~ruther/NosSmooth

ref: ed3cc81862dc539872cc6bafee351b9c688ff21e NosSmooth/Packets/NosSmooth.Packets/Server/Weapons/UpgradeRareSubPacket.cs -rw-r--r-- 605 bytes
ed3cc818 — František Boháček feat(game): respond to rest, raidfhp, tp, throw, mapclear, die, char_sc packets 3 years ago
                                                                                
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//
//  UpgradeRareSubPacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.PacketSerializer.Abstractions.Attributes;

namespace NosSmooth.Packets.Server.Weapons;

/// <summary>
/// Upgrade and rare of a weapon or an armor.
/// </summary>
/// <param name="Upgrade">The upgrade of the weapon.</param>
/// <param name="Rare">The rare .</param>
[PacketHeader(null, PacketSource.Server)]
public record UpgradeRareSubPacket
(
    byte Upgrade,
    sbyte Rare
) : IPacket;