//
// InvSubPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.Inventory;
/// <summary>
/// A sub packet of <see cref="InvPacket"/>
/// containing items in the given bag.
/// </summary>
/// <param name="Slot">The slot the item is in.</param>
/// <param name="VNum">The vnum of the item.</param>
/// <param name="RareOrAmount">Rare for equipment, otherwise amount.</param>
/// <param name="UpgradeOrDesign">Upgrade for equipment, otherwise design. May not be present.</param>
/// <param name="SpStoneUpgrade">A stone upgrade of sp. Zero for other equipment. Not present otherwise.</param>
/// <param name="RuneCount">The rune count for equipment.</param>
[PacketHeader(null, PacketSource.Server)]
[GenerateSerializer(true)]
public record InvSubPacket
(
[PacketIndex(0)]
short Slot,
[PacketIndex(1)]
short? VNum,
[PacketIndex(2)]
short RareOrAmount,
[PacketIndex(3, IsOptional = true)]
short? UpgradeOrDesign,
[PacketIndex(4, IsOptional = true)]
byte? SpStoneUpgrade,
[PacketIndex(5, IsOptional = true)]
int? RuneCount
) : IPacket;