~ruther/guix-local

ref: 64668f7c15fa639831209f25e313c99a1047de7b guix-local/gnu/packages/patches/sdl-pango-matrix_declarations.patch -rw-r--r-- 4.2 KiB
64668f7c — Rutherther etc: release: Add spare space to the release VM image. a month ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
Index: SDL_Pango-0.1.2/src/SDL_Pango.c
===================================================================
--- SDL_Pango-0.1.2.orig/src/SDL_Pango.c	2007-09-18 15:03:10.732910311 +0200
+++ SDL_Pango-0.1.2/src/SDL_Pango.c	2007-09-18 15:04:41.970109622 +0200
@@ -286,6 +286,59 @@
 } contextImpl;
 
 
+const SDLPango_Matrix _MATRIX_WHITE_BACK
+    = {255, 0, 0, 0,
+       255, 0, 0, 0,
+       255, 0, 0, 0,
+       255, 255, 0, 0,};
+
+/*!
+    Specifies white back and black letter.
+*/
+const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
+
+const SDLPango_Matrix _MATRIX_BLACK_BACK
+    = {0, 255, 0, 0,
+       0, 255, 0, 0,
+       0, 255, 0, 0,
+       255, 255, 0, 0,};
+/*!
+    Specifies black back and white letter.
+*/
+const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
+
+const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
+    = {0, 0, 0, 0,
+       0, 0, 0, 0,
+       0, 0, 0, 0,
+       0, 255, 0, 0,};
+/*!
+    Specifies transparent back and black letter.
+*/
+const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
+
+const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
+    = {255, 255, 0, 0,
+       255, 255, 0, 0,
+       255, 255, 0, 0,
+       0, 255, 0, 0,};
+/*!
+    Specifies transparent back and white letter.
+*/
+const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
+
+const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
+    = {255, 255, 0, 0,
+       255, 255, 0, 0,
+       255, 255, 0, 0,
+       0, 0, 0, 0,};
+/*!
+    Specifies transparent back and transparent letter.
+    This is useful for KARAOKE like rendering.
+*/
+const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
+
+
 /*!
     Initialize the Glib and Pango API.
     This must be called before using other functions in this library,
Index: SDL_Pango-0.1.2/src/SDL_Pango.h
===================================================================
--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h	2007-09-18 15:03:10.732910311 +0200
+++ SDL_Pango-0.1.2/src/SDL_Pango.h	2007-09-18 15:06:24.919976401 +0200
@@ -47,57 +47,27 @@
     Uint8 m[4][4];  /*! Matrix variables */
 } SDLPango_Matrix;
 
-const SDLPango_Matrix _MATRIX_WHITE_BACK
-    = {255, 0, 0, 0,
-       255, 0, 0, 0,
-       255, 0, 0, 0,
-       255, 255, 0, 0,};
-
 /*!
     Specifies white back and black letter.
 */
-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
-
-const SDLPango_Matrix _MATRIX_BLACK_BACK
-    = {0, 255, 0, 0,
-       0, 255, 0, 0,
-       0, 255, 0, 0,
-       255, 255, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_WHITE_BACK;
 /*!
     Specifies black back and white letter.
 */
-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
-
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
-    = {0, 0, 0, 0,
-       0, 0, 0, 0,
-       0, 0, 0, 0,
-       0, 255, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_BLACK_BACK;
 /*!
     Specifies transparent back and black letter.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
-
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
-    = {255, 255, 0, 0,
-       255, 255, 0, 0,
-       255, 255, 0, 0,
-       0, 255, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
 /*!
     Specifies transparent back and white letter.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
-
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
-    = {255, 255, 0, 0,
-       255, 255, 0, 0,
-       255, 255, 0, 0,
-       0, 0, 0, 0,};
+extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
 /*!
     Specifies transparent back and transparent letter.
     This is useful for KARAOKE like rendering.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
+extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
 
 /*!
     Specifies direction of text. See Pango reference for detail