~ruther/qmk_firmware

33671e5cd17db5387d17009a50c3fe86d76e5671 — MechMerlin 7 years ago 050c21d
New Numpad Support: naKey from ckeys.org (#2828)

* Add naKey on behalf of ckeys

* Update James's code to more modern QMK standards

* Add info.json for QMK Configurator support

* Fix that build breakage

* Rename naKey.c to nakey.c

* Rename naKey.h to nakey.h
A keyboards/nakey/config.h => keyboards/nakey/config.h +190 -0
@@ 0,0 1,190 @@
/*
Copyright 2018 James Underwood

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    cKeys
#define PRODUCT         naKey
#define DESCRIPTION     The cKeys through hole ten key pad

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { F1, F4, F5, F6, F7 }
#define MATRIX_COL_PINS { B0, B1, B2, B3 }
#define UNUSED_PINS { D0, D1, D2, D3, D4, D5, D6, D7, C6, C7, B4, B5, B6, B7 }

/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW

// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3


/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1          H
//#define MAGIC_KEY_HELP2          SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0_ALT1    ESC
//#define MAGIC_KEY_LAYER0_ALT2    GRAVE
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     PAUSE
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

#endif

A keyboards/nakey/info.json => keyboards/nakey/info.json +12 -0
@@ 0,0 1,12 @@
{
  "keyboard_name": "naKey",
  "url": "",
  "maintainer": "qmk",
  "width": 4,
  "height": 5,
  "layouts": {
      "LAYOUT": {
          "layout": [{"label":"Num Lock", "x":0, "y":0}, {"label":"/", "x":1, "y":0}, {"label":"*", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"7", "x":0, "y":1}, {"label":"8", "x":1, "y":1}, {"label":"9", "x":2, "y":1}, {"label":"+", "x":3, "y":1, "h":2}, {"label":"4", "x":0, "y":2}, {"label":"5", "x":1, "y":2}, {"label":"6", "x":2, "y":2}, {"label":"1", "x":0, "y":3}, {"label":"2", "x":1, "y":3}, {"label":"3", "x":2, "y":3}, {"label":"Enter", "x":3, "y":3, "h":2}, {"label":"0", "x":0, "y":4, "w":2}, {"label":".", "x":2, "y":4}]
      }
  }
}

A keyboards/nakey/keymaps/default/keymap.c => keyboards/nakey/keymaps/default/keymap.c +62 -0
@@ 0,0 1,62 @@
/* Copyright 2018 James Underwood
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
  KC_NLCK,  KC_PSLS,  KC_PAST, KC_PMNS, \
  KC_P7,    KC_P8,    KC_P9,   KC_PPLS, \
  KC_P4,    KC_P5,    KC_P6,   \
  KC_P1,    KC_P2,    KC_P3,   KC_PENT, \
  KC_P0,              KC_PDOT  \
),
};

const uint16_t PROGMEM fn_actions[] = {

};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
        case 0:
          if (record->event.pressed) {
            register_code(KC_RSFT);
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      }
    return MACRO_NONE;
};


void matrix_init_user(void) {

}

void matrix_scan_user(void) {

}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  return true;
}

void led_set_user(uint8_t usb_led) {

}

A keyboards/nakey/keymaps/default/readme.md => keyboards/nakey/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for naKey

A keyboards/nakey/nakey.c => keyboards/nakey/nakey.c +42 -0
@@ 0,0 1,42 @@
/* Copyright 2018 James Underwood
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "nakey.h"

void matrix_init_kb(void) {
	// put your keyboard start-up code here
	// runs once when the firmware starts up

	matrix_init_user();
}

void matrix_scan_kb(void) {
	// put your looping keyboard code here
	// runs every cycle (a lot)

	matrix_scan_user();
}

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
	// put your per-action keyboard code here
	// runs for every action, just before processing by the firmware

	return process_record_user(keycode, record);
}

void led_set_kb(uint8_t usb_led) {
	// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

	led_set_user(usb_led);
}

A keyboards/nakey/nakey.h => keyboards/nakey/nakey.h +40 -0
@@ 0,0 1,40 @@
/* Copyright 2018 James Underwood
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef NAKEY_H
#define NAKEY_H

#include "quantum.h"

// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
    k00, k01, k02, k03, \
    k10, k11, k12, k13, \
    k20, k21, k22, \
    k30, k31, k32, k33, \
    k40,      k41  \
) \
{ \
    { k00, k01,   k02, k03   }, \
    { k10, k11,   k12, k13   }, \
    { k20, k21,   k22, KC_NO }, \
    { k30, k31,   k32, k33   }, \
    { k40, KC_NO, k41, KC_NO }, \
}

#endif

A keyboards/nakey/readme.md => keyboards/nakey/readme.md +47 -0
@@ 0,0 1,47 @@
# naKey

Firmware for custom keyboard

Keyboard Maintainer: [James Underwood](https://github.com/ju0)  
Hardware Supported: naKey  
Hardware Availability: [ckeys.org](https://ckeys.org)

Make example for this keyboard (after setting up your build environment):

    make nakey:default

See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

## Quantum MK Firmware

For the full Quantum feature list, see [the parent readme](/).

## Building

Download or clone the whole firmware and navigate to the root folder. Once your dev env is setup, you'll be able to type `make naKey-default` to generate your .hex - you can then use the Teensy Loader to program your .hex file. 

(Note: replace naKey with the name of your keyboard.)

Depending on which keymap you would like to use, you will have to compile slightly differently.

### Default

To build with the default keymap, simply run `make naKey-default`.

### Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder. Create a `readme.md` and a `keymap.c` file to complete your new keymap. When you are done your file tree should look like this:

* `qmk_firmware/`
  * `keyboard/`
    * `keymaps/`
      * `config.h` (optional)
      * `keymap.c`
      * `readme.md`
      * `rules.mk` (optional)

To build the firmware binary hex file with a keymap just do `make` with a keymap like this:

```
$ make naKey-[default|jack|<name>]
```

A keyboards/nakey/rules.mk => keyboards/nakey/rules.mk +68 -0
@@ 0,0 1,68 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
#   Teensy halfKay   512
#   Teensy++ halfKay 1024
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
#   USBaspLoader     2048
OPT_DEFS += -DBOOTLOADER_SIZE=512


# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no      # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes       # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes        # Console for debug(+400)
COMMAND_ENABLE ?= yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no            # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no       # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no            # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE ?= no         # Unicode
BLUETOOTH_ENABLE ?= no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no           # Audio output on port C6
FAUXCLICKY_ENABLE ?= no      # Use buzzer to emulate clicky switches