update README.md
- A maximum SLOC can't be reasonably determined before implementing the
missing protocols, so not any time soon
- dwl definitely isn't a simple as dwm since it must implement lots of
Wayland protocols and not just manage windows. The status bar
integration, layer shell popups, damage tracking and IME are gonna
require hundreds more lines each.
- "Buffering of input when spawning a client so you don't have to wait
for the window (use `wl_client_get_credentials` to get the PID) - would
this require passing through something like dmenu? Extension protocol?"
This sounds exoteric, if anything this should be patch.
- Can dwl really be started from within an X session? When I do it from
dwm it crashes.
- A window's texture is scaled for its "home" monitor only (noticeable
when window sits across a monitor boundary)
Gonna open a ticket for this rather than keep it in the README.
Readme: achieve fullscreen + allow borderpx = 0
add some more hands-off protocols
change text wrapping
editors are more than capable here
add zero flicker to goals
have selborder, still no urgent support from Wayland
add non-goals list to README
update README to reflect work on XWayland
note wlroots-git requirement
Fixes #9.
Revert to @arp242's suggestion
because directory permissions
Handle missing XDG_RUNTIME_DIR explicitly
Also update the documentation to indicate that this is a Wayland thing
and not dwl-specific.
Add startup errors, mention XDG_RUNTIME_DIR in README
It was just exiting with code 1 for me. The problem turned out to be
that you *need* to set XDG_RUNTIME_DIR or it won't work (I think e.g.
systemd does that for you, but on Void it's not set by default), so
mention that in the README.
remember export-dmabuf for when it's fixed in wlr
update note about texture
update README
Sad to see Wayland has no replacement for urgency hint yet.