~ruther/qmk_firmware

0c1d98bd3c0b0ea4f109d2515521f1fcbccf3d3f — tmk 12 years ago 768ea72
Add poker keymap with layer stacking
M keyboard/gh60/Makefile.lufa => keyboard/gh60/Makefile.lufa +3 -0
@@ 124,3 124,6 @@ plain: all

poker: OPT_DEFS += -DKEYMAP_POKER
poker: all

poker_stack: OPT_DEFS += -DKEYMAP_POKER_STACK
poker_stack: all

M keyboard/gh60/Makefile.pjrc => keyboard/gh60/Makefile.pjrc +3 -0
@@ 94,3 94,6 @@ plain: all

poker: OPT_DEFS += -DKEYMAP_POKER
poker: all

poker_stack: OPT_DEFS += -DKEYMAP_POKER_STACK
poker_stack: all

M keyboard/gh60/keymap.c => keyboard/gh60/keymap.c +2 -0
@@ 64,6 64,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
    #include "keymap_plain.h"
#elif defined(KEYMAP_POKER)
    #include "keymap_poker.h"
#elif defined(KEYMAP_POKER_STACK)
    #include "keymap_poker_stack.h"
#else
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*

M keyboard/gh60/keymap_poker.h => keyboard/gh60/keymap_poker.h +6 -6
@@ 18,7 18,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    KEYMAP_ANSI(
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
        CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
        LCTL,LGUI,LALT,          SPC,                     FN2, RGUI,APP, RCTL),
    /* Layer x001: Poker with Arrow */


@@ 48,28 48,28 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Layer x100: Poker Default + Fn'd */
    KEYMAP_ANSI(
        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
        TRNS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        CAPS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
        TRNS,TRNS,TRNS,          FN0,                     FN2, TRNS,TRNS,TRNS),
    /* Layer x101: Poker with Arrow + Fn'd */
    KEYMAP_ANSI(
        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
        TRNS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        CAPS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
        TRNS,TRNS,TRNS,          FN0,                     FN2, HOME,PGDN,END),
    /* Layer x110: Poker with Esc + Fn'd */
    KEYMAP_ANSI(
        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
        TRNS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        CAPS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
        TRNS,TRNS,TRNS,          FN0,                     FN2, TRNS,TRNS,TRNS),
    /* Layer x111: Poker with Arrow and Esc + Fn'd */
    KEYMAP_ANSI(
        GRV, F9,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
        TRNS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        CAPS,FN1, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
        TRNS,TRNS,TRNS,          FN0,                     FN2, HOME,PGDN,END),


@@ 84,7 84,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    KEYMAP_ANSI(
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
        LCTL,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
        LCTL,LGUI,LALT,          SPC,                     FN2, RGUI,APP, RCTL),
    /* workman */