//
// DlgPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Server.UI;
/// <summary>
/// A dialog with normal string message.
/// </summary>
/// <remarks>
/// For a dialog with constant message, <see cref="DlgiPacket"/>.
/// </remarks>
/// <param name="AcceptCommand">The command/packet to send to accept the dialog.</param>
/// <param name="DenyCommand">The command/packet to send to deny the dialog.</param>
/// <param name="Message">The message of the dialog.</param>
[PacketHeader("dlg", PacketSource.Server)]
[GenerateSerializer(true)]
public record DlgPacket
(
[PacketIndex(0)]
string AcceptCommand,
[PacketIndex(1)]
string DenyCommand,
[PacketGreedyIndex(2)]
string Message
) : IPacket;