~ruther/NosSmooth

ref: e4b2b3cbab68426c8f62c8c7387499a6810f74f2 NosSmooth/Core/NosSmooth.Game/NosSmooth.Game.csproj -rw-r--r-- 1.1 KiB
e4b2b3cb — Rutherther feat(packets): add raid types 2 years ago
                                                                                
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<Project Sdk="Microsoft.NET.Sdk">

    <PropertyGroup>
        <ImplicitUsings>enable</ImplicitUsings>
        <Nullable>enable</Nullable>
        <LangVersion>10</LangVersion>
        <TargetFramework>net7.0</TargetFramework>
        <Description>NosSmooth Game library handling the current game state by responding to packets.</Description>
        <RepositoryUrl>https://github.com/Rutherther/NosSmooth/</RepositoryUrl>
        <PackageLicenseExpression>MIT</PackageLicenseExpression>
        <PackageVersion>2.1.1</PackageVersion>
        <PackageReleaseNotes>Use family nullable wrappers</PackageReleaseNotes>
        <AssemblyVersion>2.1.0</AssemblyVersion>
        <FileVersion>2.1.0</FileVersion>
    </PropertyGroup>

    <ItemGroup>
      <ProjectReference Include="..\..\Data\NosSmooth.Data.Abstractions\NosSmooth.Data.Abstractions.csproj" />
      <ProjectReference Include="..\NosSmooth.Core\NosSmooth.Core.csproj" />
    </ItemGroup>

    <ItemGroup>
      <PackageReference Include="Microsoft.Extensions.Caching.Memory" Version="7.0.0" />
      <PackageReference Include="OneOf" Version="3.0.216" />
    </ItemGroup>

</Project>
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