//
// WalkCommands.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Core.Client;
using NosSmooth.Core.Commands;
using NosSmooth.Packets.Enums;
using NosSmooth.Packets.Enums.Chat;
using NosSmooth.Packets.Packets.Server.Chat;
using Remora.Results;
namespace WalkCommands.Commands;
/// <summary>
/// Represents command group for walking.
/// </summary>
public class WalkCommands
{
private readonly INostaleClient _client;
/// <summary>
/// Initializes a new instance of the <see cref="WalkCommands"/> class.
/// </summary>
/// <param name="client">The nostale client.</param>
public WalkCommands(INostaleClient client)
{
_client = client ?? throw new ArgumentNullException(nameof(client));
}
/// <summary>
/// Attempts to walk the character to the specified lcoation.
/// </summary>
/// <param name="x">The x coordinate.</param>
/// <param name="y">The y coordinate.</param>
/// <param name="isCancellable">Whether the user can cancel the operation.</param>
/// <param name="ct">The cancellation token for cancelling the operation.</param>
/// <returns>A result that may or may not have succeeded.</returns>
public async Task<Result> HandleWalkToAsync
(
ushort x,
ushort y,
bool isCancellable = true,
CancellationToken ct = default
)
{
var receiveResult = await _client.ReceivePacketAsync
(
new SayPacket(EntityType.Map, 1, SayColor.Red, $"Going to walk to {x} {y}."),
ct
);
if (!receiveResult.IsSuccess)
{
return receiveResult;
}
var command = new WalkCommand(x, y, isCancellable);
var walkResult = await _client.SendCommandAsync(command, ct);
if (!walkResult.IsSuccess)
{
await _client.ReceivePacketAsync
(
new SayPacket(EntityType.Map, 1, SayColor.Red, "Could not finish walking."),
ct
);
return walkResult;
}
return await _client.ReceivePacketAsync
(
new SayPacket(EntityType.Map, 1, SayColor.Red, "Walk has finished successfully."),
ct
);
}
}