~ruther/NosSmooth

ref: 994aad0e431e34fae3d1bc656a436ae07de98efd NosSmooth/Core/NosSmooth.Game/Events/Mates/PetSkillReceivedEvent.cs -rw-r--r-- 599 bytes
994aad0e — František Boháček feat(packets): make vnum int 2 years ago
                                                                                
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//
//  PetSkillReceivedEvent.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Data.Characters;
using NosSmooth.Game.Data.Mates;
using NosSmooth.Game.Data.Social;

namespace NosSmooth.Game.Events.Mates;

/// <summary>
/// A pet the character owns skill was received.
/// </summary>
/// <param name="Pet">The pet.</param>
/// <param name="PetSkill">The skill of the pet.</param>
public record PetSkillReceivedEvent(Pet? Pet, Skill? PetSkill) : IGameEvent;