~ruther/NosSmooth

ref: a11dd1eab546c7c5c4689c2cb5959bb3070fdc2d NosSmooth/Extensions/NosSmooth.Extensions.Combat/Selectors/InventoryItem.cs -rw-r--r-- 565 bytes
a11dd1ea — Rutherther fix(combat): look at correct entity on map when determining whether attack technique should continue 2 years ago
                                                                                
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//
//  InventoryItem.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using System.Diagnostics.CodeAnalysis;
using NosSmooth.Data.Abstractions.Enums;
using NosSmooth.Game.Data.Inventory;

namespace NosSmooth.Extensions.Combat.Selectors;

[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1313:Parameter names should begin with lower-case letter", Justification = "Fix")]
public record struct InventoryItem(BagType Bag, InventorySlot Item);
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