//
// IStatefulEntity.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Core.Client;
namespace NosSmooth.Core.Stateful;
/// <summary>
/// An entity that has a state that depends on the NosTale state.
/// </summary>
/// <remarks>
/// Stateful entities can be replaced with scoped entities that will be
/// injected depending on the current <see cref="INostaleClient"/>.
/// That can be useful in an application that has multiple nostale clients.
/// </remarks>
public interface IStatefulEntity
{
}