~ruther/NosSmooth

ref: ed3cc81862dc539872cc6bafee351b9c688ff21e NosSmooth/Core/NosSmooth.Game/Events/Mates/PartnerSkillsReceivedEvent.cs -rw-r--r-- 646 bytes
ed3cc818 — František Boháček feat(game): respond to rest, raidfhp, tp, throw, mapclear, die, char_sc packets 2 years ago
                                                                                
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//
//  PartnerSkillsReceivedEvent.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Data.Characters;
using NosSmooth.Game.Data.Mates;
using NosSmooth.Game.Data.Social;

namespace NosSmooth.Game.Events.Mates;

/// <summary>
/// A partner the character owns skills were received.
/// </summary>
/// <param name="Partner">The partner.</param>
/// <param name="Skills">The skills of the partner.</param>
public record PartnerSkillsReceivedEvent(Partner? Partner, IReadOnlyList<Skill> Skills) : IGameEvent;