//
// UpgradeRareSubPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Packets.Attributes;
namespace NosSmooth.Packets.Packets.Server.Weapons;
/// <summary>
/// Upgrade and rare of a weapon or an armor.
/// </summary>
/// <param name="Upgrade">The upgrade of the weapon.</param>
/// <param name="Rare">The rare .</param>
[PacketHeader(null, PacketSource.Server)]
public record UpgradeRareSubPacket
(
byte Upgrade,
sbyte Rare
) : IPacket;