~ruther/NosSmooth

ref: b0d76bda611f54072e1d2d81a30fe0f996a208a2 NosSmooth/Packets/NosSmooth.Packets/Client/Battle/UseSkillPacket.cs -rw-r--r-- 861 bytes
b0d76bda — František Boháček chore: put raid header under raidf header to make raid header the default one 2 years ago
                                                                                
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//
//  UseSkillPacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Packets.Enums;
using NosSmooth.Packets.Enums.Entities;
using NosSmooth.PacketSerializer.Abstractions.Attributes;

namespace NosSmooth.Packets.Client.Battle;

/// <summary>
/// Sent to use regular skill.
/// </summary>
/// <remarks>
/// Contains the position etc. for dashes.
/// </remarks>
[PacketHeader("u_s", PacketSource.Client)]
[GenerateSerializer(true)]
public record UseSkillPacket
(
    [PacketIndex(0)]
    short CastId,
    [PacketIndex(1)]
    EntityType TargetEntityType,
    [PacketIndex(2)]
    long TargetId,
    [PacketIndex(3, IsOptional = true)]
    short? MapX,
    [PacketIndex(4, IsOptional = true)]
    short? MapY
) : IPacket;