//
// SceneManagerBindingOptions.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.LocalBinding.Objects;
namespace NosSmooth.LocalBinding.Options;
/// <summary>
/// Options for <see cref="SceneManagerBinding"/>.
/// </summary>
public class SceneManagerBindingOptions
{
/// <summary>
/// Gets or sets the pattern to find the focus entity method at.
/// </summary>
public string FocusEntityPattern { get; set; }
= "73 00 00 00 55 8b ec b9 05 00 00 00";
/// <summary>
/// Gets or sets whether to hook the Focus entity function.
/// </summary>
public bool HookFocusEntity { get; set; } = true;
}