//
// DropResponder.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Microsoft.Extensions.Logging;
using NosSmooth.Core.Extensions;
using NosSmooth.Core.Packets;
using NosSmooth.Data.Abstractions;
using NosSmooth.Game.Data.Entities;
using NosSmooth.Game.Data.Info;
using NosSmooth.Game.Events.Core;
using NosSmooth.Game.Events.Entities;
using NosSmooth.Packets.Server.Maps;
using Remora.Results;
namespace NosSmooth.Game.PacketHandlers.Map;
/// <summary>
/// Responds to drop packet.
/// </summary>
public class DropResponder : IPacketResponder<DropPacket>
{
private readonly Game _game;
private readonly EventDispatcher _eventDispatcher;
private readonly IInfoService _infoService;
private readonly ILogger<DropResponder> _logger;
/// <summary>
/// Initializes a new instance of the <see cref="DropResponder"/> class.
/// </summary>
/// <param name="game">The game.</param>
/// <param name="eventDispatcher">The event dispatcher.</param>
/// <param name="infoService">The info service.</param>
/// <param name="logger">The logger.</param>
public DropResponder
(
Game game,
EventDispatcher eventDispatcher,
IInfoService infoService,
ILogger<DropResponder> logger
)
{
_game = game;
_eventDispatcher = eventDispatcher;
_infoService = infoService;
_logger = logger;
}
/// <inheritdoc />
public async Task<Result> Respond(PacketEventArgs<DropPacket> packetArgs, CancellationToken ct = default)
{
var packet = packetArgs.Packet;
var itemInfoResult = await _infoService.GetItemInfoAsync(packet.ItemVNum, ct);
if (!itemInfoResult.IsDefined(out var itemInfo))
{
_logger.LogWarning("Could not obtain item info for vnum {vnum}: {error}", packet.ItemVNum, itemInfoResult.ToFullString());
}
var entity = new GroundItem
{
Amount = packet.Amount,
Id = packet.DropId,
IsQuestRelated = packet.IsQuestRelated,
ItemInfo = itemInfo,
OwnerId = null,
Position = new Position
(
packet.X,
packet.Y
),
VNum = packet.ItemVNum
};
var map = _game.CurrentMap;
if (map is not null)
{
map.Entities.AddEntity(entity);
}
return await _eventDispatcher.DispatchEvent(new ItemDroppedEvent(entity), ct);
}
}