~ruther/NosSmooth

ref: a68bcd6fd8c65d460b4d14a429d08d7bc1cf6648 NosSmooth/Core/NosSmooth.Game/Events/Characters/SkillReadyEvent.cs -rw-r--r-- 419 bytes
a68bcd6f — František Boháček tests: remove unnecessary deep checks, replace them with ShouldBeEquivalentTo from Shouldly 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
//
//  SkillReadyEvent.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Data.Characters;

namespace NosSmooth.Game.Events.Characters;

/// <summary>
/// The skill cooldown has been up.
/// </summary>
public record SkillReadyEvent(Skill? Skill, long SkillVNum) : IGameEvent;