~ruther/NosSmooth

ref: e31da370527c37aee50c99f97db0fd9d780986e8 NosSmooth/Core/NosSmooth.Game/Events/Entities/ItemDroppedEvent.cs -rw-r--r-- 458 bytes
e31da370 — Rutherther fix(core): do not try to create stateful instance in case the entity is already present 2 years ago
                                                                                
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//
//  ItemDroppedEvent.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Data.Entities;

namespace NosSmooth.Game.Events.Entities;

/// <summary>
/// An item has been dropped.
/// </summary>
/// <param name="Item">The item that has been dropped.</param>
public record ItemDroppedEvent(GroundItem Item) : IGameEvent;
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