~ruther/qmk_firmware

a67d425f4d5278595e7ab785a0f246b83fb1a09f — Jack Humbert 9 years ago e7b9959
planck default layout updates
M keyboard/planck/Makefile => keyboard/planck/Makefile +2 -2
@@ 139,10 139,10 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
#   change to "no" to disable the options, or define them in the makefile.mk in 
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
CONSOLE_ENABLE = no         # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality

M keyboard/planck/keymaps/default/keymap.c => keyboard/planck/keymaps/default/keymap.c +121 -62
@@ 11,24 11,27 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _CM 1
#define _DV 2
#define _LW 3
#define _RS 4
#define _AD 5
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 5
#define _MUSIC 6

// Macro name shortcuts
#define QWERTY M(_QW)
#define COLEMAK M(_CM)
#define DVORAK M(_DV)
#define LOWER M(_LW)
#define RAISE M(_RS)
#define QWERTY M(_QWERTY)
#define COLEMAK M(_COLEMAK)
#define DVORAK M(_DVORAK)
#define LOWER M(_LOWER)
#define RAISE M(_RAISE)
#define M_BL 5
#ifdef AUDIO_ENABLE
  #define AUD_OFF M(6)
  #define AUD_ON M(7)
#endif
#define MUS_OFF M(8)
#define MUS_ON M(9)

// Fillers to make layering more clear
#define _______ KC_TRNS


@@ 47,7 50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QW] = {
[_QWERTY] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
  {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },


@@ 65,7 68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_CM] = {
[_COLEMAK] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC},
  {KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },


@@ 83,7 86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_DV] = {
[_DVORAK] = {
  {KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_BSPC},
  {KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_SLSH},
  {KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_ENT },


@@ 101,7 104,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_LW] = {
[_LOWER] = {
  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  {KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, _______, _______},


@@ 119,7 122,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_RS] = {
[_RAISE] = {
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
  {KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, _______, _______},


@@ 130,16 133,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * ,-----------------------------------------------------------------------------------.
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Aud on|Audoff|      |      |Qwerty|Colemk|Dvorak|      |      |
 * |      |      |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_AD] = {
[_ADJUST] = {
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  {_______, _______, _______, AUD_ON,  AUD_OFF, _______, _______, QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},

/* Music (reserved for process_action_user)
 *
 */
[_MUSIC] = {
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}


@@ 150,87 163,102 @@ const uint16_t PROGMEM fn_actions[] = {
};

#ifdef AUDIO_ENABLE
float start_up[][2] = {
  {440.0*pow(2.0,(67)/12.0), 12},
  {440.0*pow(2.0,(64)/12.0), 8},
  {440.0*pow(2.0,(55)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
  {440.0*pow(2.0,(64)/12.0), 20}
float tone_startup[][2] = {
  {440.0*pow(2.0,(31)/12.0), 12},
  {440.0*pow(2.0,(28)/12.0), 8},
  {440.0*pow(2.0,(19)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {440.0*pow(2.0,(28)/12.0), 20}
};

float tone_qw[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
float tone_qwerty[][2] = {
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 16}
  {440.0*pow(2.0,(31)/12.0), 16}
};

float tone_cm[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
float tone_colemak[][2] = {
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 12},
  {440.0*pow(2.0,(31)/12.0), 12},
  {0, 4},
  {440.0*pow(2.0,(71)/12.0), 12}
  {440.0*pow(2.0,(35)/12.0), 12}
};

float tone_dv[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
float tone_dvorak[][2] = {
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 8},
  {440.0*pow(2.0,(31)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(69)/12.0), 8},
  {440.0*pow(2.0,(33)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 8}
  {440.0*pow(2.0,(31)/12.0), 8}
};

float tone_music[][2] = {
  {440.0*pow(2.0,(12)/12.0), 8},
  {440.0*pow(2.0,(14)/12.0), 8},
  {440.0*pow(2.0,(16)/12.0), 8},
  {440.0*pow(2.0,(17)/12.0), 8},
  {440.0*pow(2.0,(19)/12.0), 8},
  {440.0*pow(2.0,(21)/12.0), 8},
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8}
};
#endif


void persistant_default_layer_set(uint16_t default_layer) {
  eeconfig_write_default_layer(default_layer);
  default_layer_set(default_layer);
}

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
        case _QW:
        case _QWERTY:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_qw, false, 0);
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
            #endif
            default_layer_set(1UL<<_QW);
            persistant_default_layer_set(1UL<<_QWERTY);
          }
          break;
        case _CM:
        case _COLEMAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_cm, false, 0);
              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
            #endif
            default_layer_set(1UL<<_CM);
            persistant_default_layer_set(1UL<<_COLEMAK);
          }
          break;
        case _DV:
        case _DVORAK:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_dv, false, 0);
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
            #endif
            default_layer_set(1UL<<_DV);
            persistant_default_layer_set(1UL<<_DVORAK);
          }
          break;
        case _LW:
        case _LOWER:
          if (record->event.pressed) {
            layer_on(_LW);
            update_tri_layer(_LW, _RS, _AD);
            layer_on(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_LW);
            update_tri_layer(_LW, _RS, _AD);
            layer_off(_LOWER);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case _RS:
        case _RAISE:
          if (record->event.pressed) {
            layer_on(_RS);
            update_tri_layer(_LW, _RS, _AD);
            layer_on(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          } else {
            layer_off(_RS);
            update_tri_layer(_LW, _RS, _AD);
            layer_off(_RAISE);
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
          }
          break;
        case M_BL:


@@ 254,7 282,23 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              audio_on();
              PLAY_NOTE_ARRAY(start_up, false, 0);
              PLAY_NOTE_ARRAY(tone_startup, false, 0);
            #endif
          }
        break;
        case 8:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              layer_off(_MUSIC);
              stop_all_notes();
            #endif
          }
        break;
        case 9:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              PLAY_NOTE_ARRAY(tone_music, false, 0);
              layer_on(_MUSIC);
            #endif
          }
        break;


@@ 262,9 306,24 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
    return MACRO_NONE;
};

uint8_t starting_note = 0x0C;
int offset = 7;

void process_action_user(keyrecord_t *record) {

  if (IS_LAYER_ON(_MUSIC)) {
    if (record->event.pressed) {
        play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
    } else {
        stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
    }
  }

}

void matrix_init_user(void) {
  #ifdef AUDIO_ENABLE
    init_notes();
    PLAY_NOTE_ARRAY(start_up, false, 0);
    PLAY_NOTE_ARRAY(tone_startup, false, 0);
  #endif
}

M quantum/audio.c => quantum/audio.c +3 -2
@@ 350,7 350,6 @@ if (audio_config.enable) {

    if (note)
        stop_all_notes();
    notes = true;

    notes_pointer = np;
    notes_length = n_length;


@@ 375,6 374,8 @@ if (audio_config.enable) {
        TIMSK3 |= _BV(OCIE3A);
        TCCR3A |= _BV(COM3A1);
    #endif

    notes = true;
}

}


@@ 404,7 405,6 @@ if (audio_config.enable && voices < 8) {

    if (notes)
        stop_all_notes();
    note = true;
    #ifdef PWM_AUDIO
        freq = freq / SAMPLE_RATE;
    #endif


@@ 436,6 436,7 @@ if (audio_config.enable && voices < 8) {
        TCCR3A |= _BV(COM3A1);
    #endif

    note = true;
}

}
\ No newline at end of file

M quantum/keymap_common.c => quantum/keymap_common.c +4 -4
@@ 33,14 33,14 @@ extern keymap_config_t keymap_config;
#include <inttypes.h>
#ifdef AUDIO_ENABLE
    #include "audio.h"
    #ifndef GOODBYE_TUNE
    #define GOODBYE_TUNE { \
    #ifndef TONE_GOODBYE
    #define TONE_GOODBYE { \
        {440.0*pow(2.0,(31)/12.0), 8}, \
        {440.0*pow(2.0,(24)/12.0), 8}, \
        {440.0*pow(2.0,(19)/12.0), 12}, \
    } 
    #endif
    float goodbye_tune[][2] = GOODBYE_TUNE;
    float tone_goodbye[][2] = TONE_GOODBYE;
#endif

static action_t keycode_to_action(uint16_t keycode);


@@ 191,7 191,7 @@ static action_t keycode_to_action(uint16_t keycode)
        case RESET: ; // RESET is 0x5000, which is why this is here
            clear_keyboard();
            #ifdef AUDIO_ENABLE
                PLAY_NOTE_ARRAY(goodbye_tune, false, 0);
                PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
            #endif
            _delay_ms(250);
            #ifdef ATREUS_ASTAR