~ruther/NosSmooth

ref: 933817752806f78c4dc59ee7041610ba8052874a NosSmooth/Core/NosSmooth.Game/Errors/DialogConflictError.cs -rw-r--r-- 735 bytes
93381775 — František Boháček feat(pcap): do not use closure in connection helper 2 years ago
                                                                                
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//
//  DialogConflictError.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Apis;
using NosSmooth.Game.Data.Dialogs;
using Remora.Results;

namespace NosSmooth.Game.Errors;

/// <summary>
/// An error returned from <see cref="DialogHandler"/> in case the dialog was answered multiple times
/// and the answers are in conflict (was accepted, but tried to deny and vice versa)
/// </summary>
public record DialogConflictError(Dialog dialog, bool OriginalAccept, bool NewAccept) : ResultError("Dialog was already handled and the current response conflicts with the old one, cannot proceed.");
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