~ruther/NosSmooth

ref: a8ea724dcce4fc09a4167ddc25e1f089ed3a56ec NosSmooth/Data/NosSmooth.Data.NOSFiles/Parsers/SkillParser.cs -rw-r--r-- 3.0 KiB
a8ea724d — František Boháček chore: remove unnecessary target framework netstandard2.1 for Core tests 2 years ago
                                                                                
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//
//  SkillParser.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Data.Abstractions.Enums;
using NosSmooth.Data.Abstractions.Infos;
using NosSmooth.Data.Abstractions.Language;
using NosSmooth.Data.NOSFiles.Parsers.Dat;
using Remora.Results;

namespace NosSmooth.Data.NOSFiles.Parsers;

/// <summary>
/// Parses Skill.dat.
/// </summary>
public class SkillParser : IInfoParser<ISkillInfo>
{
    /// <inheritdoc />
    public Result<Dictionary<int, ISkillInfo>> Parse(NostaleFiles files)
    {
        var skillDatResult = files.DatFiles.FindFile("Skill.dat");
        if (!skillDatResult.IsSuccess)
        {
            return Result<Dictionary<int, ISkillInfo>>.FromError(skillDatResult);
        }
        var reader = new DatReader(skillDatResult.Entity);
        var result = new Dictionary<int, ISkillInfo>();

        while (reader.ReadItem(out var itemNullable))
        {
            var item = itemNullable.Value;
            var typeEntry = item.GetEntry("TYPE");
            var targetEntry = item.GetEntry("TARGET");
            var dataEntry = item.GetEntry("DATA");
            var costEntry = item.GetEntry("COST");

            var vnum = item.GetEntry("VNUM").Read<int>(1);
            var nameKey = item.GetEntry("NAME").Read<string>(1);

            result.Add
            (
                vnum,
                new SkillInfo
                (
                    vnum,
                    new TranslatableString(TranslationRoot.Skill, nameKey),
                    targetEntry.Read<short>(3),
                    targetEntry.Read<short>(4),
                    dataEntry.Read<int>(5),
                    dataEntry.Read<int>(6),
                    (SkillType)typeEntry.Read<int>(1),
                    (AttackType)typeEntry.Read<int>(4),
                    typeEntry.Read<int>(5) == 1,
                    dataEntry.Read<int>(9),
                    typeEntry.Read<short>(2),
                    (TargetType)targetEntry.Read<int>(1),
                    (HitType)targetEntry.Read<int>(2),
                    (Element)typeEntry.Read<int>(6),
                    costEntry.Read<int>(3),
                    dataEntry.Read<short>(1),
                    dataEntry.Read<short>(2),
                    dataEntry.Read<short>(10),
                    dataEntry.Read<int>(11)
                )
            );
        }

        return result;
    }

    private record SkillInfo
    (
        int VNum,
        TranslatableString Name,
        short Range,
        short ZoneRange,
        int CastTime,
        int Cooldown,
        SkillType SkillType,
        AttackType AttackType,
        bool UsesSecondaryWeapon,
        int MpCost,
        short CastId,
        TargetType TargetType,
        HitType HitType,
        Element Element,
        int SpecialCost,
        short Upgrade,
        short MorphOrUpgrade,
        short DashSpeed,
        int ItemVNum
    ) : ISkillInfo;
}