~ruther/NosSmooth

ref: aa2fdc4455c4df918f5e0a42b22216fd0856350b NosSmooth/Core/NosSmooth.Game/Events/Characters/SkillReadyEvent.cs -rw-r--r-- 419 bytes
aa2fdc44 — František Boháček feat(packets): make lists and conditional parameters non-optional non-nullable 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
//
//  SkillReadyEvent.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Data.Characters;

namespace NosSmooth.Game.Events.Characters;

/// <summary>
/// The skill cooldown has been up.
/// </summary>
public record SkillReadyEvent(Skill? Skill, long SkillVNum) : IGameEvent;
Do not follow this link