//
// PartnerSp.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Characters;
namespace NosSmooth.Game.Data.Mates;
/// <summary>
/// An sp of the partner.
/// </summary>
/// <param name="VNum">The vnum of the sp item.</param>
/// <param name="AgilityPercentage">The agility percentage for acquiring skills.</param>
/// <param name="Skill1">Information about the first skill of the partner.</param>
/// <param name="Skill2">Information about the second skill of the partner.</param>
/// <param name="Skill3">Information about the third skill of the partner.</param>
public record PartnerSp
(
long VNum,
byte? AgilityPercentage,
PartnerSkill? Skill1,
PartnerSkill? Skill2,
PartnerSkill? Skill3
);