//
// MovedEvent.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Entities;
using NosSmooth.Game.Data.Info;
namespace NosSmooth.Game.Events.Entities;
public record MovedEvent
(
IEntity Entity,
long EntityId,
Position? OldPosition,
Position NewPosition
) : IGameEvent;