//
// LogoutEvent.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Game.Events.Login;
/// <summary>
/// Represents event that is emitted if the user is logged out / changing the server etc.
/// </summary>
public class LogoutEvent : IGameEvent
{
}