILE)
	@echo file $(TARGET).elf >> $(GDBINIT_FILE)
	@echo target remote $(DEBUG_HOST):$(DEBUG_PORT)  >> $(GDBINIT_FILE)
ifeq ($(DEBUG_BACKEND),simulavr)
	@echo load  >> $(GDBINIT_FILE)
endif
	@echo break main >> $(GDBINIT_FILE)

debug: gdb-config $(TARGET).elf
ifeq ($(DEBUG_BACKEND), avarice)
	@echo Starting AVaRICE - Press enter when "waiting to connect" message displays.
	@$(WINSHELL) /c start avarice --jtag $(JTAG_DEV) --erase --program --file \
	$(TARGET).elf $(DEBUG_HOST):$(DEBUG_PORT)
	@$(WINSHELL) /c pause

else
	@$(WINSHELL) /c start simulavr --gdbserver --device $(MCU) --clock-freq \
	$(DEBUG_MFREQ) --port $(DEBUG_PORT)
endif
	@$(WINSHELL) /c start avr-$(DEBUG_UI) --command=$(GDBINIT_FILE)




# Convert ELF to COFF for use in debugging / simulating in AVR Studio or VMLAB.
COFFCONVERT = $(OBJCOPY) --debugging
COFFCONVERT += --change-section-address .data-0x800000
COFFCONVERT += --change-section-address .bss-0x800000
COFFCONVERT += --change-section-address .noinit-0x800000
COFFCONVERT += --change-section-address .eeprom-0x810000



coff: $(TARGET).elf
	@echo
	@echo $(MSG_COFF) $(TARGET).cof
	$(COFFCONVERT) -O coff-avr $< $(TARGET).cof


extcoff: $(TARGET).elf
	@echo
	@echo $(MSG_EXTENDED_COFF) $(TARGET).cof
	$(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof



# Create final output files (.hex, .eep) from ELF output file.
%.hex: %.elf
	@echo
	@echo $(MSG_FLASH) $@
	$(OBJCOPY) -O $(FORMAT) -R .eeprom -R .fuse -R .lock -R .signature $< $@

%.eep: %.elf
	@echo
	@echo $(MSG_EEPROM) $@
	-$(OBJCOPY) -j .eeprom --set-section-flags=.eeprom="alloc,load" \
	--change-section-lma .eeprom=0 --no-change-warnings -O $(FORMAT) $< $@ || exit 0

# Create extended listing file from ELF output file.
%.lss: %.elf
	@echo
	@echo $(MSG_EXTENDED_LISTING) $@
	$(OBJDUMP) -h -S -z $< > $@

# Create a symbol table from ELF output file.
%.sym: %.elf
	@echo
	@echo $(MSG_SYMBOL_TABLE) $@
	$(NM) -n $< > $@



# Create library from object files.
.SECONDARY : $(TARGET).a
.PRECIOUS : $(OBJ)
%.a: $(OBJ)
	@echo
	@echo $(MSG_CREATING_LIBRARY) $@
	$(AR) $@ $(OBJ)


# Link: create ELF output file from object files.
.SECONDARY : $(TARGET).elf
.PRECIOUS : $(OBJ)
%.elf: $(OBJ)
	@echo
	@echo $(MSG_LINKING) $@
	$(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS)


# Compile: create object files from C source files.
$(OBJDIR)/%.o : %.c
	@echo
	@echo $(MSG_COMPILING) $<
	$(CC) -c $(ALL_CFLAGS) $< -o $@ 


# Compile: create object files from C++ source files.
$(OBJDIR)/%.o : %.cpp
	@echo
	@echo $(MSG_COMPILING_CPP) $<
	$(CC) -c $(ALL_CPPFLAGS) $< -o $@ 


# Compile: create assembler files from C source files.
%.s : %.c
	$(CC) -S $(ALL_CFLAGS) $< -o $@


# Compile: create assembler files from C++ source files.
%.s : %.cpp
	$(CC) -S $(ALL_CPPFLAGS) $< -o $@


# Assemble: create object files from assembler source files.
$(OBJDIR)/%.o : %.S
	@echo
	@echo $(MSG_ASSEMBLING) $<
	$(CC) -c $(ALL_ASFLAGS) $< -o $@


# Create preprocessed source for use in sending a bug report.
%.i : %.c
	$(CC) -E -mmcu=$(MCU) -I. $(CFLAGS) $< -o $@ 


# Target: clean project.
clean: begin clean_list end

clean_list :
	@echo
	@echo $(MSG_CLEANING)
	$(REMOVE) $(TARGET).hex
	$(REMOVE) $(TARGET).eep
	$(REMOVE) $(TARGET).cof
	$(REMOVE) $(TARGET).elf
	$(REMOVE) $(TARGET).map
	$(REMOVE) $(TARGET).sym
	$(REMOVE) $(TARGET).lss
	$(REMOVE) $(SRC:%.c=$(OBJDIR)/%.o)
	$(REMOVE) $(SRC:%.c=$(OBJDIR)/%.lst)
	$(REMOVE) $(SRC:.c=.s)
	$(REMOVE) $(SRC:.c=.d)
	$(REMOVE) $(SRC:.c=.i)
	$(REMOVEDIR) .dep


# Create object files directory
$(shell mkdir $(OBJDIR) 2>/dev/null)


# Include the dependency files.
-include $(shell mkdir .dep 2>/dev/null) $(wildcard .dep/*)


# Listing of phony targets.
.PHONY : all begin finish end sizebefore sizeafter gccversion \
build elf hex eep lss sym coff extcoff \
clean clean_list program debug gdb-config

R Makefile => Makefile.macway +0 -0
A keymap_hhkb.c => keymap_hhkb.c +133 -0
@@ 0,0 1,133 @@
/* 
 * keymap for modified macway keyboarq
 */
#include <avr/pgmspace.h>
#include "matrix.h"
#include "keymap_hhkb.h"

int current_layer = 0;

/*
 * Layer0(Default Layer)
 * ,-----------------------------------------------------------.
 * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|  `|
 * |-----------------------------------------------------------|
 * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|Backs|
 * |-----------------------------------------------------------|
 * |Contro|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
 * |-----------------------------------------------------------|
 * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Fn2   |Fn1|
 * `-----------------------------------------------------------'
 *       |Gui|Alt  |Space                  |Fn3  |Gui|
 *       `-------------------------------------------'
 * 
 * Layer1(Fn1) HHKB mode
 * ,-----------------------------------------------------------.
 * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
 * |-----------------------------------------------------------|
 * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |Backs|
 * |-----------------------------------------------------------|
 * |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
 * |-----------------------------------------------------------|
 * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift |   |
 * `-----------------------------------------------------------'
 *      |Gui |Alt  |Space                  |Alt  |Gui|
 *      `--------------------------------------------'
 * 
 * Layer2(Fn2) HHKB mouse mode
 * ,-----------------------------------------------------------.
 * |Esc|   |   |   |   |   |   |   |   |   |   |   |   |   |   |
 * |-----------------------------------------------------------|
 * |Tab  |   |   |   |   |   |   |   |   |   |   |McU|   |Backs|
 * |-----------------------------------------------------------|
 * |Contro|   |   |   |   |   |   |   |MwL|MwU|McL|McR|Return  |
 * |-----------------------------------------------------------|
 * |Shift   |   |   |   |   |   |   |   |MwR|MwD|McD|      |   |
 * `-----------------------------------------------------------'
 *      |Gui |Alt  |Space                  |Mb1  |Mb2|
 *      `--------------------------------------------'
 * 
 * Layer3(Fn3) vi mode
 * ,-----------------------------------------------------------.
 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   |   |
 * |-----------------------------------------------------------|
 * |Tab  |   |   |   |   |   |Hom|PgD|PgUlEnd|   |MwD|MwU|     |
 * |-----------------------------------------------------------|
 * |Contro|   |   |   |   |   |Lef|Dow|Up |Rig|   |   |Return  |
 * |-----------------------------------------------------------|
 * |Shift   |   |   |   |   |Mb2|McL|McD|McU|McR|Mb1|Mb1   |   |
 * `-----------------------------------------------------------'
 *       |Gui|Alt  |Space                  |     |Mb2|
 *       `-------------------------------------------'
 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 
 */
static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
    // 0: default
    {
        { KB_2,       KB_Q,       KB_W,       KB_S,       KB_A,       KB_Z,       KB_X,       KB_C        },
        { KB_3,       KB_4,       KB_R,       KB_E,       KB_D,       KB_F,       KB_V,       KB_B        },
        { KB_5,       KB_6,       KB_Y,       KB_T,       KB_G,       KB_H,       KB_N,       KB_NO       },
        { KB_1,       KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
        { KB_7,       KB_8,       KB_U,       KB_I,       KB_K,       KB_J,       KB_M,       KB_NO       },
        { KB_BSLASH,  KB_GRAVE,   KB_BSPACE,  KB_ENTER,   FN_1,       FN_2,       KB_RGUI,    FN_3        },
        { KB_9,       KB_0,       KB_O,       KB_P,       KB_SCOLON,  KB_L,       KB_COMMA,   KB_NO       },
        { KB_MINUS,   KB_EQUAL,   KB_RBRACKET,KB_LBRACKET,KB_QUOTE,   KB_SLASH,   KB_DOT,     KB_NO       },
    },
    // 1: FN_1(HHKB Fn) HHKB mode
    {
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      },
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_MUTE,    KB_F20,     KB_NO,      KB_NO,      },
        { KB_F5,      KB_F6,      KB_NO,      KB_NO,      KB_NO,      KP_ASTERISK,KP_PLUS,    KB_NO       },
        { KB_F1,      KB_POWER,   KB_CAPSLOCK,KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
        { KB_F7,      KB_F8,      KB_NO,      KB_PSCREEN, KB_HOME,    KP_SLASH,   KB_MINUS,   KB_NO       },
        { KB_INSERT,  KB_DELETE,  KB_BSPACE,  KP_ENTER,   KB_NO,      KB_RSHIFT,  KB_RGUI,    KB_RALT     },
        { KB_F9,      KB_F10,     KB_SCKLOCK, KB_BREAK,   KB_LEFT,    KB_PGUP,    KB_END,     KB_NO       },
        { KB_F11,     KB_F12,     KB_NO,      KB_UP,      KB_RIGHT,   KB_DOWN,    KB_PGDOWN,  KB_NO       },
    },
    // 2: FN_2(Right Shift) HHKB mouse mode
    {
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_MUTE,    KB_NO,      KB_NO,      KB_NO,      },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
        { KB_NO,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_LEFT, KP_SLASH,   KB_MINUS,   KB_NO       },
        { KB_NO,      KB_NO,      KB_BSPACE,  KB_ENTER,   KB_NO,      KB_NO,      MS_BTN2,    MS_BTN1     },
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_LEFT,    MS_WH_DOWN, MS_WH_RIGHT,KB_NO       },
        { KB_NO,      KB_NO,      KB_NO,      MS_UP,      MS_RIGHT,   MS_DOWN,    MS_WH_UP,   KB_NO       },
    },
    // 3: FN_3(Right Alt) vi mode
    {
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      },
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_NO,      KB_F20,     KB_NO,      KB_NO,      },
        { KB_F5,      KB_F6,      KB_HOME,    KB_NO,      KB_NO,      KB_LEFT,    MS_LEFT,    KB_NO       },
        { KB_F1,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
        { KB_F7,      KB_F8,      KB_PGDOWN,  KB_PGUP,    KB_UP,      KB_DOWN,    MS_DOWN,    KB_NO       },
        { KB_INSERT,  KB_NO,      KB_BSPACE,  KB_ENTER,   KB_NO,      MS_BTN1,    MS_BTN2,    KB_NO       },
        { KB_F9,      KB_F10,     KB_END,     KB_NO,      KB_NO,      KB_RIGHT,   MS_UP,      KB_NO       },
        { KB_F11,     KB_F12,     MS_WH_DOWN, MS_WH_UP,   KB_NO,      MS_BTN1,    MS_RIGHT,   KB_NO       },
    },
};


uint8_t get_keycode(int layer, int row, int col)
{
    if (row >= MATRIX_ROWS)
        return KB_NO;
    if (col >= MATRIX_COLS)
        return KB_NO;
    return pgm_read_byte(&Keymap[layer][row][col]);
}

int get_layer(void) {
    int layer = 0;
    for (int row = 0; row < MATRIX_ROWS; row++) {
        for (int col = 0; col < MATRIX_ROWS; col++) {
            if (matrix[row] & 1<<col) continue;
            if (get_keycode(0, row, col) == FN_1) layer = ((layer == 0 || layer > 1) ? 1 : layer);
            if (get_keycode(0, row, col) == FN_2) layer = ((layer == 0 || layer > 2) ? 2 : layer);
            if (get_keycode(0, row, col) == FN_3) layer = ((layer == 0 || layer > 3) ? 3 : layer);
        }
    }
    current_layer = layer;
    return current_layer;
}

A keymap_hhkb.h => keymap_hhkb.h +13 -0
@@ 0,0 1,13 @@
#ifndef KEYMAP_H
#define KEYMAP_H 1

#include <stdint.h>
#include "usb_keycodes.h"

int get_layer(void);
uint8_t get_keycode(int layer, int row, int col);

#define MATRIX_ROWS 8
#define MATRIX_COLS 8

#endif

A matrix_hhkb.c => matrix_hhkb.c +94 -0
@@ 0,0 1,94 @@
/*
 * scan matrix
 */
#include <avr/io.h>
#include <util/delay.h>
#include "keymap.h"
#include "matrix.h"
#include "print.h"

// matrix is active low. (key on: 0/key off: 1)
//
// HHKB has no ghost and no bounce.
// row: HC4051 select input channel(0-8)
//      PB0, PB1, PB2(A, B, C)
// col: LS145 select low output line(0-8)
//      PB3, PB4, PB5, PB6(A, B, C, D)
//      use D as ENABLE: (enable: 0/unenable: 1)
// key: KEY: (on: 0/ off:1)
//      UNKNOWN: unknown whether input or output
//      PE6,PE7(KEY, UNKNOWN)
#define COL_ENABLE              (1<<6)
#define KEY_SELELCT(ROW, COL)   (PORTB = COL_ENABLE|(((COL)&0x07)<<3)|((ROW)&0x07))
#define KEY_ENABLE              (PORTB &= ~COL_ENABLE)
#define KEY_UNABLE              (PORTB |=  COL_ENABLE)
#define KEY_ON                  ((PINE&(1<<6)) ? false : true)

// matrix state buffer
uint8_t *matrix;
uint8_t *matrix_prev;
static uint8_t _matrix0[MATRIX_ROWS];
static uint8_t _matrix1[MATRIX_ROWS];


// this must be called once before matrix_scan.
void matrix_init(void)
{
    // row & col output(PB0-6)
    DDRB = 0xFF;
    PORTB = KEY_SELELCT(0, 0);
    // key input(KEY/VALID)
    DDRE = 0x3F;
    PORTE = 0x00;

    // initialize matrix state: all keys off
    for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0xFF;
    for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0xFF;
    matrix = _matrix0;
    matrix_prev = _matrix1;
}

uint8_t matrix_scan(void)
{
    uint8_t state;
    uint8_t *tmp;

    tmp = matrix_prev;
    matrix_prev = matrix;
    matrix = tmp;

    for (int row = 0; row < MATRIX_ROWS; row++) {
        for (int col = 0; col < MATRIX_COLS; col++) {
//print("scan: "); phex(row); phex(col); print("\n");
            KEY_SELELCT(row, col);
            _delay_us(50);  // from logic analyzer chart
            KEY_ENABLE;
            _delay_us(10);  // from logic analyzer chart
//print("PINE: "); phex(PINE); print("\n");
            if (KEY_ON) {
                matrix[row] &= ~(1<<col);
            } else {
                matrix[row] |= (1<<col);
            }
            KEY_UNABLE;
            _delay_us(150);  // from logic analyzer chart
        }
    }
    return 1;
}

bool matrix_is_modified(void) {
    for (int i=0; i <MATRIX_ROWS; i++) {
        if (matrix[i] != matrix_prev[i])
            return true;
    }
    return false;
}

bool matrix_has_ghost(void) {
    return false;
}

bool matrix_has_ghost_in_row(uint8_t row) {
    return false;
}

M tmk.c => tmk.c +13 -8
@@ 34,7 34,7 @@
#include "usb_mouse.h"
#include "print.h"
#include "matrix.h"
#include "keymap.h"
#include "keymap_hhkb.h"
#include "jump_bootloader.h"




@@ 46,7 46,7 @@

#define MOUSE_MOVE_UNIT 10
#define MOUSE_DELAY_MS 200
#define MOUSE_DELAY_ACC 4
#define MOUSE_DELAY_ACC 5


static void print_matrix(void);


@@ 99,7 99,7 @@ int main(void)
    int8_t mouse_hwheel = 0;
    int mouse_repeat = 0;

    print("\nt.m.k. keyboard 1.0\n");
    print("\nt.m.k. keyboard 1.0 for hhkb\n");
    while (1) {
        matrix_scan();
        modified = matrix_is_modified();


@@ 110,12 110,13 @@ int main(void)
        if (modified) {
            print_matrix();

            // LED flash for debug
            LED_CONFIG;
            LED_ON;
        }

        keyboard_modifier_keys = 0;
        for (int i = 0; i < 6; i++) keyboard_keys[i] = KB_NO;
        for (int i = 0; i < 3; i++) keyboard_keys[i] = KB_NO;
        key_index = 0;
        mouse_x = 0;
        mouse_y = 0;


@@ 136,10 137,10 @@ int main(void)
                    keyboard_modifier_keys |= 1<<(code & 0x07);
                } else if (code >= MS_UP) {
                    // mouse
                    if (code == MS_UP)    mouse_y -= MOUSE_MOVE_UNIT;
                    if (code == MS_DOWN)  mouse_y += MOUSE_MOVE_UNIT;
                    if (code == MS_LEFT)  mouse_x -= MOUSE_MOVE_UNIT;
                    if (code == MS_RIGHT) mouse_x += MOUSE_MOVE_UNIT;
                    if (code == MS_UP)    mouse_y -= MOUSE_MOVE_UNIT + (mouse_repeat < 50 ? mouse_repeat/5 : 10);
                    if (code == MS_DOWN)  mouse_y += MOUSE_MOVE_UNIT + (mouse_repeat < 50 ? mouse_repeat/5 : 10);
                    if (code == MS_LEFT)  mouse_x -= MOUSE_MOVE_UNIT + (mouse_repeat < 50 ? mouse_repeat/5 : 10);
                    if (code == MS_RIGHT) mouse_x += MOUSE_MOVE_UNIT + (mouse_repeat < 50 ? mouse_repeat/5 : 10);
                    if (code == MS_BTN1)  mouse_btn |= 1<<0;
                    if (code == MS_BTN2)  mouse_btn |= 1<<1;
                    if (code == MS_BTN3)  mouse_btn |= 1<<2;


@@ 189,6 190,10 @@ int main(void)
                    //Rollover
                }
                usb_keyboard_send();

                // LED flash for debug
                LED_CONFIG;
                LED_OFF;
            }
        }
        _delay_ms(2);

M usb.c => usb.c +1 -1
@@ 47,7 47,7 @@
// INF file is needed to load the driver.  These numbers need to
// match the INF file.
#define VENDOR_ID		0xFEED
#define PRODUCT_ID		0xBABE
#define PRODUCT_ID		0xCAFE


// USB devices are supposed to implment a halt feature, which is