~ruther/qmk_firmware

7c3345f9b9aeb44306d2fe5b640f3ee95868efeb — Stephan Bösebeck 9 years ago 38a1d83 + a67d425
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
M README.md => README.md +7 -1
@@ 304,7 304,7 @@ For this mod, you need an unused pin wiring to DI of WS2812 strip. After wiring 

Please note that the underglow is not compatible with audio output. So you cannot enable both of them at the same time.

Please add the following options into your config.h, and set them up according your hardware configuration.
Please add the following options into your config.h, and set them up according your hardware configuration. These settings are for the F4 by default:

    #define ws2812_PORTREG  PORTF
    #define ws2812_DDRREG   DDRF


@@ 314,6 314,12 @@ Please add the following options into your config.h, and set them up according y
    #define RGBLIGHT_SAT_STEP 17
    #define RGBLIGHT_VAL_STEP 17

You'll need to edit `PORTF`, `DDRF`, and `PF4` on the first three lines to the port/pin you have your LED(s) wired to, eg for B3 change things to:

    #define ws2812_PORTREG  PORTB
    #define ws2812_DDRREG   DDRB
    #define ws2812_pin PB3

The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects. To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations. For details, please check this keymap. `keyboard/planck/keymaps/yang/keymap.c`

### WS2812 Wiring

M keyboard/atomic/Makefile => keyboard/atomic/Makefile +69 -22
@@ 27,7 27,7 @@
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
#                (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging, 
# make debug = Start either simulavr or avarice as specified for debugging,
#              with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.


@@ 41,7 41,6 @@
# Target file name (without extension).
TARGET = atomic


# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core


@@ 50,15 49,42 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .

# # project specific files
SRC = atomic.c \
	backlight.c 
SRC = atomic.c

ifdef keymap
	KEYMAP = $(keymap)
endif

ifdef KEYMAP
    SRC := keymaps/$(KEYMAP).c $(SRC)
ifneq ("$(wildcard keymaps/$(KEYMAP).c)","")
	KEYMAP_FILE = keymaps/$(KEYMAP).c
else
ifneq ("$(wildcard keymaps/$(KEYMAP)/keymap.c)","")
	KEYMAP_FILE = keymaps/$(KEYMAP)/keymap.c
ifneq ("$(wildcard keymaps/$(KEYMAP)/makefile.mk)","")
	include keymaps/$(KEYMAP)/makefile.mk
endif
else
    SRC := keymaps/default.c $(SRC)
$(error Keymap file does not exist)
endif 
endif

else

ifneq ("$(wildcard keymaps/default.c)","")
	KEYMAP_FILE = keymaps/default.c
else
	KEYMAP_FILE = keymaps/default/keymap.c
endif

ifneq ("$(wildcard keymaps/default/makefile.mk)","")
	include keymaps/default/makefile.mk
endif

endif

SRC := $(KEYMAP_FILE) $(SRC)

CONFIG_H = config.h

# MCU name


@@ 78,7 104,6 @@ MCU = atmega32u4
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#


@@ 110,23 135,45 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
#   USBaspLoader     2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
#NKRO_ENABLE = yes          # USB Nkey Rollover - not yet supported in LUFA
BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
#MIDI_ENABLE = yes          # MIDI controls
#UNICODE_ENABLE = yes       # Unicode
#BLUETOOTH_ENABLE = yes     # Enable Bluetooth with the Adafruit EZ-Key HID
#   change to "no" to disable the options, or define them in the makefile.mk in 
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE  = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE  = yes # Audio control and System control(+450)
CONSOLE_ENABLE   = yes # Console for debug(+400)
COMMAND_ENABLE   = yes # Commands for debug and configuration
NKRO_ENABLE      = no  # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE      = no  # MIDI controls
AUDIO_ENABLE     = no  # Audio output on port C6
UNICODE_ENABLE   = no  # Unicode
BLUETOOTH_ENABLE = no  # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE  = no  # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.

# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
#SLEEP_LED_ENABLE = yes     # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend

ifdef KEYMAP

ifeq ("$(wildcard keymaps/$(KEYMAP).c)","")
ifneq ("$(wildcard keymaps/$(KEYMAP)/makefile.mk)","")
	include keymaps/$(KEYMAP)/makefile.mk
endif 
endif

else

ifneq ("$(wildcard keymaps/default/makefile.mk)","")
	include keymaps/default/makefile.mk
endif

endif

ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
	SRC := backlight.c $(SRC)
endif

# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax


@@ 136,4 183,4 @@ VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)

include $(TOP_DIR)/quantum/quantum.mk
include $(TOP_DIR)/quantum/quantum.mk
\ No newline at end of file

M keyboard/atomic/config.h => keyboard/atomic/config.h +1 -1
@@ 130,7 130,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     PAUSE
#define MAGIC_KEY_BOOTLOADER       B
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_NKRO           N

D keyboard/atomic/keymaps/pc_atomic.c => keyboard/atomic/keymaps/pc_atomic.c +0 -75
@@ 1,75 0,0 @@
#include "atomic.h"

#define _QW 0
#define _LW 1
#define _RS 2
#define _FN 3

#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO

/*
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | TAB    | Q      | W      | E      | R      | T      | Y      | U      | I      | O      | P      | [      | ]      | \      | DEL    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
 * | CAPS   | A      | S      | D      | F      | G      | H      | J      | K      | L      | ;      | '      | XXXXXX . ENTER  | PG UP  |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
 * | LSHIFT | Z      | X      | C      | V      | B      | N      | M      | ,      | .      | /      | XXXXXX . RSHIFT | UP     | PG DN  |
 * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | LCTRL  | LWIN   | FN     | LALT   | RAISED | XXXXXX . SPACE  | LOWER  | RALT   | HOME   | END    | RCTRL  | LEFT   | DOWN   | RIGHT  |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 [_QW] = { /* QWERTY */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, XXXXXXX  },
  { KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,  XXXXXXX, KC_PGUP  },
  { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, XXXXXXX, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, MO(_FN), KC_LALT, MO(_RS), KC_SPC,  XXXXXXX, MO(_LW), KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },
 [_LW] = { /* LOWERED */
  { KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
 [_RS] = { /* RAISED */
  { KC_TILD, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
 [_FN] = { /* FUNCTION */
  { KC_NLCK, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { KC_SLCK, KC_F13,  KC_F14,  KC_F15,  KC_F16,  KC_F17,  KC_F18,  KC_F19,  KC_F20,  KC_F21,  KC_F22,  KC_F23,  KC_F24,  KC_PAUS, KC_PSCR  },
  { KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D  },
  { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R  },
 },
};

const uint16_t PROGMEM fn_actions[] = {
    [1] = ACTION_LAYER_MOMENTARY(2),  // to RAISE
    [2] = ACTION_LAYER_MOMENTARY(3),  // to LOWER

    [3] = ACTION_DEFAULT_LAYER_SET(0),
    [4] = ACTION_DEFAULT_LAYER_SET(1),

};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) 
{
  // MACRODOWN only works in this function
    switch(id) {
      case 0:
        return MACRODOWN(TYPE(KC_T), END);
      break;
    } 
    return MACRO_NONE;
};

A keyboard/atomic/keymaps/pvc/config.h => keyboard/atomic/keymaps/pvc/config.h +157 -0
@@ 0,0 1,157 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    Ortholinear Keyboards
#define PRODUCT         The Atomic Keyboard
#define DESCRIPTION     A compact ortholinear keyboard

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/ 
#define COLS (int []){ F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7, D3, D2, D1 }
#define ROWS (int []){ D0, D5, B5, B6, B3 }

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE    5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */
#define BACKLIGHT_LEVELS 3

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* 
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved 
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is 
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is 
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1          H
//#define MAGIC_KEY_HELP2          SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0_ALT1    ESC
//#define MAGIC_KEY_LAYER0_ALT2    GRAVE
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
#define MAGIC_KEY_BOOTLOADER       B
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

#endif

A keyboard/atomic/keymaps/pvc/keymap.c => keyboard/atomic/keymaps/pvc/keymap.c +309 -0
@@ 0,0 1,309 @@
#include "atomic.h"
#include "action_layer.h"

#ifdef AUDIO_ENABLE
#include "audio.h"
#include "musical_notes.h"
#endif


#define _QW 0
#define _LW 1
#define _RS 2
#define _AD 3
#define _FN 4

#define M_QW 0
#define M_LW 1
#define M_RS 2
#define M_FN 3


#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO

/*
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | TAB    | Q      | W      | E      | R      | T      | Y      | U      | I      | O      | P      | [      | ]      | \      | DEL    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
 * | CAPS   | A      | S      | D      | F      | G      | H      | J      | K      | L      | ;      | '      | XXXXXX . ENTER  | PG UP  |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
 * | LSHIFT | Z      | X      | C      | V      | B      | N      | M      | ,      | .      | /      | XXXXXX . RSHIFT | UP     | PG DN  |
 * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | LCTRL  | LWIN   | FN     | LALT   | RAISED | XXXXXX . SPACE  | LOWER  | RALT   | HOME   | END    | RCTRL  | LEFT   | DOWN   | RIGHT  |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 [_QW] = { /* QWERTY */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, XXXXXXX  },
  { KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,  XXXXXXX, KC_PGUP  },
  { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, XXXXXXX, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, M(M_FN), KC_LALT, M(M_RS), KC_SPC,  XXXXXXX, M(M_LW), KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },
 [_LW] = { /* LOWERED */
  { KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
 [_RS] = { /* RAISED */
  { KC_TILD, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
 [_FN] = { /* FUNCTION */
  { KC_NLCK, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { KC_SLCK, KC_F13,  KC_F14,  KC_F15,  KC_F16,  KC_F17,  KC_F18,  KC_F19,  KC_F20,  KC_F21,  KC_F22,  KC_F23,  KC_F24,  KC_PAUS, KC_PSCR  },
  { KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D  },
  { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R  },
 },
 [_AD] = { /* ADJUST */
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
};


#ifdef AUDIO_ENABLE




float tone_lw[][2] = {
/*
Q_NOTE(_C1   ) ,
Q_NOTE(_CS1  ) ,
Q_NOTE(_D1   ) ,
Q_NOTE(_DS1  ) ,
Q_NOTE(_E1   ) ,
Q_NOTE(_F1   ) ,
Q_NOTE(_FS1  ) ,
Q_NOTE(_G1   ) ,
Q_NOTE(_GS1  ) ,
Q_NOTE(_A1   ) ,
Q_NOTE(_AS1  ) ,
Q_NOTE(_B1   ) ,
*/

Q_NOTE(_C4   ) ,
Q_NOTE(_CS4  ) ,
Q_NOTE(_D4   ) ,
Q_NOTE(_DS4  ) ,
Q_NOTE(_E4   ) ,
Q_NOTE(_F4   ) ,
Q_NOTE(_FS4  ) ,
Q_NOTE(_G4   ) ,
Q_NOTE(_GS4  ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_AS4  ) ,
Q_NOTE(_B1   ) ,


Q_NOTE(_C2   ) ,
Q_NOTE(_CS2  ) ,
Q_NOTE(_D2   ) ,
Q_NOTE(_DS2  ) ,
Q_NOTE(_E2   ) ,
Q_NOTE(_F2   ) ,
Q_NOTE(_FS2  ) ,
Q_NOTE(_G2   ) ,
Q_NOTE(_GS2  ) ,
Q_NOTE(_A2   ) ,
Q_NOTE(_AS2  ) ,
Q_NOTE(_B2   ) ,
Q_NOTE(_C3   ) ,
Q_NOTE(_CS3  ) ,
Q_NOTE(_D3   ) ,
Q_NOTE(_DS3  ) ,
Q_NOTE(_E3   ) ,
Q_NOTE(_F3   ) ,
Q_NOTE(_FS3  ) ,
Q_NOTE(_G3   ) ,
Q_NOTE(_GS3  ) ,
Q_NOTE(_A3   ) ,
Q_NOTE(_AS3  ) ,
Q_NOTE(_B3   ) ,
Q_NOTE(_C4   ) ,
Q_NOTE(_CS4  ) ,
Q_NOTE(_D4   ) ,
Q_NOTE(_DS4  ) ,
Q_NOTE(_E4   ) ,
Q_NOTE(_F4   ) ,
Q_NOTE(_FS4  ) ,
Q_NOTE(_G4   ) ,
Q_NOTE(_GS4  ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_AS4  ) ,
Q_NOTE(_B4   ) ,
Q_NOTE(_C5   ) ,
Q_NOTE(_CS5  ) ,
Q_NOTE(_D5   ) ,
Q_NOTE(_DS5  ) ,
Q_NOTE(_E5   ) ,
Q_NOTE(_F5   ) ,
Q_NOTE(_FS5  ) ,
Q_NOTE(_G5   ) ,
Q_NOTE(_GS5  ) ,
Q_NOTE(_A5   ) ,
Q_NOTE(_AS5  ) ,
Q_NOTE(_B5   ) ,
Q_NOTE(_C6   ) ,
Q_NOTE(_CS6  ) ,
Q_NOTE(_D6   ) ,
Q_NOTE(_DS6  ) ,
Q_NOTE(_E6   ) ,
Q_NOTE(_F6   ) ,
Q_NOTE(_FS6  ) ,
Q_NOTE(_G6   ) ,
Q_NOTE(_GS6  ) ,
Q_NOTE(_A6   ) ,
Q_NOTE(_AS6  ) ,
Q_NOTE(_B6   ) ,
Q_NOTE(_C7   ) ,
Q_NOTE(_CS7  ) ,
Q_NOTE(_D7   ) ,
Q_NOTE(_DS7  ) ,
Q_NOTE(_E7   ) ,
Q_NOTE(_F7   ) ,
Q_NOTE(_FS7  ) ,
Q_NOTE(_G7   ) ,
Q_NOTE(_GS7  ) ,
Q_NOTE(_A7   ) ,
Q_NOTE(_AS7  ) ,
Q_NOTE(_B7   ) ,
Q_NOTE(_C8   ) ,
Q_NOTE(_CS8  ) ,
Q_NOTE(_D8   ) ,
Q_NOTE(_DS8  ) ,
Q_NOTE(_E8   ) ,
Q_NOTE(_F8   ) ,
Q_NOTE(_FS8  ) ,
Q_NOTE(_G8   ) ,
Q_NOTE(_GS8  ) ,
Q_NOTE(_A8   ) ,
Q_NOTE(_AS8  ) ,
Q_NOTE(_B8   ) ,

};

float tone_rs[][2] = {
Q_NOTE(_A4   ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_AS8  ) ,
Q_NOTE(_B8   ) ,
};

#endif

void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
{
	if (order)
	{
		if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
		{
			layer_on(layer3);
		}
		else
		{
		    layer_off(layer3);
		    layer_off(layer4);
		}
	}
	else
	{
		if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
		{
			layer_on(layer4);
		}
		else
		{
			layer_off(layer3);
		    layer_off(layer4);
		}
	}
}


const uint16_t PROGMEM fn_actions[] = {
};

//#define MUSIC_ARRAY_SIZE(x) (((int)(sizeof(x) / (sizeof(x[0][0])))) / 2)

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

  // MACRODOWN only works in this function
      switch(id) {
        case M_LW:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              println("PlayNotes LW");
              PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
            #endif
            layer_on(_LW);
            update_tri_layer(_LW, _RS, _FN);
          } else {
            layer_off(_LW);
            update_tri_layer(_LW, _RS, _FN);
          }
          break;
        case M_RS:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              println("PlayNotes RS");
              PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
            #endif
            layer_on(_RS);
            update_tri_layer(_LW, _RS, _FN);
          } else {
            layer_off(_RS);
            update_tri_layer(_LW, _RS, _FN);
          }
          break;
		default:
        	break;
      }
    return MACRO_NONE;
};

#ifdef AUDIO_ENABLE
float start_up[][2] = {
Q_NOTE(_E4   ) ,
Q_NOTE(_E4   ) ,
Q_NOTE(_F4   ) ,
Q_NOTE(_G4   ) ,
Q_NOTE(_G4   ) ,
Q_NOTE(_F4   ) ,
Q_NOTE(_E4   ) ,
Q_NOTE(_D4   ) ,
Q_NOTE(_C4   ) ,
Q_NOTE(_C4   ) ,
Q_NOTE(_D4   ) ,
Q_NOTE(_E4   ) ,
H_NOTE(_E4   ) ,
Q_NOTE(_D4   ) ,
H_NOTE(_D4   ) ,
};
#endif

void matrix_init_user(void) {
  #ifdef AUDIO_ENABLE
    init_notes();
    PLAY_NOTE_ARRAY(start_up, false, STACCATO);
    println("Matrix Init");
  #endif
}

A keyboard/atomic/keymaps/pvc/makefile.mk => keyboard/atomic/keymaps/pvc/makefile.mk +17 -0
@@ 0,0 1,17 @@
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE  = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE  = yes # Audio control and System control(+450)
CONSOLE_ENABLE   = yes # Console for debug(+400)
COMMAND_ENABLE   = yes # Commands for debug and configuration
NKRO_ENABLE      = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no  # Enable keyboard backlight functionality
MIDI_ENABLE      = no  # MIDI controls
AUDIO_ENABLE     = yes # Audio output on port C6
UNICODE_ENABLE   = no  # Unicode
BLUETOOTH_ENABLE = no  # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE  = no  # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.

# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend

CONFIG_H = keymaps/$(KEYMAP)/config.h
\ No newline at end of file

M keyboard/planck/Makefile => keyboard/planck/Makefile +3 -3
@@ 139,10 139,10 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
#   change to "no" to disable the options, or define them in the makefile.mk in 
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
CONSOLE_ENABLE = no         # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality


@@ 183,4 183,4 @@ VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)

include $(TOP_DIR)/quantum/quantum.mk
include $(TOP_DIR)/quantum/quantum.mk
\ No newline at end of file

M keyboard/planck/keymaps/default/README.md => keyboard/planck/keymaps/default/README.md +0 -32
@@ 1,34 1,2 @@
# The Default Planck Layout

    const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QW] = { /* Qwerty */
      {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
      {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
      {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },
      {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
    },
    [_CM] = { /* Colemak */
      {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC},
      {KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT},
      {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },
      {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
    },
    [_DV] = { /* Dvorak */
      {KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_BSPC},
      {KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_SLSH},
      {KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_ENT },
      {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
    },
    [_RS] = { /* RAISE */
      {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
      {KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
      {KC_TRNS, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  DF(_QW), DF(_CM), DF(_DV), RESET,   KC_TRNS},
      {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
    },
    [_LW] = { /* LOWER */
      {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
      {KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
      {KC_TRNS, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  DF(_QW), DF(_CM), DF(_DV), RESET,   KC_TRNS},
      {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
    }
    };
\ No newline at end of file

M keyboard/planck/keymaps/default/keymap.c => keyboard/planck/keymaps/default/keymap.c +121 -62
@@ 11,24 11,27 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _CM 1
#define _DV 2
#define _LW 3
#define _RS 4
#define _AD 5
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 5
#define _MUSIC 6

// Macro name shortcuts
#define QWERTY M(_QW)
#define COLEMAK M(_CM)
#define DVORAK M(_DV)
#define LOWER M(_LW)
#define RAISE M(_RS)
#define QWERTY M(_QWERTY)
#define COLEMAK M(_COLEMAK)
#define DVORAK M(_DVORAK)
#define LOWER M(_LOWER)
#define RAISE M(_RAISE)
#define M_BL 5
#ifdef AUDIO_ENABLE
  #define AUD_OFF M(6)
  #define AUD_ON M(7)
#endif
#define MUS_OFF M(8)
#define MUS_ON M(9)

// Fillers to make layering more clear
#define _______ KC_TRNS


@@ 47,7 50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QW] = {
[_QWERTY] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
  {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },


@@ 65,7 68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_CM] = {
[_COLEMAK] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC},
  {KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },


@@ 83,7 86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_DV] = {
[_DVORAK] = {
  {KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_BSPC},
  {KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_SLSH},
  {KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_ENT },


@@ 101,7 104,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_LW] = {
[_LOWER] = {
  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  {KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, _______, _______},


@@ 119,7 122,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_RS] = {
[_RAISE] = {
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
  {KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, _______, _______},


@@ 130,16 133,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * ,-----------------------------------------------------------------------------------.
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Aud on|Audoff|      |      |Qwerty|Colemk|Dvorak|      |      |
 * |      |      |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_AD] = {
[_ADJUST] = {
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  {_______, _______, _______, AUD_ON,  AUD_OFF, _______, _______, QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},

/* Music (reserved for process_action_user)
 *
 */
[_MUSIC] = {
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}


@@ 150,87 163,102 @@ const uint16_t PROGMEM fn_actions[] = {
};

#ifdef AUDIO_ENABLE
float start_up[][2] = {
  {440.0*pow(2.0,(67)/12.0), 12},
  {440.0*pow(2.0,(64)/12.0), 8},
  {440.0*pow(2.0,(55)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
  {440.0*pow(2.0,(64)/12.0), 20}
float tone_startup[][2] = {
  {440.0*pow(2.0,(31)/12.0), 12},
  {440.0*pow(2.0,(28)/12.0), 8},
  {440.0*pow(2.0,(19)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {440.0*pow(2.0,(28)/12.0), 20}
};

float tone_qw[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
float tone_qwerty[][2] = {
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 16}
  {440.0*pow(2.0,(31)/12.0), 16}
};

float tone_cm[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
float tone_colemak[][2] = {
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 12},
  {440.0*pow(2.0,(31)/12.0), 12},
  {0, 4},
  {440.0*pow(2.0,(71)/12.0), 12}
  {440.0*pow(2.0,(35)/12.0), 12}
};

float tone_dv[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
float tone_dvorak[][2] = {
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 8},
  {440.0*pow(2.0,(31)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(69)/12.0), 8},
  {440.0*pow(2.0,(33)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 8}
  {440.0*pow(2.0,(31)/12.0), 8}
};

float tone_music[][2] = {
  {440.0*pow(2.0,(12)/12.0), 8},
  {440.0*pow(2.0,(14)/12.0), 8},
  {440.0*pow(2.0,(16)/12.0), 8},
  {440.0*pow(2.0,(17)/12.0), 8},
  {440.0*pow(2.0,(19)/12.0), 8},
  {440.0*pow(2.0,(21)/12.0), 8},
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8}
};
#endif


void persistant_default_layer_set(uint16_t default_layer) {
  eeconfig_write_default_layer(default_layer);
  default_layer_set(default_layer);
}

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
        case _QW:
        case _QWERTY:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              play_notes(&tone_qw, 4, false);
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
            #endif
            default_layer_set(1UL<<_QW);
            persistant_default_layer_set(1UL<<_QWERTY);
          }
          break;
        case _CM:
        case _COLEMAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              play_notes(&tone_cm, 6, false);
              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
            #endif
            default_layer_set(1UL<<_CM);
            persistant_default_layer_set(1UL<<_COLEMAK);
          }
          break;
        case _DV:
        case _DVORAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              play_notes(&tone_dv, 8, false);
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
            #endif
            default_layer_set(1UL<<_DV);
            persistant_default_layer_set(1UL<<_DVORAK);
          }
          break;
        case _LW:
        case _LOWER:
          if (record->event.pressed) {
            layer_on(_LW);
            update_tri_layer(_LW, _RS, _AD);
            layer_on(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LW);
            update_tri_layer(_LW, _RS, _AD);
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case _RS:
        case _RAISE:
          if (record->event.pressed) {
            layer_on(_RS);
            update_tri_layer(_LW, _RS, _AD);
            layer_on(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RS);
            update_tri_layer(_LW, _RS, _AD);
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case M_BL:


@@ 254,7 282,23 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              audio_on();
              play_notes(&start_up, 5, false);
              PLAY_NOTE_ARRAY(tone_startup, false, 0);
            #endif
          }
        break;
        case 8:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              layer_off(_MUSIC);
              stop_all_notes();
            #endif
          }
        break;
        case 9:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_music, false, 0);
              layer_on(_MUSIC);
            #endif
          }
        break;


@@ 262,9 306,24 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
    return MACRO_NONE;
};

uint8_t starting_note = 0x0C;
int offset = 7;

void process_action_user(keyrecord_t *record) {

  if (IS_LAYER_ON(_MUSIC)) {
    if (record->event.pressed) {
        play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
    } else {
        stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
    }
  }

}

void matrix_init_user(void) {
  #ifdef AUDIO_ENABLE
    init_notes();
    play_notes(&start_up, 5, false);
    PLAY_NOTE_ARRAY(tone_startup, false, 0);
  #endif
}

R keyboard/planck/keymaps/pc.c => keyboard/planck/keymaps/pvc_planck.c +53 -18
@@ 2,6 2,8 @@
// this is the style you want to emulate.

#include "planck.h"
#include "print.h"
#include "action_layer.h"
#ifdef BACKLIGHT_ENABLE
  #include "backlight.h"
#endif


@@ 38,10 40,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * `-----------------------------------------------------------------------------------'
 */
[_QW] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
  {RESET,   KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
  {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_UP,   KC_ENT },
  {KC_LCTL, KC_LGUI, KC_LALT, KC_DEL,  MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
  {KC_LCTL, KC_LGUI, KC_LALT, KC_DEL,  M(_LW),  KC_SPC,  KC_SPC,  M(_RS),  KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
},

/* Colemak


@@ 95,7 97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
  {_______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  XXXXXXX, XXXXXXX, XXXXXXX,   RESET, _______},
  {_______, _______, _______, _______, MO(_FN), _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},

/* Lower


@@ 113,7 115,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  {_______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  XXXXXXX, XXXXXXX, XXXXXXX,    MG_B, _______},
  {_______, _______, _______, _______, _______, _______, _______, MO(_FN), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},

/* Function


@@ 139,20 141,53 @@ const uint16_t PROGMEM fn_actions[] = {

};


int tri_layer = 0;
void update_tri_layer(int layer) {
  if (tri_layer > 1) {
    layer_on(layer);
  } else {
    layer_off(layer);
  }
}


const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
        case 0:
          if (record->event.pressed) {
            register_code(KC_RSFT);
            #ifdef BACKLIGHT_ENABLE
              backlight_step();
            #endif
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      }
    return MACRO_NONE;
	// MACRODOWN only works in this function
	switch(id)
	{
		case _RS:
			if (record->event.pressed) {
				print("RS_DN");
				layer_on(_RS);
				tri_layer++;
				update_tri_layer(_FN);
			} else {
				print("RS_UP");
				layer_off(_RS);
				tri_layer--;
				update_tri_layer(_FN);
				phex(layer_state);
			}
			break;

		case _LW:
			if (record->event.pressed) {
				print("LW_DN");
				layer_on(_LW);
				tri_layer++;
				update_tri_layer(_FN);
			} else {
				print("LW_UP");
				layer_off(_LW);
				tri_layer--;
				update_tri_layer(_FN);
			}
			break;

		default:
			break;
	}
	return MACRO_NONE;
};

M keyboard/preonic/Makefile => keyboard/preonic/Makefile +2 -2
@@ 130,10 130,10 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
#   change to "no" to disable the options, or define them in the makefile.mk in 
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
CONSOLE_ENABLE = no        # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality

M keyboard/preonic/config.h => keyboard/preonic/config.h +2 -2
@@ 73,10 73,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

/* disable debug print */
#define NO_DEBUG
// #define NO_DEBUG

/* disable print */
#define NO_PRINT
// #define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER

M keyboard/preonic/keymaps/default/keymap.c => keyboard/preonic/keymaps/default/keymap.c +42 -46
@@ 3,11 3,6 @@
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
  #include "audio.h"
  #define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
              0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
              0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
              0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
              0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#endif

// Each layer gets a name for readability, which is then used in the keymap matrix below.


@@ 153,9 148,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Audoff|Aud on|      |      |Qwerty|Colemk|Dvorak|      |      |
 * |      |      |      |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak|      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |      |      |      |Musoff|Mus on|      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'


@@ 163,7 158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = {
  {KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12},
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  {_______, _______, _______, AUD_ON,  AUD_OFF, _______, _______, QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP,  QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},


@@ 186,51 181,55 @@ const uint16_t PROGMEM fn_actions[] = {

#ifdef AUDIO_ENABLE
float start_up[][2] = {
  {440.0*pow(2.0,(50)/12.0), 20},
  {440.0*pow(2.0,(62)/12.0), 8},
  {440.0*pow(2.0,(54)/12.0), 20},
  {440.0*pow(2.0,(62)/12.0), 8}
  {440.0*pow(2.0,(14)/12.0), 20},
  {440.0*pow(2.0,(26)/12.0), 8},
  {440.0*pow(2.0,(18)/12.0), 20},
  {440.0*pow(2.0,(26)/12.0), 8}
};

float tone_qwerty[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 16}
  {440.0*pow(2.0,(31)/12.0), 16}
};

float tone_colemak[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 12},
  {440.0*pow(2.0,(31)/12.0), 12},
  {0, 4},
  {440.0*pow(2.0,(71)/12.0), 12}
  {440.0*pow(2.0,(35)/12.0), 12}
};

float tone_dvorak[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 8},
  {440.0*pow(2.0,(31)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(69)/12.0), 8},
  {440.0*pow(2.0,(33)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 8}
  {440.0*pow(2.0,(31)/12.0), 8}
};

float tone_music[][2] = {
  {440.0*pow(2.0,(48)/12.0), 8},
  {440.0*pow(2.0,(50)/12.0), 8},
  {440.0*pow(2.0,(52)/12.0), 8},
  {440.0*pow(2.0,(53)/12.0), 8},
  {440.0*pow(2.0,(55)/12.0), 8},
  {440.0*pow(2.0,(57)/12.0), 8},
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8}
  {440.0*pow(2.0,(12)/12.0), 8},
  {440.0*pow(2.0,(14)/12.0), 8},
  {440.0*pow(2.0,(16)/12.0), 8},
  {440.0*pow(2.0,(17)/12.0), 8},
  {440.0*pow(2.0,(19)/12.0), 8},
  {440.0*pow(2.0,(21)/12.0), 8},
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8}
};
#endif

void persistant_default_layer_set(uint16_t default_layer) {
  eeconfig_write_default_layer(default_layer);
  default_layer_set(default_layer);
}

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{


@@ 238,28 237,25 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
        case _QWERTY:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              play_notes(&tone_qwerty, 4, false);
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
            #endif
            eeconfig_write_default_layer(1UL<<_QWERTY);
            default_layer_set(1UL<<_QWERTY);
            persistant_default_layer_set(1UL<<_QWERTY);
          }
          break;
        case _COLEMAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              play_notes(&tone_colemak, 6, false);
              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
            #endif
            eeconfig_write_default_layer(1UL<<_COLEMAK);
            default_layer_set(1UL<<_COLEMAK);
            persistant_default_layer_set(1UL<<_COLEMAK);
          }
          break;
        case _DVORAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              play_notes(&tone_dvorak, 8, false);
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
            #endif
            eeconfig_write_default_layer(1UL<<_DVORAK);
            default_layer_set(1UL<<_DVORAK);
            persistant_default_layer_set(1UL<<_DVORAK);
          }
          break;
        case _LOWER:


@@ 301,7 297,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              audio_on();
              play_notes(&start_up, 4, false);
              PLAY_NOTE_ARRAY(start_up, false, 0);
            #endif
          }
        break;


@@ 316,7 312,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
        case 9:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              play_notes(&tone_music, 8, false);
              PLAY_NOTE_ARRAY(tone_music, false, 0);
              layer_on(_MUSIC);
            #endif
          }


@@ 332,9 328,9 @@ void process_action_user(keyrecord_t *record) {

  if (IS_LAYER_ON(_MUSIC)) {
    if (record->event.pressed) {
        play_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
        play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
    } else {
        stop_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
        stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
    }
  }



@@ 343,6 339,6 @@ void process_action_user(keyrecord_t *record) {
void matrix_init_user(void) {
  #ifdef AUDIO_ENABLE
    init_notes();
    play_notes(&start_up, 4, false);
    play_notes(&start_up, false, 0);
  #endif
}

M quantum/audio.c => quantum/audio.c +37 -21
@@ 12,6 12,8 @@

#define PI 3.14159265

#define CPU_PRESCALER 8

// #define PWM_AUDIO

#ifdef PWM_AUDIO


@@ 59,7 61,11 @@ uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint8_t notes_length;
bool notes_repeat;
float notes_rest;
bool note_resting = false;

uint8_t current_note = 0;
uint8_t rest_counter = 0;

audio_config_t audio_config;



@@ 175,7 181,7 @@ void init_notes() {
        DDRC |= _BV(PORTC6);

        TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
        

        TCCR3A = 0x0; // Options not needed
        TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
        OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback


@@ 196,14 202,14 @@ ISR(TIMER3_COMPA_vect) {
            if (voices == 1) {
                // SINE
                OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
            

                // SQUARE
                // if (((int)place) >= 1024){
                //     OCR4A = 0xFF >> 2;
                // } else {
                //     OCR4A = 0x00;
                // }
                

                // SAWTOOTH
                // OCR4A = (int)place / 4;



@@ 244,12 250,12 @@ ISR(TIMER3_COMPA_vect) {
                // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
                // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
                voice_place %= voices;
                if (place > (frequencies[voice_place] / 500)) {
                if (place > (frequencies[voice_place] / 50)) {
                    voice_place = (voice_place + 1) % voices;
                    place = 0.0;
                }
                ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
                OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period
                ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
                OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
                place++;
                // if (duty_counter > (frequencies[voice_place] / 500)) {
                //     duty_place = (duty_place % 3) + 1;


@@ 281,8 287,8 @@ ISR(TIMER3_COMPA_vect) {
                place -= SINE_LENGTH;
        #else
            if (note_frequency > 0) {
                ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period
                OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period
                ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
                OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period
            } else {
                ICR3 = 0;
                OCR3A = 0;


@@ 292,9 298,9 @@ ISR(TIMER3_COMPA_vect) {

        note_position++;
        bool end_of_note = false;
        if (ICR3 > 0) 
        if (ICR3 > 0)
            end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
        else 
        else
            end_of_note = (note_position >= (note_length * 0x7FF));
        if (end_of_note) {
            current_note++;


@@ 312,13 318,21 @@ ISR(TIMER3_COMPA_vect) {
                    return;
                }
            }
            #ifdef PWM_AUDIO
                note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
                note_length = (*notes_pointer)[current_note][1];
            #else
                note_frequency = (*notes_pointer)[current_note][0];
                note_length = (*notes_pointer)[current_note][1] / 4;
            #endif
            if (!note_resting && (notes_rest > 0)) {
                note_resting = true;
                note_frequency = 0;
                note_length = notes_rest;
                current_note--;
            } else {
                note_resting = false;
                #ifdef PWM_AUDIO
                    note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
                    note_length = (*notes_pointer)[current_note][1];
                #else
                    note_frequency = (*notes_pointer)[current_note][0];
                    note_length = (*notes_pointer)[current_note][1] / 4;
                #endif
            }
            note_position = 0;
        }



@@ 330,17 344,17 @@ ISR(TIMER3_COMPA_vect) {
    }
}

void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) {
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) {

if (audio_config.enable) {

    if (note)
        stop_all_notes();
    notes = true;

    notes_pointer = np;
    notes_length = n_length;
    notes_repeat = n_repeat;
    notes_rest = n_rest;

    place = 0;
    current_note = 0;


@@ 360,6 374,8 @@ if (audio_config.enable) {
        TIMSK3 |= _BV(OCIE3A);
        TCCR3A |= _BV(COM3A1);
    #endif

    notes = true;
}

}


@@ 389,7 405,6 @@ if (audio_config.enable && voices < 8) {

    if (notes)
        stop_all_notes();
    note = true;
    #ifdef PWM_AUDIO
        freq = freq / SAMPLE_RATE;
    #endif


@@ 397,7 412,7 @@ if (audio_config.enable && voices < 8) {
        if (frequency != 0) {
            double starting_f = frequency;
            if (frequency < freq) {
                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {   
                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
                    frequency = f;
                }
            } else if (frequency > freq) {


@@ 421,6 436,7 @@ if (audio_config.enable && voices < 8) {
        TCCR3A |= _BV(COM3A1);
    #endif

    note = true;
}

}
\ No newline at end of file

M quantum/audio.h => quantum/audio.h +23 -3
@@ 2,6 2,10 @@
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "musical_notes.h"

#ifndef AUDIO_H
#define AUDIO_H

typedef union {
    uint8_t raw;


@@ 18,6 22,22 @@ void audio_off(void);
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
void stop_all_notes();
void init_notes();
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);
void stop_all_notes(void);
void init_notes(void);
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);


#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
						0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
						0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
						0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
						0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }

// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));


#endif
\ No newline at end of file

M quantum/keymap_common.c => quantum/keymap_common.c +146 -118
@@ 27,16 27,20 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "keymap_midi.h"
#include "bootloader.h"

extern keymap_config_t keymap_config;

#include <stdio.h>
#include <inttypes.h>
#ifdef AUDIO_ENABLE
    #include "audio.h"

    float goodbye[][2] = {
        {440.0*pow(2.0,(67)/12.0), 8},
        {440.0*pow(2.0,(60)/12.0), 8},
        {440.0*pow(2.0,(55)/12.0), 12},
    };
    #ifndef TONE_GOODBYE
    #define TONE_GOODBYE { \
        {440.0*pow(2.0,(31)/12.0), 8}, \
        {440.0*pow(2.0,(24)/12.0), 8}, \
        {440.0*pow(2.0,(19)/12.0), 12}, \
    } 
    #endif
    float tone_goodbye[][2] = TONE_GOODBYE;
#endif

static action_t keycode_to_action(uint16_t keycode);


@@ 47,120 51,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
	// 16bit keycodes - important
    uint16_t keycode = keymap_key_to_keycode(layer, key);

    if (keycode >= 0x0100 && keycode < 0x2000) {
    	// Has a modifier
    	action_t action;
    	// Split it up
    	action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
    	return action;
	} else if (keycode >= 0x2000 && keycode < 0x3000) {
        // Is a shortcut for function layer, pull last 12bits
        // This means we have 4,096 FN macros at our disposal
        return keymap_func_to_action(keycode & 0xFFF);
	} else if (keycode >= 0x3000 && keycode < 0x4000) {
      // When the code starts with 3, it's an action macro.
    	action_t action;
    	action.code = ACTION_MACRO(keycode & 0xFF);
    	return action;
#ifdef BACKLIGHT_ENABLE
	} else if (keycode >= BL_0 && keycode <= BL_15) {
        action_t action;
        action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
        return action;
    } else if (keycode == BL_DEC) {
        action_t action;
        action.code = ACTION_BACKLIGHT_DECREASE();
        return action;
    } else if (keycode == BL_INC) {
        action_t action;
        action.code = ACTION_BACKLIGHT_INCREASE();
        return action;
    } else if (keycode == BL_TOGG) {
        action_t action;
        action.code = ACTION_BACKLIGHT_TOGGLE();
        return action;
    } else if (keycode == BL_STEP) {
        action_t action;
        action.code = ACTION_BACKLIGHT_STEP();
        return action;
#endif
    } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
    	action_t action;
        clear_keyboard();
        #ifdef AUDIO_ENABLE
            play_notes(&goodbye, 3, false);
        #endif
        _delay_ms(250);
        #ifdef ATREUS_ASTAR
            *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
        #endif
        bootloader_jump();
        return action;
    } else if (keycode == DEBUG) { // DEBUG is 0x5001
      // TODO: Does this actually work?
        action_t action;
        print("\nDEBUG: enabled.\n");
        debug_enable = true;
        return action;
    } else if (keycode >= 0x5000 && keycode < 0x6000) {
        // Layer movement shortcuts
        // See .h to see constraints/usage
        int type = (keycode >> 0x8) & 0xF;
        if (type == 0x1) {
            // Layer set "GOTO"
            int when = (keycode >> 0x4) & 0x3;
            int layer = keycode & 0xF;
            action_t action;
            action.code = ACTION_LAYER_SET(layer, when);
            return action;
        } else if (type == 0x2) {
            // Momentary layer
            int layer = keycode & 0xFF;
            action_t action;
            action.code = ACTION_LAYER_MOMENTARY(layer);
            return action;
        } else if (type == 0x3) {
            // Set default layer
            int layer = keycode & 0xFF;
            action_t action;
            action.code = ACTION_DEFAULT_LAYER_SET(layer);
            return action;
        } else if (type == 0x4) {
            // Set default layer
            int layer = keycode & 0xFF;
            action_t action;
            action.code = ACTION_LAYER_TOGGLE(layer);
            return action;
        }
#ifdef MIDI_ENABLE
    } else if (keycode >= 0x6000 && keycode < 0x7000) {
        action_t action;
        action.code =  ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
        return action;
#endif
    } else if (keycode >= 0x7000 && keycode < 0x8000) {
        action_t action;
        action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
        return action;
    } else if (keycode >= 0x8000 && keycode < 0x9000) {
        action_t action;
        action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
        return action;
#ifdef UNICODE_ENABLE
    } else if (keycode >= 0x8000000) {
        action_t action;
        uint16_t unicode = keycode & ~(0x8000);
        action.code =  ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
        return action;
#endif
    } else {

    }

    switch (keycode) {
        case KC_FN0 ... KC_FN31:
            return keymap_fn_to_action(keycode);
#ifdef BOOTMAGIC_ENABLE
        case KC_CAPSLOCK:
        case KC_LOCKING_CAPS:
            if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {


@@ 224,7 117,6 @@ action_t action_for_key(uint8_t layer, keypos_t key)
                return keycode_to_action(KC_BSLASH);
            }
            return keycode_to_action(KC_BSPACE);
#endif
        default:
            return keycode_to_action(keycode);
    }


@@ 265,6 157,142 @@ static action_t keycode_to_action(uint16_t keycode)
        case KC_TRNS:
            action.code = ACTION_TRANSPARENT;
            break;
        case 0x0100 ... 0x1FFF: ;
            // Has a modifier
            // Split it up
            action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
            break;
        case 0x2000 ... 0x2FFF:
            // Is a shortcut for function layer, pull last 12bits
            // This means we have 4,096 FN macros at our disposal
            return keymap_func_to_action(keycode & 0xFFF);
            break;
        case 0x3000 ... 0x3FFF: ;
            // When the code starts with 3, it's an action macro.
            action.code = ACTION_MACRO(keycode & 0xFF);
            break;
    #ifdef BACKLIGHT_ENABLE
        case BL_0 ... BL_15:
            action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
            break;
        case BL_DEC:
            action.code = ACTION_BACKLIGHT_DECREASE();
            break;
        case BL_INC:
            action.code = ACTION_BACKLIGHT_INCREASE();
            break;
        case BL_TOGG:
            action.code = ACTION_BACKLIGHT_TOGGLE();
            break;
        case BL_STEP:
            action.code = ACTION_BACKLIGHT_STEP();
            break;
    #endif
        case RESET: ; // RESET is 0x5000, which is why this is here
            clear_keyboard();
            #ifdef AUDIO_ENABLE
                PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
            #endif
            _delay_ms(250);
            #ifdef ATREUS_ASTAR
                *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
            #endif
            bootloader_jump();
            break;
        case DEBUG: ; // DEBUG is 0x5001
            print("\nDEBUG: enabled.\n");
            debug_enable = true;
            break;
        case 0x5002 ... 0x50FF:
            // MAGIC actions (BOOTMAGIC without the boot)
            if (!eeconfig_is_enabled()) {
                eeconfig_init();
            }
            /* keymap config */
            keymap_config.raw = eeconfig_read_keymap();
            if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
                keymap_config.swap_control_capslock = 1;
            } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
                keymap_config.capslock_to_control = 1;
            } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
                keymap_config.swap_lalt_lgui = 1;
            } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
                keymap_config.swap_ralt_rgui = 1;
            } else if (keycode == MAGIC_NO_GUI) {
                keymap_config.no_gui = 1;
            } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
                keymap_config.swap_grave_esc = 1;
            } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
                keymap_config.swap_backslash_backspace = 1;
            } else if (keycode == MAGIC_HOST_NKRO) {
                keymap_config.nkro = 1;
            } else if (keycode == MAGIC_SWAP_ALT_GUI) {
                keymap_config.swap_lalt_lgui = 1;
                keymap_config.swap_ralt_rgui = 1;
            }
            /* UNs */
            else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
                keymap_config.swap_control_capslock = 0;
            } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
                keymap_config.capslock_to_control = 0;
            } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
                keymap_config.swap_lalt_lgui = 0;
            } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
                keymap_config.swap_ralt_rgui = 0;
            } else if (keycode == MAGIC_UNNO_GUI) {
                keymap_config.no_gui = 0;
            } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
                keymap_config.swap_grave_esc = 0;
            } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
                keymap_config.swap_backslash_backspace = 0;
            } else if (keycode == MAGIC_UNHOST_NKRO) {
                keymap_config.nkro = 0;
            } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
                keymap_config.swap_lalt_lgui = 0;
                keymap_config.swap_ralt_rgui = 0;
            }
            eeconfig_write_keymap(keymap_config.raw);
            break;
        case 0x5100 ... 0x5FFF: ;
            // Layer movement shortcuts
            // See .h to see constraints/usage
            int type = (keycode >> 0x8) & 0xF;
            if (type == 0x1) {
                // Layer set "GOTO"
                int when = (keycode >> 0x4) & 0x3;
                int layer = keycode & 0xF;
                action.code = ACTION_LAYER_SET(layer, when);
            } else if (type == 0x2) {
                // Momentary layer
                int layer = keycode & 0xFF;
                action.code = ACTION_LAYER_MOMENTARY(layer);
            } else if (type == 0x3) {
                // Set default layer
                int layer = keycode & 0xFF;
                action.code = ACTION_DEFAULT_LAYER_SET(layer);
            } else if (type == 0x4) {
                // Set default layer
                int layer = keycode & 0xFF;
                action.code = ACTION_LAYER_TOGGLE(layer);
            }
            break;
    #ifdef MIDI_ENABLE
        case 0x6000 ... 0x6FFF:
            action.code =  ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
            break;
    #endif
        case 0x7000 ... 0x7FFF:
            action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
            break;
        case 0x8000 ... 0x8FFF:
            action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
            break;
    #ifdef UNICODE_ENABLE
        case 0x8000000 ... 0x8FFFFFF:
            uint16_t unicode = keycode & ~(0x8000);
            action.code =  ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
            break;
    #endif
        default:
            action.code = ACTION_NO;
            break;

M quantum/keymap_common.h => quantum/keymap_common.h +25 -3
@@ 30,7 30,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
// #include "print.h"
#include "debug.h"

#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
    uint16_t raw;


@@ 45,8 44,6 @@ typedef union {
        bool nkro:1;
    };
} keymap_config_t;
keymap_config_t keymap_config;
#endif


/* translates key to keycode */


@@ 168,6 165,30 @@ extern const uint16_t fn_actions[];
#define RESET 0x5000
#define DEBUG 0x5001

// MAGIC keycodes
#define MAGIC_SWAP_CONTROL_CAPSLOCK      0x5002
#define MAGIC_UNSWAP_CONTROL_CAPSLOCK    0x5003
#define MAGIC_CAPSLOCK_TO_CONTROL        0x5004
#define MAGIC_UNCAPSLOCK_TO_CONTROL      0x5005
#define MAGIC_SWAP_LALT_LGUI             0x5006
#define MAGIC_UNSWAP_LALT_LGUI           0x5007
#define MAGIC_SWAP_RALT_RGUI             0x5008
#define MAGIC_UNSWAP_RALT_RGUI           0x5009
#define MAGIC_NO_GUI                     0x500a
#define MAGIC_UNNO_GUI                   0x500b
#define MAGIC_SWAP_GRAVE_ESC             0x500c
#define MAGIC_UNSWAP_GRAVE_ESC           0x500d
#define MAGIC_SWAP_BACKSLASH_BACKSPACE   0x500e
#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
#define MAGIC_HOST_NKRO                  0x5010
#define MAGIC_UNHOST_NKRO                0x5011
#define MAGIC_SWAP_ALT_GUI               0x5012
#define MAGIC_UNSWAP_ALT_GUI             0x5013

#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI


// GOTO layer - 16 layers max
// when:
// ON_PRESS    = 1


@@ 213,4 234,5 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
#define IS_LAYER_ON(layer)  ((layer_state) & (1UL<<(layer)))
#define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer)))


#endif

A quantum/musical_notes.h => quantum/musical_notes.h +187 -0
@@ 0,0 1,187 @@
#ifndef MUSICAL_NOTES_H
#define MUSICAL_NOTES_H

// Tempo Placeholder
#define TEMPO 120


// Note Types
#define WHOLE_NOTE(note)     {(NOTE##note), 64}
#define HALF_NOTE(note)      {(NOTE##note), 32}
#define QUARTER_NOTE(note)   {(NOTE##note), 16}
#define EIGHTH_NOTE(note)    {(NOTE##note), 8}
#define SIXTEENTH_NOTE(note) {(NOTE##note), 4}

// Note Types Short
#define W_NOTE(n) WHOLE_NOTE(n)
#define H_NOTE(n) HALF_NOTE(n)
#define Q_NOTE(n) QUARTER_NOTE(n)
#define E_NOTE(n) EIGTH_NOTE(n)
#define S_NOTE(n) SIXTEENTH_NOTE(n)

// Note Styles
// Staccato makes sure there is a rest between each note. Think: TA TA TA
// Legato makes notes flow together. Think: TAAA
#define STACCATO 0.01
#define LEGATO   0

// Notes - # = Octave
#define NOTE_REST         0.00
#define NOTE_C0          16.35
#define NOTE_CS0         17.32
#define NOTE_D0          18.35
#define NOTE_DS0         19.45
#define NOTE_E0          20.60
#define NOTE_F0          21.83
#define NOTE_FS0         23.12
#define NOTE_G0          24.50
#define NOTE_GS0         25.96
#define NOTE_A0          27.50
#define NOTE_AS0         29.14
#define NOTE_B0          30.87
#define NOTE_C1          32.70
#define NOTE_CS1         34.65
#define NOTE_D1          36.71
#define NOTE_DS1         38.89
#define NOTE_E1          41.20
#define NOTE_F1          43.65
#define NOTE_FS1         46.25
#define NOTE_G1          49.00
#define NOTE_GS1         51.91
#define NOTE_A1          55.00
#define NOTE_AS1         58.27
#define NOTE_B1          61.74
#define NOTE_C2          65.41
#define NOTE_CS2         69.30
#define NOTE_D2          73.42
#define NOTE_DS2         77.78
#define NOTE_E2          82.41
#define NOTE_F2          87.31
#define NOTE_FS2         92.50
#define NOTE_G2          98.00
#define NOTE_GS2        103.83
#define NOTE_A2         110.00
#define NOTE_AS2        116.54
#define NOTE_B2         123.47
#define NOTE_C3         130.81
#define NOTE_CS3        138.59
#define NOTE_D3         146.83
#define NOTE_DS3        155.56
#define NOTE_E3         164.81
#define NOTE_F3         174.61
#define NOTE_FS3        185.00
#define NOTE_G3         196.00
#define NOTE_GS3        207.65
#define NOTE_A3         220.00
#define NOTE_AS3        233.08
#define NOTE_B3         246.94
#define NOTE_C4         261.63
#define NOTE_CS4        277.18
#define NOTE_D4         293.66
#define NOTE_DS4        311.13
#define NOTE_E4         329.63
#define NOTE_F4         349.23
#define NOTE_FS4        369.99
#define NOTE_G4         392.00
#define NOTE_GS4        415.30
#define NOTE_A4         440.00
#define NOTE_AS4        466.16
#define NOTE_B4         493.88
#define NOTE_C5         523.25
#define NOTE_CS5        554.37
#define NOTE_D5         587.33
#define NOTE_DS5        622.25
#define NOTE_E5         659.26
#define NOTE_F5         698.46
#define NOTE_FS5        739.99
#define NOTE_G5         783.99
#define NOTE_GS5        830.61
#define NOTE_A5         880.00
#define NOTE_AS5        932.33
#define NOTE_B5         987.77
#define NOTE_C6        1046.50
#define NOTE_CS6       1108.73
#define NOTE_D6        1174.66
#define NOTE_DS6       1244.51
#define NOTE_E6        1318.51
#define NOTE_F6        1396.91
#define NOTE_FS6       1479.98
#define NOTE_G6        1567.98
#define NOTE_GS6       1661.22
#define NOTE_A6        1760.00
#define NOTE_AS6       1864.66
#define NOTE_B6        1975.53
#define NOTE_C7        2093.00
#define NOTE_CS7       2217.46
#define NOTE_D7        2349.32
#define NOTE_DS7       2489.02
#define NOTE_E7        2637.02
#define NOTE_F7        2793.83
#define NOTE_FS7       2959.96
#define NOTE_G7        3135.96
#define NOTE_GS7       3322.44
#define NOTE_A7        3520.00
#define NOTE_AS7       3729.31
#define NOTE_B7        3951.07
#define NOTE_C8        4186.01
#define NOTE_CS8       4434.92
#define NOTE_D8        4698.64
#define NOTE_DS8       4978.03
#define NOTE_E8        5274.04
#define NOTE_F8        5587.65
#define NOTE_FS8       5919.91
#define NOTE_G8        6271.93
#define NOTE_GS8       6644.88
#define NOTE_A8        7040.00
#define NOTE_AS8       7458.62
#define NOTE_B8        7902.13

// Flat Aliases
#define NOTE_DF0 NOTE_CS0
#define NOTE_EF0 NOTE_DS0
#define NOTE_GF0 NOTE_FS0
#define NOTE_AF0 NOTE_GS0
#define NOTE_BF0 NOTE_AS0
#define NOTE_DF1 NOTE_CS1
#define NOTE_EF1 NOTE_DS1
#define NOTE_GF1 NOTE_FS1
#define NOTE_AF1 NOTE_GS1
#define NOTE_BF1 NOTE_AS1
#define NOTE_DF2 NOTE_CS2
#define NOTE_EF2 NOTE_DS2
#define NOTE_GF2 NOTE_FS2
#define NOTE_AF2 NOTE_GS2
#define NOTE_BF2 NOTE_AS2
#define NOTE_DF3 NOTE_CS3
#define NOTE_EF3 NOTE_DS3
#define NOTE_GF3 NOTE_FS3
#define NOTE_AF3 NOTE_GS3
#define NOTE_BF3 NOTE_AS3
#define NOTE_DF4 NOTE_CS4
#define NOTE_EF4 NOTE_DS4
#define NOTE_GF4 NOTE_FS4
#define NOTE_AF4 NOTE_GS4
#define NOTE_BF4 NOTE_AS4
#define NOTE_DF5 NOTE_CS5
#define NOTE_EF5 NOTE_DS5
#define NOTE_GF5 NOTE_FS5
#define NOTE_AF5 NOTE_GS5
#define NOTE_BF5 NOTE_AS5
#define NOTE_DF6 NOTE_CS6
#define NOTE_EF6 NOTE_DS6
#define NOTE_GF6 NOTE_FS6
#define NOTE_AF6 NOTE_GS6
#define NOTE_BF6 NOTE_AS6
#define NOTE_DF7 NOTE_CS7
#define NOTE_EF7 NOTE_DS7
#define NOTE_GF7 NOTE_FS7
#define NOTE_AF7 NOTE_GS7
#define NOTE_BF7 NOTE_AS7
#define NOTE_DF8 NOTE_CS8
#define NOTE_EF8 NOTE_DS8
#define NOTE_GF8 NOTE_FS8
#define NOTE_AF8 NOTE_GS8
#define NOTE_BF8 NOTE_AS8


#endif
\ No newline at end of file

M tmk_core/common.mk => tmk_core/common.mk +3 -0
@@ 21,6 21,9 @@ ifeq ($(strip $(BOOTMAGIC_ENABLE)), yes)
    SRC += $(COMMON_DIR)/bootmagic.c
    SRC += $(COMMON_DIR)/avr/eeconfig.c
    OPT_DEFS += -DBOOTMAGIC_ENABLE
else
    SRC += $(COMMON_DIR)/magic.c
    SRC += $(COMMON_DIR)/avr/eeconfig.c
endif

ifeq ($(strip $(MOUSEKEY_ENABLE)), yes)

M tmk_core/common/action_layer.h => tmk_core/common/action_layer.h +1 -0
@@ 68,6 68,7 @@ void layer_xor(uint32_t state);
#define layer_and(state)
#define layer_xor(state)
#define layer_debug()

#endif

/* pressed actions cache */

M tmk_core/common/keyboard.c => tmk_core/common/keyboard.c +7 -1
@@ 27,7 27,11 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "command.h"
#include "util.h"
#include "sendchar.h"
#include "bootmagic.h"
#ifdef BOOTMAGIC_ENABLE
    #include "bootmagic.h"
#else
    #include "magic.h"
#endif
#include "eeconfig.h"
#include "backlight.h"
#ifdef MOUSEKEY_ENABLE


@@ 86,6 90,8 @@ void keyboard_init(void)

#ifdef BOOTMAGIC_ENABLE
    bootmagic();
#else
    magic();
#endif

#ifdef BACKLIGHT_ENABLE

M tmk_core/common/keymap.h => tmk_core/common/keymap.h +0 -3
@@ 22,8 22,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include "action.h"


#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
    uint8_t raw;


@@ 39,7 37,6 @@ typedef union {
    };
} keymap_config_t;
keymap_config_t keymap_config;
#endif


/* translates key to keycode */

A tmk_core/common/magic.c => tmk_core/common/magic.c +36 -0
@@ 0,0 1,36 @@
#include <stdint.h>
#include <stdbool.h>
#include <util/delay.h>
#include "matrix.h"
#include "bootloader.h"
#include "debug.h"
#include "keymap.h"
#include "host.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "magic.h"

keymap_config_t keymap_config;

void magic(void)
{
    /* check signature */
    if (!eeconfig_is_enabled()) {
        eeconfig_init();
    }

    /* debug enable */
    debug_config.raw = eeconfig_read_debug();

    /* keymap config */
    keymap_config.raw = eeconfig_read_keymap();

#ifdef NKRO_ENABLE
    keyboard_nkro = keymap_config.nkro;
#endif

    uint8_t default_layer = 0;
    default_layer = eeconfig_read_default_layer();
    default_layer_set((uint32_t)default_layer);

}
\ No newline at end of file

A tmk_core/common/magic.h => tmk_core/common/magic.h +6 -0
@@ 0,0 1,6 @@
#ifndef MAGIC_H
#define MAGIC_H

void magic(void);

#endif