~ruther/qmk_firmware

7be65f2cd04c90ee5146139509762baa3f286520 — Rozakiin 5 years ago 016b4be
Add VIA support to Noxary 220 and Update Noxary 280 for readability (#9348)

* Update noxary 220 readme.md

* Update Noxary 280 readme.md 

add heading and spelling

* Update spelling of Noxary 280 keymap copyright

* Update Noxary 280 config.h

change product ID and product name, remove commented code

* Change  MCU name and disable Mousekey

* Update Noxary 220 config.h

Change vendor ID, Product ID, Product name and desc, remove commented code

* Update 220.h

change LAYOUT_ortho_6x4 to LAYOUT, change copyrght to Rozakiin

* Change LED indicator function

update copyright to Rozakiin

* Add via keymap

* Update  Noxary 220 default keymap for readability and numpad codes

* Update all Noxary 220 readme.md to conform to QMK templates

* Update Noxary 280 readme.md to conform to QMK template

* Disable console and command, and enable link time optimisation for VIA

* Update Noxary 280 keymaps for better readability

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/220.h

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/via/rules.mk

* Update keyboards/noxary/280/keymaps/default/keymap.c

* Update keyboards/noxary/280/keymaps/via/rules.mk

* Update keyboards/noxary/220/rules.mk

* Update keyboards/noxary/280/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/280/config.h

* Update keyboards/noxary/220/rules.mk

* Update keyboards/noxary/220/config.h

* Update keyboards/noxary/280/readme.md

Change layout links to ones with background removed
M keyboards/noxary/220/220.c => keyboards/noxary/220/220.c +6 -34
@@ 1,4 1,4 @@
/* Copyright 2019 MechMerlin
/* Copyright 2020 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by


@@ 26,37 26,9 @@ void matrix_init_kb(void) {
  matrix_init_user();
}


/*

void matrix_scan_kb(void) {
  // put your looping keyboard code here
  // runs every cycle (a lot)

  matrix_scan_user();
}

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  // put your per-action keyboard code here
  // runs for every action, just before processing by the firmware

  return process_record_user(keycode, record);
}

void led_set_kb(uint8_t usb_led) {
  // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

  led_set_user(usb_led);
}

*/

void led_set_kb(uint8_t usb_led) {
	// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
  if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
    writePinLow(C6);
  } else {
    writePinHigh(C6);
  }
	led_set_user(usb_led);
bool led_update_kb(led_t led_state) {
    if(led_update_user(led_state)) {
        writePin(C6, led_state.num_lock);
    }
    return true;
}
\ No newline at end of file

M keyboards/noxary/220/220.h => keyboards/noxary/220/220.h +1 -1
@@ 1,4 1,4 @@
/* Copyright 2019 MechMerlin
/* Copyright 2019 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by

M keyboards/noxary/220/config.h => keyboards/noxary/220/config.h +3 -33
@@ 20,12 20,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define VENDOR_ID       0x4E58 //"NX"
#define PRODUCT_ID      0x00DC //220
#define DEVICE_VER      0x0001
#define MANUFACTURER    Noxary
#define PRODUCT         220
#define DESCRIPTION     A custom numpad
#define DESCRIPTION     A custom numpad keyboard.

/* key matrix size */
#define MATRIX_ROWS 6


@@ 57,42 57,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */

M keyboards/noxary/220/keymaps/default/keymap.c => keyboards/noxary/220/keymaps/default/keymap.c +101 -54
@@ 15,62 15,109 @@
 */
#include QMK_KEYBOARD_H

// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
  QMKBEST = SAFE_RANGE,
  QMKURL
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BL,
    _FL1,
    _FL2,
    _FL3
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	LAYOUT_ortho_6x4(
		KC_ESC, BL_TOGG, BL_DEC, BL_INC, 
		KC_NLCK, KC_SLSH, KC_ASTR, KC_PEQL, 
		KC_7, KC_8, KC_9, KC_PMNS, 
		KC_4, KC_5, KC_6, KC_PPLS, 
		KC_1, KC_2, KC_3, KC_PENT, 
		KC_0, KC_0, KC_DEL, KC_PENT),

	LAYOUT_ortho_6x4(
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
	/* Base Layer
    * ┌───┬───┬───┬───┐
    * │Esc│BLT│BL-│BL+│
    * ├───┼───┼───┼───┤
    * │NLK│ / │ * │ = │
    * ├───┼───┼───┼───┤
    * │ 7 │ 8 │ 9 │ - │
    * ├───┼───┼───┼───┤
    * │ 4 │ 5 │ 6 │ + │
    * ├───┼───┼───┼───┤
    * │ 1 │ 2 │ 3 │ENT│
    * ├───┼───┼───┼───┤
    * │ 0 │ 0 │ . │ENT│
    * └───┴───┴───┴───┘
    */
	[_BL] = LAYOUT_ortho_6x4(
	  KC_ESC,   BL_TOGG, BL_DEC,   BL_INC, 
		KC_NLCK,  KC_PSLS, KC_PAST,  KC_PEQL, 
		KC_P7,    KC_P8,   KC_P9,    KC_PMNS, 
		KC_P4,    KC_P5,   KC_P6,    KC_PPLS, 
		KC_P1,    KC_P2,   KC_P3,    KC_PENT, 
		KC_P0,    KC_P0,   KC_PDOT,  KC_PENT
    ),
    /* Function Layer 1
    * ┌───┬───┬───┬───┐
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * └───┴───┴───┴───┘
    */
	[_FL1] = LAYOUT_ortho_6x4(
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______
    ),
    /* Function Layer 2
    * ┌───┬───┬───┬───┐
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * └───┴───┴───┴───┘
    */
	[_FL2] = LAYOUT_ortho_6x4(
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______
    ),
    /* Function Layer 3
    * ┌───┬───┬───┬───┐
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * └───┴───┴───┴───┘
    */
	[_FL3] = LAYOUT_ortho_6x4(
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______
    ),

};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QMKBEST:
      if (record->event.pressed) {
        // when keycode QMKBEST is pressed
        SEND_STRING("QMK is the best thing ever!");
      } else {
        // when keycode QMKBEST is released
      }
      break;
    case QMKURL:
      if (record->event.pressed) {
        // when keycode QMKURL is pressed
        SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
      } else {
        // when keycode QMKURL is released
      }
      break;
  }
  return true;
}

void matrix_init_user(void) {

}

void matrix_scan_user(void) {

}

void led_set_user(uint8_t usb_led) {

}

M keyboards/noxary/220/keymaps/default/readme.md => keyboards/noxary/220/keymaps/default/readme.md +2 -0
@@ 1,1 1,3 @@
![Noxary 220 Layout Image](https://i.imgur.com/jVQ50lt.png)

# The default keymap for Noxary 220
\ No newline at end of file

A keyboards/noxary/220/keymaps/via/keymap.c => keyboards/noxary/220/keymaps/via/keymap.c +122 -0
@@ 0,0 1,122 @@
/* Copyright 2020 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BL,
    _FL1,
    _FL2,
    _FL3
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base Layer
    * ┌───┬───┬───┬───┐
    * │Esc│BLT│BL-│BL+│
    * ├───┼───┼───┼───┤
    * │NLK│ / │ * │ = │
    * ├───┼───┼───┼───┤
    * │ 7 │ 8 │ 9 │ - │
    * ├───┼───┼───┼───┤
    * │ 4 │ 5 │ 6 │ + │
    * ├───┼───┼───┼───┤
    * │ 1 │ 2 │ 3 │ENT│
    * ├───┼───┼───┼───┤
    * │ 0 │ 0 │ . │ENT│
    * └───┴───┴───┴───┘
    */
	[_BL] = LAYOUT_ortho_6x4(
	  KC_ESC,   BL_TOGG, BL_DEC,   BL_INC, 
		KC_NLCK,  KC_PSLS, KC_PAST,  KC_PEQL, 
		KC_P7,    KC_P8,   KC_P9,    KC_PMNS, 
		KC_P4,    KC_P5,   KC_P6,    KC_PPLS, 
		KC_P1,    KC_P2,   KC_P3,    KC_PENT, 
		KC_P0,    KC_P0,   KC_PDOT,  KC_PENT
    ),
    /* Function Layer 1
    * ┌───┬───┬───┬───┐
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * └───┴───┴───┴───┘
    */
	[_FL1] = LAYOUT_ortho_6x4(
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______
    ),
    /* Function Layer 2
    * ┌───┬───┬───┬───┐
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * └───┴───┴───┴───┘
    */
	[_FL2] = LAYOUT_ortho_6x4(
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______
    ),
    /* Function Layer 3
    * ┌───┬───┬───┬───┐
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * ├───┼───┼───┼───┤
    * │   │   │   │   │
    * └───┴───┴───┴───┘
    */
	[_FL3] = LAYOUT_ortho_6x4(
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______, 
		_______, _______, _______, _______
    ),
};

A keyboards/noxary/220/keymaps/via/readme.md => keyboards/noxary/220/keymaps/via/readme.md +3 -0
@@ 0,0 1,3 @@
![Noxary 220 Layout Image](https://i.imgur.com/GsswjSf.png)

# The VIA keymap for Noxary 220
\ No newline at end of file

A keyboards/noxary/220/keymaps/via/rules.mk => keyboards/noxary/220/keymaps/via/rules.mk +5 -0
@@ 0,0 1,5 @@
VIA_ENABLE = yes
MOUSEKEY_ENABLE = no
CONSOLE_ENABLE = no        # Console for debug
COMMAND_ENABLE = no        # Commands for debug and configuration
LTO_ENABLE = yes

M keyboards/noxary/220/readme.md => keyboards/noxary/220/readme.md +3 -1
@@ 1,6 1,8 @@
# Noxary 220

A fully customizable numpad
![Noxary 220](https://i.imgur.com/8XCxJhP.png)

A fully customizable (4x6) numpad keyboard.

Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)    
Hardware Supported: Noxary 220 PCB  

M keyboards/noxary/220/rules.mk => keyboards/noxary/220/rules.mk +2 -3
@@ 1,5 1,5 @@
# MCU name
MCU = atmega32u4
MCU = atmega32u2

# Bootloader selection
#   Teensy       halfkay


@@ 14,7 14,7 @@ BOOTLOADER = atmel-dfu
# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite      # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = yes        # Console for debug


@@ 30,6 30,5 @@ UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs

LAYOUTS = ortho_6x4

M keyboards/noxary/280/config.h => keyboards/noxary/280/config.h +3 -32
@@ 20,12 20,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x4E58
#define PRODUCT_ID      0x0050
#define VENDOR_ID       0x4E58 //"NX"
#define PRODUCT_ID      0x0118 //280
#define DEVICE_VER      0x0001
#define MANUFACTURER    Noxary
#define PRODUCT         280
#define DESCRIPTION     A custom TKL
#define DESCRIPTION     A custom TKL keyboard.

/* key matrix size */
#define MATRIX_ROWS 12


@@ 57,33 57,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5


@@ 91,8 64,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */

M keyboards/noxary/280/keymaps/default/keymap.c => keyboards/noxary/280/keymaps/default/keymap.c +97 -72
@@ 1,4 1,4 @@
/* Copyright 2019 Rozakin
/* Copyright 2020 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by


@@ 15,35 15,34 @@
 */
#include QMK_KEYBOARD_H

// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
  QMKBEST = SAFE_RANGE,
  QMKURL
};

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
#define _FL2 2
enum layer_names {
    _BL,
    _FL1,
    _FL2,
    _FL3
};


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
    * ,------------------------------------------------------------.  ,--------------.
    * |Esc  |f1| f2| f3| f4|  | f5| f6| f7| f8|   | f9|f10|f11| f12|  |Prnt|ScLk|Paus|
    * |------------------------------------------------------------|  |--------------|
    * | ~ |  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|BSpc|  | Ins|Home|PgUp|
    * |------------------------------------------------------------|  |--------------|
    * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|   \  |  | Del| End|PgDn|
    * |------------------------------------------------------------|  `--------------'
    * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '| #|  Ent|
    * |------------------------------------------------------------|       ,----.
    * |Shift| \|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift|Mo(1)|       | Up |
    * |------------------------------------------------------------|  ,--------------.
    * |Ctrl|Win |Alt |        Space         |Alt |Win |Mo(1) |Ctrl |  |Left| Dn |Rght|
    * `------------------------------------------------------------'  `--------------'
    /* Base Layer - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │ESC│ │F1 │F2 │F3 │F4 │  │F5 │F6 │F7 │F8 │  │F9 │F10│F11│F12││PRT│SLK│PSE│
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  ││DEL│END│PDN│
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER  │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │    │ ↑ │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │CTRL│Win │ALT │         SPC            │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_BL] = LAYOUT(
        KC_ESC,           KC_F1,   KC_F2,  KC_F3,   KC_F4, KC_F5,   KC_F6,   KC_F7,   KC_F8,            KC_F9,   KC_F10,   KC_F11,  KC_F12,    KC_PSCR,  KC_SLCK,  KC_PAUS,


@@ 51,52 50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
        KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,           KC_BSLS,   KC_DEL,   KC_END,   KC_PGDN,
        KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS,           KC_ENT,
        KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,           MO(_FL1),            KC_UP,
        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT),
        /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
        * ,------------------------------------------------------------.  ,--------------.
        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |     |   |   |   |RST|   |   |   |   |   |   |   |   |      |  |    |    |    |
        * |------------------------------------------------------------|  `--------------'
        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
        * |------------------------------------------------------------|       ,----.
        * |     |  |   |   |   |   |   |   |   |Bl-|Bl+|    | Mute|    |       |Vol+|
        * |------------------------------------------------------------|  ,--------------.
        * |    |    |    |         BL_Toggle         |    |   |   |    |  |    |Vol-|    |
        * `------------------------------------------------------------'  `--------------'
        */
        [_FL1] = LAYOUT(
            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
            _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______),
        /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
        * ,------------------------------------------------------------.  ,--------------.
        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |     |   |   |   |   |   |   |   |   |   |   |   |   |      |  |    |    |    |
        * |------------------------------------------------------------|  `--------------'
        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
        * |------------------------------------------------------------|       ,----.
        * |     |  |   |   |   |   |   |   |   |   |   |    |     |    |       |    |
        * |------------------------------------------------------------|  ,--------------.
        * |    |    |    |                           |    |   |   |    |  |    |    |    |
        * `------------------------------------------------------------'  `--------------'
        */
        [_FL2] = LAYOUT(
            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
            _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______),
    
    
        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT
        ),
    /* Function Layer 1 - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │     │   │   │   │   │RST│   │   │   │   │   │   │   │     ││   │   │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │    │   │   │   │   │   │   │   │   │BL-│BL+│   │ MUTE │   │    │VL+│
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │    │    │    │      BL_TOGGLE         │    │    │    │    ││   │VL-│   │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_FL1] = LAYOUT(
        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
        _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______
        ),
    /* Function Layer 2 - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │    │    │    │                        │    │    │    │    ││   │   │   │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_FL2] = LAYOUT(
        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
        ),
    /* Function Layer 3 - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │    │    │    │                        │    │    │    │    ││   │   │   │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_FL3] = LAYOUT(
        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
        ),
    };


M keyboards/noxary/280/keymaps/default/readme.md => keyboards/noxary/280/keymaps/default/readme.md +2 -0
@@ 1,1 1,3 @@
![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)

# The default keymap for Noxary 280
\ No newline at end of file

M keyboards/noxary/280/keymaps/via/keymap.c => keyboards/noxary/280/keymaps/via/keymap.c +97 -88
@@ 1,4 1,4 @@
/* Copyright 2019 Rozakin
/* Copyright 2020 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by


@@ 19,26 19,30 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
#define _FL2 2
#define _FL3 3
enum layer_names {
    _BL,
    _FL1,
    _FL2,
    _FL3
};


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
    * ,------------------------------------------------------------.  ,--------------.
    * |Esc  |f1| f2| f3| f4|  | f5| f6| f7| f8|   | f9|f10|f11| f12|  |Prnt|ScLk|Paus|
    * |------------------------------------------------------------|  |--------------|
    * | ~ |  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|BSpc|  | Ins|Home|PgUp|
    * |------------------------------------------------------------|  |--------------|
    * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|   \  |  | Del| End|PgDn|
    * |------------------------------------------------------------|  `--------------'
    * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '| #|  Ent|
    * |------------------------------------------------------------|       ,----.
    * |Shift| \|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift|Mo(1)|       | Up |
    * |------------------------------------------------------------|  ,--------------.
    * |Ctrl|Win |Alt |        Space         |Alt |Win |Mo(1) |Ctrl |  |Left| Dn |Rght|
    * `------------------------------------------------------------'  `--------------'
    /* Base Layer - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │ESC│ │F1 │F2 │F3 │F4 │  │F5 │F6 │F7 │F8 │  │F9 │F10│F11│F12││PRT│SLK│PSE│
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  ││DEL│END│PDN│
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER  │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │    │ ↑ │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │CTRL│Win │ALT │         SPC            │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_BL] = LAYOUT(
        KC_ESC,           KC_F1,   KC_F2,  KC_F3,   KC_F4, KC_F5,   KC_F6,   KC_F7,   KC_F8,            KC_F9,   KC_F10,   KC_F11,  KC_F12,    KC_PSCR,  KC_SLCK,  KC_PAUS,


@@ 46,73 50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
        KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,           KC_BSLS,   KC_DEL,   KC_END,   KC_PGDN,
        KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS,           KC_ENT,
        KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,           MO(_FL1),            KC_UP,
        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT),
        /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
        * ,------------------------------------------------------------.  ,--------------.
        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |     |   |   |   |RST|   |   |   |   |   |   |   |   |      |  |    |    |    |
        * |------------------------------------------------------------|  `--------------'
        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
        * |------------------------------------------------------------|       ,----.
        * |     |  |   |   |   |   |   |   |   |Bl-|Bl+|    | Mute|    |       |Vol+|
        * |------------------------------------------------------------|  ,--------------.
        * |    |    |    |         BL_Toggle         |    |   |   |    |  |    |Vol-|    |
        * `------------------------------------------------------------'  `--------------'
        */
        [_FL1] = LAYOUT(
            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
            _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______),
        /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
        * ,------------------------------------------------------------.  ,--------------.
        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |     |   |   |   |   |   |   |   |   |   |   |   |   |      |  |    |    |    |
        * |------------------------------------------------------------|  `--------------'
        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
        * |------------------------------------------------------------|       ,----.
        * |     |  |   |   |   |   |   |   |   |   |   |    |     |    |       |    |
        * |------------------------------------------------------------|  ,--------------.
        * |    |    |    |                           |    |   |   |    |  |    |    |    |
        * `------------------------------------------------------------'  `--------------'
        */
        [_FL2] = LAYOUT(
            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
            _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______),
        /* _FL3: Function Layer 3 - For ISO enter use ANSI enter
        * ,------------------------------------------------------------.  ,--------------.
        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
        * |------------------------------------------------------------|  |--------------|
        * |     |   |   |   |   |   |   |   |   |   |   |   |   |      |  |    |    |    |
        * |------------------------------------------------------------|  `--------------'
        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
        * |------------------------------------------------------------|       ,----.
        * |     |  |   |   |   |   |   |   |   |   |   |    |     |    |       |    |
        * |------------------------------------------------------------|  ,--------------.
        * |    |    |    |                           |    |   |   |    |  |    |    |    |
        * `------------------------------------------------------------'  `--------------'
        */
        [_FL3] = LAYOUT(
            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
            _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______),
    
        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT
        ),
    /* Function Layer 1 - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │     │   │   │   │   │RST│   │   │   │   │   │   │   │     ││   │   │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │    │   │   │   │   │   │   │   │   │BL-│BL+│   │ MUTE │   │    │VL+│
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │    │    │    │      BL_TOGGLE         │    │    │    │    ││   │VL-│   │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_FL1] = LAYOUT(
        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
        _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______
        ),
    /* Function Layer 2 - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │    │    │    │                        │    │    │    │    ││   │   │   │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_FL2] = LAYOUT(
        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
        ),
    /* Function Layer 3 - For ISO enter use ANSI enter
    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
    * │    │    │    │                        │    │    │    │    ││   │   │   │
    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
    */
    [_FL3] = LAYOUT(
        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
        ),
    };


M keyboards/noxary/280/keymaps/via/readme.md => keyboards/noxary/280/keymaps/via/readme.md +2 -0
@@ 1,1 1,3 @@
![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)

# The VIA keymap for Noxary 280
\ No newline at end of file

M keyboards/noxary/280/keymaps/via/rules.mk => keyboards/noxary/280/keymaps/via/rules.mk +3 -0
@@ 1,2 1,5 @@
VIA_ENABLE = yes
MOUSEKEY_ENABLE = no
CONSOLE_ENABLE = no        # Console for debug
COMMAND_ENABLE = no        # Commands for debug and configuration
LTO_ENABLE = yes

M keyboards/noxary/280/readme.md => keyboards/noxary/280/readme.md +7 -3
@@ 1,9 1,13 @@
Noxary 280
# Noxary 280

![Noxary 280 WKL](https://i.imgur.com/CuQz0qWl.png)
![Noxary 280 WK](https://i.imgur.com/iAQYzsql.png)


A fully customizable TKL keyboard.

Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakin](https://github.com/rozakiin)  
Hardware Supported: 280 PCB  
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)  
Hardware Supported: Noxary 280 PCB  
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=95660.0)  

Make example for this keyboard (after setting up your build environment):