//
// Family.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game.Data.Social;
/// <summary>
/// Represents nostale family entity.
/// </summary>
/// <param name="Id">The id of the family.</param>
/// <param name="Name">The name of the family.</param>
/// <param name="Level">The level of the entity.</param>
public record Family(string? Id, string? Name, byte Level);