~ruther/qmk_firmware

2b811352a1497e28b946a49f9f31dc15dbda420b — tmk 12 years ago 0c1d98b
Fix switch_default_layer command
3 files changed, 26 insertions(+), 15 deletions(-)

M common/command.c
M common/layer_stack.c
M common/layer_stack.h
M common/command.c => common/command.c +12 -10
@@ 27,6 27,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "keyboard.h"
#include "bootloader.h"
#include "command.h"
#include "layer_stack.h"

#ifdef MOUSEKEY_ENABLE
#include "mousekey.h"
#endif


@@ 53,7 55,7 @@ static void mousekey_console_help(void);
#endif

static uint8_t numkey2num(uint8_t code);
static void switch_layer(uint8_t layer);
static void switch_default_layer(uint8_t layer);


typedef enum { ONESHOT, CONSOLE, MOUSEKEY } cmdstate_t;


@@ 264,16 266,13 @@ static bool command_common(uint8_t code)
        case KC_ESC:
        case KC_GRV:
        case KC_0:
            clear_keyboard();
            switch_layer(0);
            switch_default_layer(0);
            break;
        case KC_1 ... KC_9:
            clear_keyboard();
            switch_layer((code - KC_1) + 1);
            switch_default_layer((code - KC_1) + 1);
            break;
        case KC_F1 ... KC_F12:
            clear_keyboard();
            switch_layer((code - KC_F1) + 1);
            switch_default_layer((code - KC_F1) + 1);
            break;
        default:
            print("?");


@@ 542,11 541,14 @@ static uint8_t numkey2num(uint8_t code)
    return 0;
}

static void switch_layer(uint8_t layer)
static void switch_default_layer(uint8_t layer)
{
    print_val_hex8(current_layer);
    print_val_hex8(default_layer);
    default_layer = layer;
    current_layer = 0;
    print("switch to "); print_val_hex8(layer);

    default_layer = layer;
    current_layer = 0;  /* 0 means default_layer */
    layer_stack_clear();
    clear_keyboard();
}

M common/layer_stack.c => common/layer_stack.c +13 -5
@@ 9,13 9,23 @@ static uint8_t top_layer = 0;
/* [0] always works as sentinel and not used for store.*/
static layer_item_t layer_stack[LAYER_STACK_SIZE] = {};


void layer_stack_clear(void)
{
    for (uint8_t i = 0; i < LAYER_STACK_SIZE; i++) {
        layer_stack[i] = (layer_item_t){ .layer = 0,
                                         .next = 0,
                                         .used = false };
    }
}

bool layer_stack_push(uint8_t layer)
{
    for (uint8_t i = 1; i < LAYER_STACK_SIZE; i++) {
        if (!layer_stack[i].used) {
            layer_stack[i] = (layer_item_t){ .layer = layer,
                                              .next = top_layer,
                                              .used = true };
                                             .next = top_layer,
                                             .used = true };
            top_layer = i;
            return true;
        }


@@ 73,14 83,12 @@ void layer_stack_debug(void)
    layer_item_t item = layer_stack[top_layer];
    while (item.used) {
        debug_dec(item.layer);
        debug("["); debug_dec(item.next); debug("]");
        debug("["); debug_dec(item.next); debug("] ");
        item = layer_stack[item.next];
    }
    debug("\n");
}



action_t layer_stack_get_action(key_t key)
{
    action_t action;

M common/layer_stack.h => common/layer_stack.h +1 -0
@@ 32,6 32,7 @@ typedef struct {
} layer_item_t;


void layer_stack_clear(void);
bool layer_stack_push(uint8_t layer);
bool layer_stack_pop(void);
bool layer_stack_remove(uint8_t layer);