//
// UseAOESkillPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.PacketSerializer.Abstractions.Attributes;
namespace NosSmooth.Packets.Client.Battle;
/// <summary>
/// Sent to use a skill that is targeted at position.
/// </summary>
/// <param name="SkillId">The id of the skill.</param>
/// <param name="PositionX">The x coordinate where to target to.</param>
/// <param name="PositionY">The y coordinate where to target to.</param>
[PacketHeader("u_as", PacketSource.Client)]
[GenerateSerializer(true)]
public record UseAOESkillPacket
(
[PacketIndex(0)]
long SkillId,
[PacketIndex(1)]
short PositionX,
[PacketIndex(2)]
short PositionY
) : IPacket;